msgid ""
msgstr ""
-"Project-Id-Version: PACKAGE VERSION\n"
+"Project-Id-Version: Kyrgyz (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2019-02-24 18:43+0100\n"
-"PO-Revision-Date: 2019-01-24 00:05+0000\n"
-"Last-Translator: Nore <nore@mesecons.net>\n"
+"POT-Creation-Date: 2020-06-13 23:17+0200\n"
+"PO-Revision-Date: 2019-11-10 15:04+0000\n"
+"Last-Translator: Krock <mk939@ymail.com>\n"
"Language-Team: Kyrgyz <https://hosted.weblate.org/projects/minetest/minetest/"
"ky/>\n"
"Language: ky\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 3.4\n"
+"X-Generator: Weblate 3.10-dev\n"
#: builtin/client/death_formspec.lua src/client/game.cpp
msgid "Respawn"
msgid "You died"
msgstr "Сиз өлдүңүз."
+#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp
+msgid "OK"
+msgstr ""
+
#: builtin/fstk/ui.lua
-msgid "An error occurred in a Lua script, such as a mod:"
+msgid "An error occurred in a Lua script:"
msgstr ""
#: builtin/fstk/ui.lua
msgid "Main menu"
msgstr "Башкы меню"
-#: builtin/fstk/ui.lua
-msgid "Ok"
-msgstr ""
-
#: builtin/fstk/ui.lua
#, fuzzy
msgid "Reconnect"
"characters [a-z0-9_] are allowed."
msgstr ""
+#: builtin/mainmenu/dlg_config_world.lua
+msgid "Find More Mods"
+msgstr ""
+
#: builtin/mainmenu/dlg_config_world.lua
msgid "Mod:"
msgstr ""
+#: builtin/mainmenu/dlg_config_world.lua
+msgid "No (optional) dependencies"
+msgstr ""
+
#: builtin/mainmenu/dlg_config_world.lua
msgid "No game description provided."
msgstr ""
+#: builtin/mainmenu/dlg_config_world.lua
+#, fuzzy
+msgid "No hard dependencies"
+msgstr "көз карандылыктары:"
+
#: builtin/mainmenu/dlg_config_world.lua
msgid "No modpack description provided."
msgstr ""
+#: builtin/mainmenu/dlg_config_world.lua
+msgid "No optional dependencies"
+msgstr ""
+
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
msgid "Optional dependencies:"
msgstr ""
msgid "All packages"
msgstr ""
-#: builtin/mainmenu/dlg_contentstore.lua
-msgid "Back"
-msgstr "Артка"
-
#: builtin/mainmenu/dlg_contentstore.lua
#, fuzzy
msgid "Back to Main Menu"
msgstr "Башкы меню"
#: builtin/mainmenu/dlg_contentstore.lua
-msgid "Downloading and installing $1, please wait..."
+msgid "ContentDB is not available when Minetest was compiled without cURL"
msgstr ""
+#: builtin/mainmenu/dlg_contentstore.lua
+#, fuzzy
+msgid "Downloading..."
+msgstr "Жүктөлүүдө..."
+
#: builtin/mainmenu/dlg_contentstore.lua
#, fuzzy
msgid "Failed to download $1"
msgid "Update"
msgstr ""
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "View"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists"
msgstr ""
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Additional terrain"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
+msgid "Altitude chill"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Altitude dry"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Biome blending"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Biomes"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Caverns"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Caves"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua
msgid "Create"
msgstr "Жаратуу"
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Decorations"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua
msgid "Download a game, such as Minetest Game, from minetest.net"
msgstr ""
msgid "Download one from minetest.net"
msgstr ""
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Dungeons"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Flat terrain"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Floating landmasses in the sky"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Floatlands (experimental)"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Game"
msgstr "Оюн"
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Generate non-fractal terrain: Oceans and underground"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Hills"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Humid rivers"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Increases humidity around rivers"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Lakes"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Low humidity and high heat causes shallow or dry rivers"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen"
msgstr ""
+#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
+msgid "Mapgen flags"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Mapgen-specific flags"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Mountains"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Mud flow"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Network of tunnels and caves"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua
msgid "No game selected"
msgstr ""
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Reduces heat with altitude"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Reduces humidity with altitude"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Rivers"
+msgstr "Оң Windows"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Sea level rivers"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Seed"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
-msgid "Warning: The minimal development test is meant for developers."
+msgid "Smooth transition between biomes"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid ""
+"Structures appearing on the terrain (no effect on trees and jungle grass "
+"created by v6)"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Structures appearing on the terrain, typically trees and plants"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert, Jungle"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert, Jungle, Tundra, Taiga"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Terrain surface erosion"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Trees and jungle grass"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Vary river depth"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Very large caverns deep in the underground"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Warning: The Development Test is meant for developers."
