]> git.lizzy.rs Git - shadowclad.git/blobdiff - render.c
Add the concept of a player character and load its 3D model
[shadowclad.git] / render.c
index ce77a0f05079caaf8822c467a48d64d45756b848..87acb699f18ab8920e1d4ac0fe874ecb486eaf1d 100644 (file)
--- a/render.c
+++ b/render.c
@@ -13,6 +13,8 @@ static void drawAxes();
 static void renderBlockGrid(const BlockGrid grid);
 static void drawBlock(const Block* block);
 
+
+
 void initRender() {
        glClearColor(0.0f, 0.0f, 0.0f, 1.0f);