]> git.lizzy.rs Git - xdecor.git/blobdiff - rope.lua
Add footstep sound for Trampoline
[xdecor.git] / rope.lua
index dfc0ef3eab7992605a7576ac00be56c3dc425244..d45d7f5a333305adbe57dd531cab35619168216d 100644 (file)
--- a/rope.lua
+++ b/rope.lua
@@ -1,24 +1,23 @@
-local rope_sbox = {
-       type = "fixed",
-       fixed = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}
-}
+local rope = {}
 
 -- Code by Mirko K. (modified by Temperest, Wulfsdad and kilbith) (License: GPL).
 minetest.register_on_punchnode(function(pos, oldnode, digger)
        if oldnode.name == "xdecor:rope" then
-               remove_rope(pos, oldnode, digger, "xdecor:rope")
+               rope:remove(pos, oldnode, digger, "xdecor:rope")
        end
 end)
 
-local place_rope = function(itemstack, placer, pointed_thing)
+function rope.place(itemstack, placer, pointed_thing)
        if pointed_thing.type == "node" then
                local under = pointed_thing.under
                local above = pointed_thing.above
                local pos = above
                local oldnode = minetest.get_node(pos)
+               local stackname = itemstack:get_name()
+               if minetest.is_protected(pos, placer:get_player_name()) then return end
 
                while oldnode.name == "air" and not itemstack:is_empty() do
-                       local newnode = {name = itemstack:get_name(), param1 = 0}
+                       local newnode = {name = stackname, param1 = 0}
                        minetest.set_node(pos, newnode)
                        itemstack:take_item()
                        pos.y = pos.y - 1
@@ -28,17 +27,18 @@ local place_rope = function(itemstack, placer, pointed_thing)
        return itemstack
 end
 
-remove_rope = function(pos, oldnode, digger, rope_name)
+function rope:remove(pos, oldnode, digger, rope_name)
        local num = 0
        local below = {x=pos.x, y=pos.y, z=pos.z}
+       local digger_inv = digger:get_inventory()
+
        while minetest.get_node(below).name == rope_name do
                minetest.remove_node(below)
                below.y = below.y - 1
                num = num + 1
        end
-       if num ~= 0 then
-               digger:get_inventory():add_item("main", rope_name.." "..num)
-       end
+       if num == 0 then return end
+       digger_inv:add_item("main", rope_name.." "..num)
        return true
 end
 
@@ -47,10 +47,10 @@ xdecor.register("rope", {
        drawtype = "plantlike",
        walkable = false,
        climbable = true,
-       groups = {dig_immediate=3, flammable=2},
-       selection_box = rope_sbox,
+       groups = {snappy=3, flammable=3},
        tiles = {"xdecor_rope.png"},
        inventory_image = "xdecor_rope_inv.png",
        wield_image = "xdecor_rope_inv.png",
-       on_place = place_rope
+       selection_box = xdecor.pixelbox(8, {{3, 0, 3, 2, 8, 2}}),
+       on_place = rope.place
 })