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Rename"
msgstr ""
-#: builtin/mainmenu/tab_content.lua
-#, fuzzy
-msgid "Select Package File:"
-msgstr "Дүйнөнү тандаңыз:"
-
#: builtin/mainmenu/tab_content.lua
msgid "Uninstall Package"
msgstr ""
msgid "Host Server"
msgstr ""
+#: builtin/mainmenu/tab_local.lua
+msgid "Install games from ContentDB"
+msgstr ""
+
#: builtin/mainmenu/tab_local.lua
msgid "Name/Password"
msgstr "Аты/сырсөзү"
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
#, fuzzy
msgid "PvP enabled"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
-msgid "Waving Plants"
+msgid "Waving Liquids"
msgstr "Кооз бактар"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
-msgid "Waving Water"
+msgid "Waving Plants"
msgstr "Кооз бактар"
#: builtin/mainmenu/tab_settings.lua
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
-msgstr ""
+msgstr "yes"
#: src/client/game.cpp
msgid ""
msgid "- Public: "
msgstr "Жалпылык"
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
msgid "Sound muted"
msgstr "Үн көлөмү"
+#: src/client/game.cpp
+msgid "Sound system is disabled"
+msgstr ""
+
+#: src/client/game.cpp
+msgid "Sound system is not supported on this build"
+msgstr ""
+
#: src/client/game.cpp
#, fuzzy
msgid "Sound unmuted"
msgid "Zoom currently disabled by game or mod"
msgstr ""
-#: src/client/game.cpp src/gui/modalMenu.cpp
+#: src/client/game.cpp
msgid "ok"
msgstr ""
msgid "Left Windows"
msgstr "Сол Windows"
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr "Меню"
msgid "Play"
msgstr "Ойноо"
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Басма"
msgid "Scroll Lock"
msgstr "Scroll Lock"
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr "Тандоо"
#: src/gui/guiConfirmRegistration.cpp
#, c-format
msgid ""
-"You are about to join the server at %1$s with the name \"%2$s\" for the "
-"first time. If you proceed, a new account using your credentials will be "
-"created on this server.\n"
-"Please retype your password and click Register and Join to confirm account "
-"creation or click Cancel to abort."
+"You are about to join this server with the name \"%s\" for the first time.\n"
+"If you proceed, a new account using your credentials will be created on this "
+"server.\n"
+"Please retype your password and click 'Register and Join' to confirm account "
+"creation, or click 'Cancel' to abort."
msgstr ""
#: src/gui/guiFormSpecMenu.cpp
msgid "Special"
msgstr ""
-#: src/gui/guiKeyChangeMenu.cpp
-#, fuzzy
-msgid "Toggle Cinematic"
-msgstr "Тез басууга которуу"
-
#: src/gui/guiKeyChangeMenu.cpp
#, fuzzy
msgid "Toggle HUD"
msgid "Toggle noclip"
msgstr ""
+#: src/gui/guiKeyChangeMenu.cpp
+#, fuzzy
+msgid "Toggle pitchmove"
+msgstr "Тез басууга которуу"
+
#: src/gui/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "баскычты басыңыз"
msgid "Sound Volume: "
msgstr "Үн көлөмү: "
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
-#: src/network/clientpackethandler.cpp
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
+#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "ky"
"Can be used to move a desired point to (0, 0) to create a\n"
"suitable spawn point, or to allow 'zooming in' on a desired\n"
"point by increasing 'scale'.\n"
-"The default is tuned for a suitable spawn point for mandelbrot\n"
+"The default is tuned for a suitable spawn point for Mandelbrot\n"
"sets with default parameters, it may need altering in other\n"
"situations.\n"
"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes."
msgid "2D noise that controls the size/occurrence of step mountain ranges."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "2D noise that locates the river valleys and channels."
+msgstr ""
+
#: src/settings_translation_file.cpp
#, fuzzy
msgid "3D clouds"
msgid "3D mode"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "3D mode parallax strength"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "3D noise defining giant caverns."
msgstr ""
"Also defines structure of floatland mountain terrain."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"3D noise defining structure of floatlands.\n"
+"If altered from the default, the noise 'scale' (0.7 by default) may need\n"
+"to be adjusted, as floatland tapering functions best when this noise has\n"
+"a value range of approximately -2.0 to 2.0."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "3D noise defining structure of river canyon walls."
msgstr ""
msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "3D noise that determines number of dungeons per mapchunk."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"3D support.\n"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Absolute limit of emerge queues"
+msgid "Absolute limit of queued blocks to emerge"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Acceleration in air"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Acceleration of gravity, in nodes per second per second."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
+#, c-format
msgid ""
-"Adjust the gamma encoding for the light tables. Higher numbers are "
-"brighter.\n"
-"This setting is for the client only and is ignored by the server."
+"Adjusts the density of the floatland layer.\n"
+"Increase value to increase density. Can be positive or negative.\n"
+"Value = 0.0: 50% of volume is floatland.\n"
+"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n"
+"to be sure) creates a solid floatland layer."
msgstr ""
#: src/settings_translation_file.cpp
msgstr "Кошумча"
#: src/settings_translation_file.cpp
-msgid "Alters how mountain-type floatlands taper above and below midpoint."
