]> git.lizzy.rs Git - coronaserver.git/blobdiff - ranks.lua
Added New Chatcommands, a Team Chat and Chest Control
[coronaserver.git] / ranks.lua
index 682ae43d6fea547b9bd65aa7dcf4451f6327ee74..e7d1aac172d348f93fa7a1870022cd00966a8551 100755 (executable)
--- a/ranks.lua
+++ b/ranks.lua
@@ -1,39 +1,58 @@
 coronaserver.ranks = {
        {
-               name = "owner",
-               color = "#FF2D8D",
-               tag = "[OWNER]",
+               name = "evil",
+               color = "#4E4E4E",
+               tag = "[BÖSE]",
+               privs = {shout = true},
        },
        {
-               name = "admin",
-               color = "#FF362D",
-               tag = "[ADMIN]",
+        name = "student",
+        color = "#BBBBBB",
+        tag = "[SCHÜLER*IN]",
+        privs = {student = true, interact = true, fast = true, spawn = true, home = true, zoom = true, pvp = true, iblocks = true},
+    },
+       {
+               name = "feuerwehr",
+               color = "#000000",
+               tag = "[FEUERWEHR]",
+               privs = {},
+       },
+       {
+        name = "teacher",
+        color = "#16AE00",
+        tag = "[LEHRER*IN / PÄDAGOG*IN]",
+        privs = {fly = true, teacher = true, creative = true, areas = true, student = false}
+    },
+       {
+               name = "supporter",
+               color = "#EE6E00",
+               tag = "[SUPPORTER]",
+               privs = {kick = true, team = true},
        },
        {
                name = "moderator",
                color = "#001FFF",
                tag = "[MODERATOR]",
+               privs = {server = true, ban = true, worldedit = true, vanish = true, ["rename"] = true},
        },
        {
                name = "developer",
                color = "#EBEE00",
-               tag = "[DEVELOPER]",
+               tag = "[ENTWICKLER*IN]",
+               privs = {privs = true},
        },
        {
-               name = "supporter",
-               color = "#EE6E00",
-               tag = "[SUPPORTER]",
+               name = "admin",
+               color = "#FF362D",
+               tag = "[ADMIN]",
+               privs = {},
        },
        {
-        name = "teacher",
-        color = "#16AE00",
-        tag = "[TEACHER]",
-    },
-       {
-        name = "student",
-        color = "#BBBBBB",
-        tag = "[STUDENT]",
-    }
+               name = "owner",
+               color = "#FF2D8D",
+               tag = "[OWNER]",
+               privs = {},
+       },
 }
 coronaserver.savedata.ranks = coronaserver.savedata.ranks or {}
 function coronaserver.get_rank(name)
@@ -54,14 +73,22 @@ function coronaserver.get_player_name(name, brackets)
        end
        return rank_tag .. brackets[1] .. name .. brackets[2] .. " "
 end
+function coronaserver.reload_name_tag(name)
+       local player = minetest.get_player_by_name(name)
+       if not player then return end
+       player:set_nametag_attributes({color = coronaserver.get_rank(name).color})
+end
 minetest.register_on_joinplayer(function(player)
        local name = player:get_player_name()
        if coronaserver.get_rank(name).name == "student" and minetest.check_player_privs(name, {teacher = true}) then
                coronaserver.savedata.ranks[name] = "teacher"
                coronaserver.save()
        end
+       if coronaserver.get_rank(name).name == "hacker" then
+               coronaserver.savedata.ranks[name] = "student"
+       end
     minetest.chat_send_all(coronaserver.get_player_name(name) .. "has joined the Server.")
-    player:set_nametag_attributes({color = coronaserver.get_rank(name).color})
+       coronaserver.reload_name_tag(name)
 end)
 minetest.register_on_leaveplayer(function(player)
        local name = player:get_player_name()
@@ -75,19 +102,28 @@ minetest.register_chatcommand("rank", {
        params = "<player> <rank>",
        description = "Einem Spieler einen Rang geben (owner|admin|moderator|developer|supporter|teacher|student)",
        privs = {privs = true},
-       func = function(admin, param)
-               local name = param:split(' ')[1]
-               local player = minetest.get_player_by_name(name)
-        local rank = coronaserver.get_rank_by_name(param:split(' ')[2])
-               if not rank then 
-            minetest.chat_send_player(admin,"Invalid Rank.")
+       func = function(name, param)
+               local target = param:split(" ")[1] or ""
+               local rank = param:split(" ")[2] or ""
+               local target_ref = minetest.get_player_by_name(target)
+               local rank_ref = coronaserver.get_rank_by_name(rank)
+               if not rank_ref then 
+            minetest.chat_send_player(name, "Invalider Rang: " .. rank)
         else
-                       coronaserver.savedata.ranks[name] = rank.name
-                       coronaserver.save()
-                       if player then
-                               player:set_nametag_attributes({color = rank.color})
+                       coronaserver.savedata.ranks[target] = rank
+                       local privs = {}
+                       for _, r in pairs(coronaserver.ranks) do
+                               for k, v in pairs(r.privs) do
+                                       privs[k] = v
+                               end
+                               if r.name == rank then
+                                       break
+                               end
                        end
-                       minetest.chat_send_all(name .. " ist jetzt ein " .. minetest.colorize(rank.color, rank.name))
+                       minetest.set_player_privs(target, privs)
+                       minetest.chat_send_all(target .. "s Rang ist jetzt " .. minetest.colorize(rank_ref.color, rank_ref.name))
+                       coronaserver.reload_name_tag(name)
                end
        end,
 })
+minetest.register_privilege("team", "Team Member")