msgid ""
msgstr ""
-"Project-Id-Version: PACKAGE VERSION\n"
+"Project-Id-Version: Kannada (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2019-02-24 18:43+0100\n"
-"PO-Revision-Date: 2019-01-24 00:05+0000\n"
-"Last-Translator: Nore <nore@mesecons.net>\n"
+"POT-Creation-Date: 2021-06-16 18:27+0200\n"
+"PO-Revision-Date: 2021-01-02 07:29+0000\n"
+"Last-Translator: Tejaswi Hegde <tejaswihegde1@gmail.com>\n"
"Language-Team: Kannada <https://hosted.weblate.org/projects/minetest/"
"minetest/kn/>\n"
"Language: kn\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 3.4\n"
+"X-Generator: Weblate 4.4.1-dev\n"
+
+#: builtin/client/chatcommands.lua
+msgid "Clear the out chat queue"
+msgstr ""
+
+#: builtin/client/chatcommands.lua
+msgid "Empty command."
+msgstr ""
+
+#: builtin/client/chatcommands.lua
+#, fuzzy
+msgid "Exit to main menu"
+msgstr "ಮುಖ್ಯ ಮೆನುಗೆ ಹಿಂತಿರುಗಿ"
+
+#: builtin/client/chatcommands.lua
+msgid "Invalid command: "
+msgstr ""
+
+#: builtin/client/chatcommands.lua
+msgid "Issued command: "
+msgstr ""
+
+#: builtin/client/chatcommands.lua
+msgid "List online players"
+msgstr ""
+
+#: builtin/client/chatcommands.lua
+msgid "Online players: "
+msgstr ""
+
+#: builtin/client/chatcommands.lua
+msgid "The out chat queue is now empty."
+msgstr ""
+
+#: builtin/client/chatcommands.lua
+msgid "This command is disabled by server."
+msgstr ""
#: builtin/client/death_formspec.lua src/client/game.cpp
msgid "Respawn"
msgid "You died"
msgstr "ನೀನು ಸತ್ತುಹೋದೆ"
-#: builtin/fstk/ui.lua
+#: builtin/client/death_formspec.lua
#, fuzzy
-msgid "An error occurred in a Lua script, such as a mod:"
-msgstr "ಒಂದು ಲುವಾ ಸ್ಕ್ರಿಪ್ಟ್ ನಲ್ಲಿ ತಪ್ಪಾಗಿದೆ, ಉದಾಹರಣೆ ಮಾಡ್ನಲ್ಲಿ"
+msgid "You died."
+msgstr "ನೀನು ಸತ್ತುಹೋದೆ"
+
+#: builtin/common/chatcommands.lua
+msgid "Available commands:"
+msgstr ""
+
+#: builtin/common/chatcommands.lua
+msgid "Available commands: "
+msgstr ""
+
+#: builtin/common/chatcommands.lua
+msgid "Command not available: "
+msgstr ""
+
+#: builtin/common/chatcommands.lua
+msgid "Get help for commands"
+msgstr ""
+
+#: builtin/common/chatcommands.lua
+msgid ""
+"Use '.help <cmd>' to get more information, or '.help all' to list everything."
+msgstr ""
+
+#: builtin/common/chatcommands.lua
+msgid "[all | <cmd>]"
+msgstr ""
+
+#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp
+msgid "OK"
+msgstr "ಸರಿ"
+
+#: builtin/fstk/ui.lua
+msgid "An error occurred in a Lua script:"
+msgstr "ಒಂದು ಲುವಾ ಸ್ಕ್ರಿಪ್ಟ್ ನಲ್ಲಿ ತಪ್ಪಾಗಿದೆ:"
#: builtin/fstk/ui.lua
-#, fuzzy
msgid "An error occurred:"
-msgstr "à²\92à²\82ದà³\81 ತಪà³\8dಪಾà²\97ಿದೆ:"
+msgstr "ದà³\8bಷ ವà³\8aà²\82ದà³\81 ಸà²\82à²à²µà²¿à²¸ಿದೆ:"
#: builtin/fstk/ui.lua
msgid "Main menu"
msgstr "ಮುಖ್ಯ ಮೆನು"
-#: builtin/fstk/ui.lua
-msgid "Ok"
-msgstr "ಸರಿ"
-
#: builtin/fstk/ui.lua
msgid "Reconnect"
msgstr "ಮರುಸಂಪರ್ಕಿಸು"
msgid "The server has requested a reconnect:"
msgstr "ಸರ್ವರ್ ಮರುಸಂಪರ್ಕ ಮಾಡಲು ಕೇಳಿದೆ:"
-#: builtin/mainmenu/common.lua src/client/game.cpp
-msgid "Loading..."