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Altitude chill"
+msgid ""
+"Alters the light curve by applying 'gamma correction' to it.\n"
+"Higher values make middle and lower light levels brighter.\n"
+"Value '1.0' leaves the light curve unaltered.\n"
+"This only has significant effect on daylight and artificial\n"
+"light, it has very little effect on natural night light."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Block send optimize distance"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Bold and italic font path"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Bold and italic monospace font path"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Bold font path"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Bold monospace font path"
+msgstr ""
+
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Build inside player"
#: src/settings_translation_file.cpp
msgid ""
-"Camera near plane distance in nodes, between 0 and 0.5\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Center of light curve mid-boost."
+msgid ""
+"Center of light curve boost range.\n"
+"Where 0.0 is minimum light level, 1.0 is maximum light level."
msgstr ""
#: src/settings_translation_file.cpp
"necessary for smaller screens."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Chat font size"
+msgstr ""
+
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Chat key"
msgstr "Баскычтарды өзгөртүү"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Chat log level"
+msgstr "Баскычтарды өзгөртүү"
+
#: src/settings_translation_file.cpp
msgid "Chat message count limit"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Chat message format"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Chat message kick threshold"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Controls steepness/depth of lake depressions."
+msgid "Controls sinking speed in liquid."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Controls steepness/height of hills."
+msgid "Controls steepness/depth of lake depressions."
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Controls the density of mountain-type floatlands.\n"
-"Is a noise offset added to the 'mgv7_np_mountain' noise value."
+msgid "Controls steepness/height of hills."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+msgid ""
+"Controls width of tunnels, a smaller value creates wider tunnels.\n"
+"Value >= 10.0 completely disables generation of tunnels and avoids the\n"
+"intensive noise calculations."
msgstr ""
#: src/settings_translation_file.cpp
msgstr "Убалды күйгүзүү"
#: src/settings_translation_file.cpp
-msgid "Darkness sharpness"
+msgid "Debug info toggle key"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Debug info toggle key"
+msgid "Debug log file size threshold"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Dec. volume key"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Decrease this to increase liquid resistance to movement."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Dedicated server step"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Default timeout for cURL, stated in milliseconds.\n"
-"Only has an effect if compiled with cURL."
+msgid "Default stack size"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Defines areas of floatland smooth terrain.\n"
-"Smooth floatlands occur when noise > 0."
+"Default timeout for cURL, stated in milliseconds.\n"
+"Only has an effect if compiled with cURL."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines the base ground level."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Defines the depth of the river channel."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Defines the width of the river channel."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Defines the width of the river valley."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Defines tree areas and tree density."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Deserts occur when np_biome exceeds this value.\n"
-"When the new biome system is enabled, this is ignored."
+"When the 'snowbiomes' flag is enabled, this is ignored."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Dungeon minimum Y"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Dungeon noise"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
-"Enable Lua modding support on client.\n"
-"This support is experimental and API can change."
+"Enable IPv6 support (for both client and server).\n"
+"Required for IPv6 connections to work at all."
msgstr ""
#: src/settings_translation_file.cpp
-#, fuzzy
-msgid "Enable VBO"
-msgstr "Баарын күйгүзүү"
+msgid ""
+"Enable Lua modding support on client.\n"
+"This support is experimental and API can change."
+msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable console window"
"when connecting to the server."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Enable vertex buffer objects.\n"
+"This should greatly improve graphics performance."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Enable view bobbing and amount of view bobbing.\n"
#: src/settings_translation_file.cpp
msgid ""
"Enable/disable running an IPv6 server.\n"
-"Ignored if bind_address is set."
+"Ignored if bind_address is set.\n"
+"Needs enable_ipv6 to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Enables animation of inventory items."
+msgid ""
+"Enables Hable's 'Uncharted 2' filmic tone mapping.\n"
+"Simulates the tone curve of photographic film and how this approximates the\n"
+"appearance of high dynamic range images. Mid-range contrast is slightly\n"
+"enhanced, highlights and shadows are gradually compressed."
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
+msgid "Enables animation of inventory items."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
"Enables bumpmapping for textures. Normalmaps need to be supplied by the "
"texture pack\n"
"or need to be auto-generated.\n"
msgid "Enables caching of facedir rotated meshes."
msgstr ""
-#: src/settings_translation_file.cpp
-#, fuzzy
-msgid "Enables filmic tone mapping"
-msgstr "Убалды күйгүзүү"
-
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enables minimap."
