]> git.lizzy.rs Git - coronaserver.git/blobdiff - ranks.lua
Added New Chatcommands, a Team Chat and Chest Control
[coronaserver.git] / ranks.lua
index a12a48bd169d5b1870c6ca2b9dc934214e70b7de..e7d1aac172d348f93fa7a1870022cd00966a8551 100755 (executable)
--- a/ranks.lua
+++ b/ranks.lua
@@ -1,10 +1,22 @@
 coronaserver.ranks = {
+       {
+               name = "evil",
+               color = "#4E4E4E",
+               tag = "[BÖSE]",
+               privs = {shout = true},
+       },
        {
         name = "student",
         color = "#BBBBBB",
         tag = "[SCHÜLER*IN]",
-        privs = {student = true, interact = true, shout = true, fast = true, spawn = true, home = true, zoom = true, pvp = true, iblocks = true},
+        privs = {student = true, interact = true, fast = true, spawn = true, home = true, zoom = true, pvp = true, iblocks = true},
     },
+       {
+               name = "feuerwehr",
+               color = "#000000",
+               tag = "[FEUERWEHR]",
+               privs = {},
+       },
        {
         name = "teacher",
         color = "#16AE00",
@@ -15,7 +27,7 @@ coronaserver.ranks = {
                name = "supporter",
                color = "#EE6E00",
                tag = "[SUPPORTER]",
-               privs = {kick = true},
+               privs = {kick = true, team = true},
        },
        {
                name = "moderator",
@@ -29,12 +41,6 @@ coronaserver.ranks = {
                tag = "[ENTWICKLER*IN]",
                privs = {privs = true},
        },
-       {
-               name = "hacker",
-               color = "#000000",
-               tag = "[HACKER]",
-               privs = {},
-       },
        {
                name = "admin",
                color = "#FF362D",
@@ -67,14 +73,22 @@ function coronaserver.get_player_name(name, brackets)
        end
        return rank_tag .. brackets[1] .. name .. brackets[2] .. " "
 end
+function coronaserver.reload_name_tag(name)
+       local player = minetest.get_player_by_name(name)
+       if not player then return end
+       player:set_nametag_attributes({color = coronaserver.get_rank(name).color})
+end
 minetest.register_on_joinplayer(function(player)
        local name = player:get_player_name()
        if coronaserver.get_rank(name).name == "student" and minetest.check_player_privs(name, {teacher = true}) then
                coronaserver.savedata.ranks[name] = "teacher"
                coronaserver.save()
        end
+       if coronaserver.get_rank(name).name == "hacker" then
+               coronaserver.savedata.ranks[name] = "student"
+       end
     minetest.chat_send_all(coronaserver.get_player_name(name) .. "has joined the Server.")
-    player:set_nametag_attributes({color = coronaserver.get_rank(name).color})
+       coronaserver.reload_name_tag(name)
 end)
 minetest.register_on_leaveplayer(function(player)
        local name = player:get_player_name()
@@ -89,12 +103,12 @@ minetest.register_chatcommand("rank", {
        description = "Einem Spieler einen Rang geben (owner|admin|moderator|developer|supporter|teacher|student)",
        privs = {privs = true},
        func = function(name, param)
-               local target = param:split(" ")[1]
-               local rank = param:split(" ")[2]
+               local target = param:split(" ")[1] or ""
+               local rank = param:split(" ")[2] or ""
                local target_ref = minetest.get_player_by_name(target)
                local rank_ref = coronaserver.get_rank_by_name(rank)
                if not rank_ref then 
-            minetest.chat_send_player(name, "Invalider Rang: " .. (rank or ""))
+            minetest.chat_send_player(name, "Invalider Rang: " .. rank)
         else
                        coronaserver.savedata.ranks[target] = rank
                        local privs = {}
@@ -107,10 +121,9 @@ minetest.register_chatcommand("rank", {
                                end
                        end
                        minetest.set_player_privs(target, privs)
-                       minetest.chat_send_all(target .. " is now a " .. minetest.colorize(rank_ref.color, rank_ref.name))
-                       if target_ref then
-                               target_ref:set_nametag_attributes({color = rank_ref.color})
-                       end
+                       minetest.chat_send_all(target .. "s Rang ist jetzt " .. minetest.colorize(rank_ref.color, rank_ref.name))
+                       coronaserver.reload_name_tag(name)
                end
        end,
 })
+minetest.register_privilege("team", "Team Member")