-msgstr "ಲೋಡ್ ಆಗುತ್ತಿದೆ..."
-
#: builtin/mainmenu/common.lua
msgid "Protocol version mismatch. "
msgstr "ಪ್ರೋಟೋಕಾಲ್ ಆವೃತ್ತಿ ಹೊಂದಿಕೆಯಾಗಿಲ್ಲ. "
msgstr "ಸರ್ವರ್ ಪ್ರೋಟೋಕಾಲ್ ಆವೃತ್ತಿ $1 ಅನ್ನು ಜಾರಿಗೊಳಿಸುತ್ತದೆ. "
#: builtin/mainmenu/common.lua
-#, fuzzy
msgid "Server supports protocol versions between $1 and $2. "
-msgstr ""
-"ಸರ್ವರ್ $1 ಮತ್ತು $2 ನಡುವೆಯ ಪ್ರೋಟೋಕಾಲ್ \n"
-"ಅವೃತ್ತಿಗಳನ್ನು ಬೆಂಬಲಿಸುತ್ತದೆ. "
-
-#: builtin/mainmenu/common.lua
-msgid "Try reenabling public serverlist and check your internet connection."
-msgstr ""
-"ಪಬ್ಲಿಕ್ ಸರ್ವರ್ಲಿಸ್ಟ್ಅನ್ನು ರಿಎನೆಬಲ್ ಮಾಡಿ ಮತ್ತು ಅಂತರ್ಜಾಲ ಸಂಪರ್ಕ \n"
-"ಪರಿಶೀಲಿಸಿ."
+msgstr "ಸರ್ವರ್ $1 ಮತ್ತು $2 ನಡುವೆಯ ಪ್ರೋಟೋಕಾಲ್ ಅವೃತ್ತಿಗಳನ್ನು ಬೆಂಬಲಿಸುತ್ತದೆ. "
#: builtin/mainmenu/common.lua
msgid "We only support protocol version $1."
msgid "We support protocol versions between version $1 and $2."
msgstr "ಆವೃತ್ತಿ $1 ಮತ್ತು $2 ನಡುವಿನ ಪ್ರೋಟೋಕಾಲ್ ಆವೃತ್ತಿಯನ್ನು ನಾವು ಬೆಂಬಲಿಸುತ್ತೇವೆ."
-#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
+#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_contentstore.lua
+#: builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_delete_content.lua
#: builtin/mainmenu/dlg_delete_world.lua
#: builtin/mainmenu/dlg_rename_modpack.lua
msgid "Cancel"
msgstr "ರದ್ದುಮಾಡಿ"
-#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
+#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_contentstore.lua
+#: builtin/mainmenu/tab_content.lua
msgid "Dependencies:"
msgstr "ಅವಲಂಬನೆಗಳು:"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Disable modpack"
-msgstr ""
+msgstr "ಮಾಡ್ ಪ್ಯಾಕ್ ನಿಷ್ಕ್ರಿಯಗೊಳಿಸಿ"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable all"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable modpack"
-msgstr ""
+msgstr "ಮಾಡ್ ಪ್ಯಾಕ್ ಕ್ರಿಯಾತ್ಮಕಗೊಳಿಸಿ"
#: builtin/mainmenu/dlg_config_world.lua
-#, fuzzy
msgid ""
"Failed to enable mod \"$1\" as it contains disallowed characters. Only "
"characters [a-z0-9_] are allowed."
msgstr ""
-"\"$1\" ಮಾಡ್ ಅನ್ನು ಸಕ್ರಿಯಗೊಳಿಸಲಾಗಿಲ್ಲ ಏಕೆಂದರೆ ಅದು ಅನುಮತಿಸದ ಅಕ್ಷರಗಳನ್ನು ಒಳಗೊಂಡಿದೆ. "
-"ಮಾತ್ರ chararacters [a-z0-9_] ಅನುಮತಿಸಲಾಗಿದೆ."
+"ಅನುಮತಿಸದೇ ಇರುವ ಅಕ್ಷರಗಳನ್ನು ಹೊಂದಿರುವ ುದರಿಂದ mod \"$1\" ಅನ್ನು ಕ್ರಿಯಾತ್ಮಕಗೊಳಿಸಲು "
+"ವಿಫಲವಾಗಿದೆ. ಕೇವಲ ಅಕ್ಷರಗಳನ್ನು [a-z0-9_] ಗೆ ಮಾತ್ರ ಅನುಮತಿಸಲಾಗುತ್ತದೆ."