"Requires shaders to be enabled."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Enables the sound system.\n"
+"If disabled, this completely disables all sounds everywhere and the in-game\n"
+"sound controls will be non-functional.\n"
+"Changing this setting requires a restart."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
"when set to higher number than 0."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Exponent of the floatland tapering. Alters the tapering behaviour.\n"
+"Value = 1.0 creates a uniform, linear tapering.\n"
+"Values > 1.0 create a smooth tapering suitable for the default separated\n"
+"floatlands.\n"
+"Values < 1.0 (for example 0.25) create a more defined surface level with\n"
+"flatter lowlands, suitable for a solid floatland layer."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "FPS in pause menu"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Fallback font"
+msgid "Fallback font path"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Floatland base height noise"
+msgid "Floatland density"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Floatland maximum Y"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Floatland base noise"
+msgid "Floatland minimum Y"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Floatland level"
+msgid "Floatland noise"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Floatland mountain density"
+msgid "Floatland taper exponent"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Floatland mountain exponent"
+msgid "Floatland tapering distance"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Floatland mountain height"
+msgid "Floatland water level"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Font path"
+msgid "Font bold by default"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Font italic by default"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+msgid "Font size"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Font shadow offset, if 0 then shadow will not be drawn."
+msgid "Font size of the default font in point (pt)."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Font size"
+msgid "Font size of the fallback font in point (pt)."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Font size of the monospace font in point (pt)."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Font size of the recent chat text and chat prompt in point (pt).\n"
+"Value 0 will use the default font size."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Format of player chat messages. The following strings are valid "
+"placeholders:\n"
+"@name, @message, @timestamp (optional)"
msgstr ""
#: src/settings_translation_file.cpp
msgid "GUI scaling filter txr2img"
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "Gamma"
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "Generate normalmaps"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Gradient of light curve at maximum light level."
+msgid ""
+"Gradient of light curve at maximum light level.\n"
+"Controls the contrast of the highest light levels."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Gradient of light curve at minimum light level."
+msgid ""
+"Gradient of light curve at minimum light level.\n"
+"Controls the contrast of the lowest light levels."
msgstr ""
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid ""
-"Handling for deprecated lua api calls:\n"
+"Handling for deprecated Lua API calls:\n"
"- legacy: (try to) mimic old behaviour (default for release).\n"
"- log: mimic and log backtrace of deprecated call (default for debug).\n"
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgid "Homepage of server, to be displayed in the serverlist."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Horizontal acceleration in air when jumping or falling,\n"
+"in nodes per second per second."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Horizontal and vertical acceleration in fast mode,\n"
+"in nodes per second per second."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Horizontal and vertical acceleration on ground or when climbing,\n"
+"in nodes per second per second."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Hotbar next key"
msgstr ""
msgid "How deep to make rivers."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"How fast liquid waves will move. Higher = faster.\n"
+"If negative, liquid waves will move backwards.\n"
+"Requires waving liquids to be enabled."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
msgid "IPv6 server"
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "IPv6 support."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid ""
"If FPS would go higher than this, limit it by sleeping\n"
"to this distance from the player to the node."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"If the file size of debug.txt exceeds the number of megabytes specified in\n"
+"this setting when it is opened, the file is moved to debug.txt.1,\n"
+"deleting an older debug.txt.1 if it exists.\n"
+"debug.txt is only moved if this setting is positive."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "If this is set, players will always (re)spawn at the given position."
msgstr ""
msgid "Inc. volume key"
msgstr "Консоль"
+#: src/settings_translation_file.cpp
+msgid "Initial vertical speed when jumping, in nodes per second."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
msgid "Invert vertical mouse movement."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Italic font path"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Italic monospace font path"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Item entity TTL"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-#, fuzzy
-msgid "Large chat console key"
-msgstr "Консоль"
+msgid "Large cave maximum number"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Large cave minimum number"
+msgstr ""
#: src/settings_translation_file.cpp
-msgid "Lava depth"
+msgid "Large cave proportion flooded"
msgstr ""
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Large chat console key"
+msgstr "Консоль"
+
#: src/settings_translation_file.cpp
msgid "Leaves style"
msgstr ""
"network."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Length of liquid waves.\n"
+"Requires waving liquids to be enabled."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Length of time between Active Block Modifier (ABM) execution cycles"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Light curve mid boost"
+msgid "Light curve boost"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Light curve mid boost center"
+msgid "Light curve boost center"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Light curve mid boost spread"
+msgid "Light curve boost spread"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Lightness sharpness"
+msgid "Light curve gamma"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Limit of emerge queues on disk"
+msgid "Light curve high gradient"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Limit of emerge queues to generate"
+msgid "Light curve low gradient"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Liquid sinking speed"
+msgid "Liquid sinking"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Lower Y limit of dungeons."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Lower Y limit of floatlands."
