tag = "[SPIELER:IN]",
privs = {student = true, interact = true, fast = true, spawn = true, home = true, zoom = true, pvp = true, iblocks = true},
},
+ {
+ name = "eventmanager",
+ color = "#FF362D",
+ tag = "[EVENT-MANAGER:IN]",
+ privs = {},
+ },
{
name = "chatmod",
color = "#93E3D6",
name = "teacher",
color = "#16AE00",
tag = "[LEHRER:IN / PÄDAGOG:IN]",
- privs = {team = false, fly = true, teacher = true, creative = true, areas = true, basic_privs = true, teleport = true, bring = true, settime = true}
+ privs = {team = false, fly = true, teacher = true, creative = true, areas = true, basic_privs = true, teleport = true, bring = true, settime = true, kick = true, signslib_edit = true}
},
{
name = "supporter",
color = "#EE6E00",
tag = "[SUPPORTER:IN]",
- privs = {kick = true, team = true},
+ privs = {team = true},
},
{
name = "moderator",
tag = "[ADMIN]",
privs = {},
},
+ {
+ name = "live",
+ color = "#8D0600",
+ tag = "[LIVE - TWITCH]",
+ privs = {},
+ },
{
name = "owner",
color = "#FF2D8D",
return coronaserver.get_rank_by_name(coronaserver.savedata.ranks[name] or "student")
end
function coronaserver.get_rank_by_name(rankname)
- for _, rank in pairs(coronaserver.ranks) do
+ for i, rank in pairs(coronaserver.ranks) do
if rank.name == rankname then
- return rank
+ return rank, i
end
end
end