+
+#: builtin/mainmenu/dlg_config_world.lua
+msgid "Find More Mods"
+msgstr "ಇನ್ನಷ್ಟು ಮಾಡ್ ಗಳನ್ನು ಹುಡುಕಿ"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Mod:"
msgstr "ಮಾಡ್:"
+#: builtin/mainmenu/dlg_config_world.lua
+msgid "No (optional) dependencies"
+msgstr "(ಐಚ್ಛಿಕ) ಅವಲಂಬನೆಗಳು ಇಲ್ಲ"
+
#: builtin/mainmenu/dlg_config_world.lua
msgid "No game description provided."
msgstr "ಯಾವುದೇ ಆಟದ ವಿವರಣೆ ಒದಗಿಸಿಲ್ಲ."
+#: builtin/mainmenu/dlg_config_world.lua
+msgid "No hard dependencies"
+msgstr "ಯಾವುದೇ ಗಟ್ಟಿ ಅವಲಂಬನೆಗಳಿಲ್ಲ"
+
#: builtin/mainmenu/dlg_config_world.lua
msgid "No modpack description provided."
msgstr "ಯಾವುದೇ ಮಾಡ್ಪ್ಯಾಕ್ ವಿವರಣೆ ಕೊಟ್ಟಿಲ್ಲ."
+#: builtin/mainmenu/dlg_config_world.lua
+msgid "No optional dependencies"
+msgstr "ಯಾವುದೇ ಐಚ್ಛಿಕ ಅವಲಂಬನೆಗಳಿಲ್ಲ"
+
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
msgid "Optional dependencies:"
msgstr "ಐಚ್ಛಿಕ ಅವಲಂಬನೆಗಳು:"
msgid "enabled"
msgstr "ಸಕ್ರಿಯಗೊಳಿಸಲಾಗಿದೆ"
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "\"$1\" already exists. Would you like to overwrite it?"
+msgstr ""
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "$1 and $2 dependencies will be installed."
+msgstr ""
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "$1 by $2"
+msgstr ""
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid ""
+"$1 downloading,\n"
+"$2 queued"
+msgstr ""
+
+#: builtin/mainmenu/dlg_contentstore.lua
+#, fuzzy
+msgid "$1 downloading..."
+msgstr "ಡೌನ್ ಲೋಡ್ ಆಗುತ್ತಿದೆ..."
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "$1 required dependencies could not be found."
+msgstr ""
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "$1 will be installed, and $2 dependencies will be skipped."
+msgstr ""
+
#: builtin/mainmenu/dlg_contentstore.lua
msgid "All packages"
msgstr "ಎಲ್ಲಾ ಪ್ಯಾಕೇಜುಗಳು"
#: builtin/mainmenu/dlg_contentstore.lua
-msgid "Back"
-msgstr "ಹಿಂದೆ"
+msgid "Already installed"
+msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
msgid "Back to Main Menu"
msgstr "ಮುಖ್ಯ ಮೆನುಗೆ ಹಿಂತಿರುಗಿ"
#: builtin/mainmenu/dlg_contentstore.lua
-msgid "Downloading and installing $1, please wait..."
-msgstr "$1 ಡೌನ್ಲೋಡ್ ಮತ್ತು ಇನ್ಸ್ಟಾಲ್ ಮಾಡಲಾಗುತ್ತಿದೆ, ದಯವಿಟ್ಟು ನಿರೀಕ್ಷಿಸಿ..."
+msgid "Base Game:"
+msgstr ""
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "ContentDB is not available when Minetest was compiled without cURL"
+msgstr "cURL ಇಲ್ಲದೆ ಮೈನ್ ಟೆಸ್ಟ್ ಅನ್ನು ಕಂಪೈಲ್ ಮಾಡಿದಾಗ ContentDB ಲಭ್ಯವಿಲ್ಲ"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Downloading..."
+msgstr "ಡೌನ್ ಲೋಡ್ ಆಗುತ್ತಿದೆ..."
#: builtin/mainmenu/dlg_contentstore.lua
msgid "Failed to download $1"
msgid "Install"
msgstr "ಇನ್ಸ್ಟಾಲ್"
+#: builtin/mainmenu/dlg_contentstore.lua
+#, fuzzy
+msgid "Install $1"
+msgstr "ಇನ್ಸ್ಟಾಲ್"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+#, fuzzy
+msgid "Install missing dependencies"
+msgstr "ಐಚ್ಛಿಕ ಅವಲಂಬನೆಗಳು:"
+
#: builtin/mainmenu/dlg_contentstore.lua
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Mods"
#: builtin/mainmenu/dlg_contentstore.lua
msgid "No packages could be retrieved"
-msgstr ""
+msgstr "ಯಾವುದೇ ಪ್ಯಾಕೇಜ್ ಗಳನ್ನು ಪಡೆಯಲಾಗಲಿಲ್ಲ"
#: builtin/mainmenu/dlg_contentstore.lua
msgid "No results"
msgstr "ಫಲಿತಾಂಶಗಳಿಲ್ಲ"
#: builtin/mainmenu/dlg_contentstore.lua
-#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua
-msgid "Search"
-msgstr "ಹುಡುಕು"
+#, fuzzy
+msgid "No updates"
+msgstr "ನವೀಕರಿಸಿ"
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Not found"
+msgstr ""
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Overwrite"
+msgstr ""
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Please check that the base game is correct."