+msgstr ""
+
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Main menu script"
msgid "Map generation attributes specific to Mapgen Carpathian."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Map generation attributes specific to Mapgen Flat.\n"
+"Occasional lakes and hills can be added to the flat world."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Map generation attributes specific to Mapgen Fractal.\n"
+"'terrain' enables the generation of non-fractal terrain:\n"
+"ocean, islands and underground."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen Valleys.\n"
"'altitude_dry': Reduces humidity with altitude."
msgstr ""
-#: src/settings_translation_file.cpp
-msgid ""
-"Map generation attributes specific to Mapgen flat.\n"
-"Occasional lakes and hills can be added to the flat world."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "Map generation attributes specific to Mapgen v5."
msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"The 'snowbiomes' flag enables the new 5 biome system.\n"
-"When the new biome system is enabled jungles are automatically enabled and\n"
+"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n"
"the 'jungles' flag is ignored."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
-"'ridges' enables the rivers."
+"'ridges': Rivers.\n"
+"'floatlands': Floating land masses in the atmosphere.\n"
+"'caverns': Giant caves deep underground."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen Fractal"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Mapgen Fractal specific flags"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Mapgen V5"
msgstr ""
msgid "Mapgen debug"
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "Mapgen flags"
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "Mapgen name"
msgstr ""
msgid "Maximum hotbar width"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Maximum limit of random number of large caves per mapchunk."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Maximum limit of random number of small caves per mapchunk."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Maximum liquid resistance. Controls deceleration when entering liquid at\n"
+"high speed."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks that are simultaneously sent per client.\n"
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be generated.\n"
-"Set to blank for an appropriate amount to be chosen automatically."
+"This limit is enforced per player."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be loaded from file.\n"
-"Set to blank for an appropriate amount to be chosen automatically."
+"This limit is enforced per player."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Method used to highlight selected object."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Minimal level of logging to be written to chat."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Minimap"
msgstr ""
msgid "Minimap scan height"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Minimum limit of random number of large caves per mapchunk."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Minimum limit of random number of small caves per mapchunk."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Minimum texture size"
msgstr ""
msgid ""
"Name of map generator to be used when creating a new world.\n"
"Creating a world in the main menu will override this.\n"
-"Current stable mapgens:\n"
-"v5, v6, v7 (except floatlands), singlenode.\n"
-"'stable' means the terrain shape in an existing world will not be changed\n"
-"in the future. Note that biomes are defined by games and may still change."
+"Current mapgens in a highly unstable state:\n"
+"- The optional floatlands of v7 (disabled by default)."
msgstr ""
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid ""
"Number of emerge threads to use.\n"
-"Empty or 0 value:\n"
+"Value 0:\n"
"- Automatic selection. The number of emerge threads will be\n"
"- 'number of processors - 2', with a lower limit of 1.\n"
"Any other value:\n"
"- Specifies the number of emerge threads, with a lower limit of 1.\n"
-"Warning: Increasing the number of emerge threads increases engine mapgen\n"
+"WARNING: Increasing the number of emerge threads increases engine mapgen\n"
"speed, but this may harm game performance by interfering with other\n"
"processes, especially in singleplayer and/or when running Lua code in\n"
-"'on_generated'.\n"
-"For many users the optimum setting may be '1'."
+"'on_generated'. For many users the optimum setting may be '1'."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Opaque liquids"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Open the pause menu when the window's focus is lost. Does not pause if a "
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Parallax occlusion strength"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Path to TrueTypeFont or bitmap."
+msgid ""
+"Path of the fallback font.\n"
+"If “freetype” setting is enabled: Must be a TrueType font.\n"
+"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
+"This font will be used for certain languages or if the default font is "
+"unavailable."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Path to save screenshots at."
+msgid ""
+"Path to save screenshots at. Can be an absolute or relative path.\n"
+"The folder will be created if it doesn't already exist."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Path to texture directory. All textures are first searched from here."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Path to the default font.\n"
+"If “freetype” setting is enabled: Must be a TrueType font.\n"
+"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
+"The fallback font will be used if the font cannot be loaded."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Path to the monospace font.\n"
+"If “freetype” setting is enabled: Must be a TrueType font.\n"
+"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
+"This font is used for e.g. the console and profiler screen."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Pause on lost window focus"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Per-player limit of queued blocks load from disk"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Per-player limit of queued blocks to generate"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Physics"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Projecting dungeons"
+msgid "Prometheus listener address"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Prometheus listener address.\n"
+"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n"
+"enable metrics listener for Prometheus on that address.\n"
+"Metrics can be fetch on http://127.0.0.1:30000/metrics"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Proportion of large caves that contain liquid."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Recent Chat Messages"
msgstr ""
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Regular font path"
+msgstr "Тандоо"
+
#: src/settings_translation_file.cpp
msgid "Remote media"
msgstr ""
msgid "Rightclick repetition interval"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "River channel depth"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "River channel width"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "River depth"
msgstr ""
msgid "River size"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "River valley width"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Rollback recording"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Selects one of 18 fractal types.\n"
-"1 = 4D \"Roundy\" mandelbrot set.\n"
-"2 = 4D \"Roundy\" julia set.\n"
-"3 = 4D \"Squarry\" mandelbrot set.\n"
-"4 = 4D \"Squarry\" julia set.\n"
-"5 = 4D \"Mandy Cousin\" mandelbrot set.\n"
-"6 = 4D \"Mandy Cousin\" julia set.\n"
-"7 = 4D \"Variation\" mandelbrot set.\n"
-"8 = 4D \"Variation\" julia set.\n"
-"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n"
-"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n"
-"11 = 3D \"Christmas Tree\" mandelbrot set.\n"
-"12 = 3D \"Christmas Tree\" julia set.\n"
-"13 = 3D \"Mandelbulb\" mandelbrot set.\n"
-"14 = 3D \"Mandelbulb\" julia set.\n"
-"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n"
-"16 = 3D \"Cosine Mandelbulb\" julia set.\n"
-"17 = 4D \"Mandelbulb\" mandelbrot set.\n"
-"18 = 4D \"Mandelbulb\" julia set."
+"1 = 4D \"Roundy\" Mandelbrot set.\n"
+"2 = 4D \"Roundy\" Julia set.\n"
+"3 = 4D \"Squarry\" Mandelbrot set.\n"
+"4 = 4D \"Squarry\" Julia set.\n"
+"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n"
+"6 = 4D \"Mandy Cousin\" Julia set.\n"
+"7 = 4D \"Variation\" Mandelbrot set.\n"
+"8 = 4D \"Variation\" Julia set.\n"
+"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n"
+"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n"
+"11 = 3D \"Christmas Tree\" Mandelbrot set.\n"
+"12 = 3D \"Christmas Tree\" Julia set.\n"
+"13 = 3D \"Mandelbulb\" Mandelbrot set.\n"
+"14 = 3D \"Mandelbulb\" Julia set.\n"
+"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n"
+"16 = 3D \"Cosine Mandelbulb\" Julia set.\n"
+"17 = 4D \"Mandelbulb\" Mandelbrot set.\n"
+"18 = 4D \"Mandelbulb\" Julia set."
msgstr ""
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid ""
-"Set to true enables waving leaves.\n"
+"Set to true to enable waving leaves.\n"
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Set to true enables waving plants.\n"
+"Set to true to enable waving liquids (like water).\n"
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Set to true enables waving water.\n"
+"Set to true to enable waving plants.\n"
"Requires shaders to be enabled."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Shadow limit"
+msgid ""
+"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
+"drawn."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Shadow offset (in pixels) of the fallback font. If 0, then shadow will not "
+"be drawn."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Slope and fill work together to modify the heights."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Small cave maximum number"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Small cave minimum number"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Small-scale humidity variation for blending biomes on borders."
msgstr ""
msgid "Sneaking speed"
msgstr "Уурданып басуу"
+#: src/settings_translation_file.cpp
+msgid "Sneaking speed, in nodes per second."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Sound"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Spread of light curve mid-boost.\n"
-"Standard deviation of the mid-boost gaussian."
+"Specifies the default stack size of nodes, items and tools.\n"
+"Note that mods or games may explicitly set a stack for certain (or all) "
+"items."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Spread of light curve boost range.\n"
+"Controls the width of the range to be boosted.\n"
+"Standard deviation of the light curve boost Gaussian."
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Strength of generated normalmaps."
+msgid "Strength of 3D mode parallax."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Strength of light curve mid-boost."
+msgid "Strength of generated normalmaps."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Strength of parallax."
+msgid ""
+"Strength of light curve boost.\n"
+"The 3 'boost' parameters define a range of the light\n"
+"curve that is boosted in brightness."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Strip color codes"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Surface level of optional water placed on a solid floatland layer.\n"
+"Water is disabled by default and will only be placed if this value is set\n"
+"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n"
+"upper tapering).\n"
+"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n"
+"When enabling water placement the floatlands must be configured and tested\n"
+"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n"
+"required value depending on 'mgv7_np_floatland'), to avoid\n"
+"server-intensive extreme water flow and to avoid vast flooding of the\n"
+"world surface below."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Synchronous SQLite"
msgstr ""
msgid "The length in pixels it takes for touch screen interaction to start."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"The maximum height of the surface of waving liquids.\n"
+"4.0 = Wave height is two nodes.\n"
+"0.0 = Wave doesn't move at all.\n"
+"Default is 1.0 (1/2 node).\n"
+"Requires waving liquids to be enabled."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
"In active blocks objects are loaded and ABMs run.\n"
"This is also the minimum range in which active objects (mobs) are "
"maintained.\n"
-"This should be configured together with active_object_range."
+"This should be configured together with active_object_send_range_blocks."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Third of 4 2D noises that together define hill/mountain range height."
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "This font will be used for certain languages."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid ""
"Time in seconds for item entity (dropped items) to live.\n"
msgid ""
"True = 256\n"
"False = 128\n"
-"Useable to make minimap smoother on slower machines."