+msgstr ""
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Queued"
+msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
msgid "Texture packs"
msgid "Update"
msgstr "ನವೀಕರಿಸಿ"
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "Update All [$1]"
+msgstr ""
+
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "View more information in a web browser"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists"
+msgstr "\"$1\" ಹೆಸರಿನ ಒಂದು ಪ್ರಪಂಚವು ಈಗಾಗಲೇ ಇದೆ"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Additional terrain"
+msgstr "ಹೆಚ್ಚುವರಿ ಭೂಪ್ರದೇಶ"
+
+#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
+msgid "Altitude chill"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
-msgid "Create"
+msgid "Altitude dry"
msgstr ""
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Biome blending"
+msgstr "ಪ್ರದೇಶ ಮಿಶ್ರಣ"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Biomes"
+msgstr "ಪ್ರದೇಶಗಳು"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Caverns"
+msgstr "ಗುಹೆಗಳು"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Caves"
+msgstr "ಗುಹೆಗಳು"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Create"
+msgstr "ರಚಿಸು"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Decorations"
+msgstr "ಅಲಂಕಾರಗಳು"
+
#: builtin/mainmenu/dlg_create_world.lua
msgid "Download a game, such as Minetest Game, from minetest.net"
-msgstr ""
+msgstr "minetest.net ನಿಂದ ಮೈನ್ಟೆಸ್ಟ್ ಗೇಮ್ ನಂತಹ ಆಟವನ್ನು ಡೌನ್ ಲೋಡ್ ಮಾಡಿ"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Download one from minetest.net"
-msgstr ""
+msgstr "minetest.net ಇಂದ ಒಂದನ್ನು ಡೌನ್ ಲೋಡ್ ಮಾಡಿ"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Dungeons"
+msgstr "ಡಂಗೆನ್ಸ್"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Flat terrain"
+msgstr "ಸಮತಟ್ಟಾದ ಭೂಪ್ರದೇಶ"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Floating landmasses in the sky"
+msgstr "ಆಕಾಶದಲ್ಲಿ ತೇಲುತ್ತಿರುವ ಭೂಭಾಗಗಳು"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Floatlands (experimental)"
+msgstr "ತೇಲುವ ಭೂಮಿಗಳು (ಪ್ರಾಯೋಗಿಕ)"
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Game"
-msgstr ""
+msgstr "ಆಟ"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Generate non-fractal terrain: Oceans and underground"
+msgstr "ಫ್ರಾಕ್ಟಲ್ ಅಲ್ಲದ ಭೂಪ್ರದೇಶ ಸೃಷ್ಟಿಸಿ: ಸಾಗರಗಳು ಮತ್ತು ಭೂಗರ್ಭ"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Hills"
+msgstr "ಬೆಟ್ಟಗಳು"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Humid rivers"
+msgstr "ಆರ್ದ್ರ ನದಿಗಳು"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Increases humidity around rivers"
+msgstr "ನದಿಗಳ ಸುತ್ತ ತೇವಾಂಶ ವನ್ನು ಹೆಚ್ಚಿಸುತ್ತದೆ"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Lakes"
+msgstr "ಕೆರೆ"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Low humidity and high heat causes shallow or dry rivers"
+msgstr "ಕಡಿಮೆ ಆರ್ದ್ರತೆ ಮತ್ತು ಅಧಿಕ ಶಾಖವು ಆಳವಿಲ್ಲದ ಅಥವಾ ಶುಷ್ಕ ನದಿಗಳನ್ನು ಉಂಟುಮಾಡುತ್ತದೆ"
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
+#, fuzzy
msgid "Mapgen"
-msgstr ""
+msgstr "ಮ್ಯಾಪ್ಜೆನ್"
+
+#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
+#, fuzzy
+msgid "Mapgen flags"
+msgstr "ಮ್ಯಾಪ್ಜೆನ್ ಧ್ವಜಗಳು"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Mapgen-specific flags"
+msgstr "ಮ್ಯಾಪ್ಜೆನ್-ನಿರ್ದಿಷ್ಟ ಧ್ವಜಗಳು"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Mountains"
+msgstr "ಪರ್ವತಗಳು"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Mud flow"
+msgstr "ಮಣ್ಣಿನ ಹರಿವು"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Network of tunnels and caves"
+msgstr "ಸುರಂಗಗಳು ಮತ್ತು ಗುಹೆಗಳ ಜಾಲ"
#: builtin/mainmenu/dlg_create_world.lua
msgid "No game selected"
-msgstr ""
+msgstr "ಯಾವುದೇ ಆಟ ಆಯ್ಕೆಯಾಗಿಲ್ಲ"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Reduces heat with altitude"