+"Usable to make minimap smoother on slower machines."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Trusted mods"
msgstr ""
-#: src/settings_translation_file.cpp
-msgid ""
-"Typical maximum height, above and below midpoint, of floatland mountains."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "URL to the server list displayed in the Multiplayer Tab."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Undersampling is similar to using lower screen resolution, but it applies\n"
+"Undersampling is similar to using a lower screen resolution, but it applies\n"
"to the game world only, keeping the GUI intact.\n"
-"It should give significant performance boost at the cost of less detailed "
-"image."
+"It should give a significant performance boost at the cost of less detailed "
+"image.\n"
+"Higher values result in a less detailed image."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Upper Y limit of dungeons."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Upper Y limit of floatlands."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Use 3D cloud look instead of flat."
msgstr ""
msgid "Variation of biome filler depth."
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "Variation of hill height and lake depth on floatland smooth terrain."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "Variation of maximum mountain height (in nodes)."
msgstr ""
msgid "Varies steepness of cliffs."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Vertical climbing speed, in nodes per second."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Vertical screen synchronization."
msgstr ""
msgid "Volume"
msgstr "Үн көлөмү"
+#: src/settings_translation_file.cpp
+msgid ""
+"Volume of all sounds.\n"
+"Requires the sound system to be enabled."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"W coordinate of the generated 3D slice of a 4D fractal.\n"
"Range roughly -2 to 2."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Walking and flying speed, in nodes per second."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Walking speed"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Walking, flying and climbing speed in fast mode, in nodes per second."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Water level"
msgstr ""
msgstr "Кооз бактар"
#: src/settings_translation_file.cpp
-msgid "Waving plants"
-msgstr ""
+#, fuzzy
+msgid "Waving liquids"
+msgstr "Кооз бактар"
#: src/settings_translation_file.cpp
-msgid "Waving water"
-msgstr ""
+#, fuzzy
+msgid "Waving liquids wave height"
+msgstr "Кооз бактар"
#: src/settings_translation_file.cpp
-msgid "Waving water height"
-msgstr ""
+#, fuzzy
+msgid "Waving liquids wave speed"
+msgstr "Кооз бактар"
#: src/settings_translation_file.cpp
-msgid "Waving water length"
-msgstr ""
+#, fuzzy
+msgid "Waving liquids wavelength"
+msgstr "Кооз бактар"
#: src/settings_translation_file.cpp
-msgid "Waving water speed"
+msgid "Waving plants"
msgstr ""
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid ""
-"Whether FreeType fonts are used, requires FreeType support to be compiled in."
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Whether dungeons occasionally project from the terrain."
+"Whether FreeType fonts are used, requires FreeType support to be compiled "
+"in.\n"
+"If disabled, bitmap and XML vectors fonts are used instead."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Whether to fog out the end of the visible area."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Whether to mute sounds. You can unmute sounds at any time, unless the\n"
+"sound system is disabled (enable_sound=false).\n"
+"In-game, you can toggle the mute state with the mute key or by using the\n"
+"pause menu."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Whether to show the client debug info (has the same effect as hitting F5)."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Y of upper limit of lava in large caves."
+msgid "Y-distance over which caverns expand to full size."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Y-distance over which caverns expand to full size."
+msgid ""
+"Y-distance over which floatlands taper from full density to nothing.\n"
+"Tapering starts at this distance from the Y limit.\n"
+"For a solid floatland layer, this controls the height of hills/mountains.\n"
+"Must be less than or equal to half the distance between the Y limits."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of cavern upper limit."
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "Y-level of floatland midpoint and lake surface."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "Y-level of higher terrain that creates cliffs."
msgstr ""
msgid "Y-level of seabed."
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "Y-level to which floatland shadows extend."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "cURL file download timeout"
msgstr ""
msgstr ""
#, fuzzy
-#~ msgid "Enable MP"
-#~ msgstr "Баарын күйгүзүү"
-
-#, fuzzy
-#~ msgid "Select path"
-#~ msgstr "Тандоо"
-
-#, fuzzy
-#~ msgid "Shortname:"
-#~ msgstr "Дүйнө аты"
-
-#, fuzzy
-#~ msgid "Local Game"
-#~ msgstr "Оюнду баштоо/туташуу"
-
-#, fuzzy
-#~ msgid "Normal Mapping"
-#~ msgstr "Mip-текстуралоо"
-
-#~ msgid "Use"
-#~ msgstr "Колдонуу"
-
-#~ msgid "Next"
-#~ msgstr "Кийинки"
-
-#, fuzzy
-#~ msgid "Console key"
-#~ msgstr "Консоль"
+#~ msgid "Toggle Cinematic"
+#~ msgstr "Тез басууга которуу"
#, fuzzy
-#~ msgid "Inventory image hack"
-#~ msgstr "Ð\9cүлк-Ñ\88айман"
+#~ msgid "Select Package File:"
+#~ msgstr "Ð\94үйнөнү Ñ\82андаңÑ\8bз:"
#, fuzzy
-#~ msgid "Main menu mod manager"
-#~ msgstr "Ð\91аÑ\88кÑ\8b менÑ\8e"
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "УбалдÑ\8b күйгүзүү"
#, fuzzy
-#~ msgid "Use key"
-#~ msgstr "баскычты басыңыз"
-
-#, fuzzy
-#~ msgid "Water Features"
-#~ msgstr "Буюм текстуралары..."
-
-#~ msgid "Capital"
-#~ msgstr "Caps Lock"
-
-#~ msgid "Comma"
-#~ msgstr "Үтүр"
-
-#~ msgid "Junja"
-#~ msgstr "Junja"
-
-#~ msgid "Kana"
-#~ msgstr "Кана"
-
-#~ msgid "Kanji"
-#~ msgstr "Кандзи"
-
-#~ msgid "Minus"
-#~ msgstr "Кемитүү белгиси"
-
-#~ msgid "Period"
-#~ msgstr "Айланма сан"
-
-#~ msgid "Plus"
-#~ msgstr "Кошуу белгиси"
-
-#, fuzzy
-#~ msgid "Public Serverlist"
-#~ msgstr "Жалпылык серверлердин тизмеси:"
-
-#, fuzzy
-#~ msgid "If enabled, "
-#~ msgstr "күйгүзүлгөн"
-
-#, fuzzy
-#~ msgid "Password"
-#~ msgstr "Эски сырсөз"
-
-#, fuzzy
-#~ msgid "Finite Liquid"
-#~ msgstr "Чектүү суюктук"
-
-#~ msgid ""
-#~ "Default Controls:\n"
-#~ "- WASD: Walk\n"
-#~ "- Mouse left: dig/hit\n"
-#~ "- Mouse right: place/use\n"
-#~ "- Mouse wheel: select item\n"
-#~ "- 0...9: select item\n"
-#~ "- Shift: sneak\n"
-#~ "- R: Toggle viewing all loaded chunks\n"
-#~ "- I: Inventory menu\n"
-#~ "- ESC: This menu\n"
-#~ "- T: Chat\n"
-#~ msgstr ""
-#~ "Жарыяланбас башкаруу:\n"
-#~ "- WASD: Басуу\n"
-#~ "- Сол кнопкасы: казуу/согуу\n"
-#~ "- Оң кнопкасы: коюу/колдонуу\n"
-#~ "- Чычкан дөңгөлөгү: буюмду тандоо\n"
-#~ "- 0...9: буюмду тандоо\n"
-#~ "- Shift: уурданып басуу\n"
-#~ "- R: алыс кароо\n"
-#~ "- I: мүлк-шайман\n"
-#~ "- ESC: бул меню\n"
-#~ "- T: маек\n"
-
-#~ msgid "Failed to delete all world files"
-#~ msgstr "Бардык дүйнө файлдарын өчүрүү оңунан чыккан жок"
-
-#~ msgid "Cannot configure world: Nothing selected"
-#~ msgstr "Дүйнөнү ырастоо мүмкүн эмес: Эч нерсе тандалган жок"
-
-#~ msgid "Cannot create world: No games found"
-#~ msgstr "Дүйнөнү жаратуу мүмкүн эмес: Оюндар табылган жок"
-
-#~ msgid "Files to be deleted"
-#~ msgstr "Өчүрүлө турган файлдар"
-
-#~ msgid "Cannot delete world: Nothing selected"
-#~ msgstr "Дүнөнү жаратуу мүмкүн эмес: Эч нерсе тандалган жок"
-
-#~ msgid "Address required."
-#~ msgstr "Дареги талап кылынат."
-
-#~ msgid "Create world"
-#~ msgstr "Дүйнөнү жаратуу"
-
-#~ msgid "Leave address blank to start a local server."
-#~ msgstr "Жергиликтүү серверди жүргүзүү үчүн даректи бош калтырыңыз."
-
-#~ msgid "Show Favorites"
-#~ msgstr "Тандалмаларды көрсөтүү"
-
-#~ msgid "Show Public"
-#~ msgstr "Жалпылыкты көрсөтүү"
-
-#~ msgid "Warning: Configuration not consistent. "
-#~ msgstr "Эскертүү: Туура эмес конфигурация. "
-
-#~ msgid "Configuration saved. "
-#~ msgstr "Конфигурация сакталды. "
-
-#~ msgid "is required by:"
-#~ msgstr "талап кылынганы:"
-
-#~ msgid "Left click: Move all items, Right click: Move single item"
-#~ msgstr "Сол баскычы: Бардык буюмдарды ташуу, Оң баскычы: Бир буюмду ташуу"
-
-#, fuzzy
-#~ msgid "Downloading"
-#~ msgstr "Ылдый"
-
-#, fuzzy
-#~ msgid "Preload inventory textures"
-#~ msgstr "Жүктөлүүдө..."
+#~ msgid "Enable VBO"
+#~ msgstr "Баарын күйгүзүү"
-#, fuzzy
-#~ msgid "Advanced Settings"
-#~ msgstr "Ырастоолор"
+#~ msgid "Back"
+#~ msgstr "Артка"