+msgstr "ಎತ್ತರದಲ್ಲಿ ಶಾಖವನ್ನು ಕಡಿಮೆ ಮಾಡುತ್ತದೆ"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Reduces humidity with altitude"
+msgstr "ಎತ್ತರದಲ್ಲಿ ತೇವಾಂಶವನ್ನು ಕಡಿಮೆ ಮಾಡುತ್ತದೆ"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Rivers"
+msgstr "ನದಿಗಳು"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Sea level rivers"
+msgstr "ಸಮುದ್ರ ಮಟ್ಟದಲ್ಲಿರುವ ನದಿಗಳು"
#: builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_settings_advanced.lua
+#, fuzzy
msgid "Seed"
+msgstr "ಬೀಜ"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Smooth transition between biomes"
+msgstr "ಪ್ರದೇಶಗಳ ನಡುವೆ ಸುಗಮವಾದ ಸ್ಥಿತ್ಯಂತರ"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid ""
+"Structures appearing on the terrain (no effect on trees and jungle grass "
+"created by v6)"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Structures appearing on the terrain, typically trees and plants"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert, Jungle"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert, Jungle, Tundra, Taiga"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Terrain surface erosion"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
-msgid "Warning: The minimal development test is meant for developers."
+msgid "Trees and jungle grass"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Vary river depth"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Very large caverns deep in the underground"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Warning: The Development Test is meant for developers."
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Browse"
msgstr ""
-#: builtin/mainmenu/dlg_settings_advanced.lua
+#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_settings.lua
msgid "Disabled"
msgstr ""
msgid "Scale"
msgstr ""
+#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua
+msgid "Search"
+msgstr "ಹುಡುಕು"
+
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Select directory"
msgstr ""
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
msgid "Unable to install a modpack as a $1"
msgstr ""
+#: builtin/mainmenu/serverlistmgr.lua src/client/game.cpp
+msgid "Loading..."
+msgstr "ಲೋಡ್ ಆಗುತ್ತಿದೆ..."
+
+#: builtin/mainmenu/serverlistmgr.lua
+msgid "Public server list is disabled"
+msgstr ""
+
+#: builtin/mainmenu/serverlistmgr.lua
+msgid "Try reenabling public serverlist and check your internet connection."
+msgstr "ಪಬ್ಲಿಕ್ ಸರ್ವರ್ಲಿಸ್ಟ್ಅನ್ನು ರಿಎನೆಬಲ್ ಮಾಡಿ ಮತ್ತು ಅಂತರ್ಜಾಲ ಸಂಪರ್ಕ ಪರಿಶೀಲಿಸಿ."
+
+#: builtin/mainmenu/tab_about.lua
+msgid "About"
+msgstr ""
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Active Contributors"
+msgstr ""
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Active renderer:"
+msgstr ""
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Core Developers"
+msgstr ""
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Open User Data Directory"
+msgstr ""
+
+#: builtin/mainmenu/tab_about.lua
+msgid ""
+"Opens the directory that contains user-provided worlds, games, mods,\n"
+"and texture packs in a file manager / explorer."
+msgstr ""
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Previous Contributors"
+msgstr ""
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Previous Core Developers"
+msgstr ""
+
#: builtin/mainmenu/tab_content.lua
msgid "Browse online content"
msgstr ""
msgid "Rename"
msgstr ""
-#: builtin/mainmenu/tab_content.lua
-msgid "Select Package File:"
-msgstr ""
-
#: builtin/mainmenu/tab_content.lua
msgid "Uninstall Package"
msgstr ""
msgid "Use Texture Pack"
msgstr ""
-#: builtin/mainmenu/tab_credits.lua
-msgid "Active Contributors"
-msgstr ""
-
-#: builtin/mainmenu/tab_credits.lua
-msgid "Core Developers"
-msgstr ""
-
-#: builtin/mainmenu/tab_credits.lua
-msgid "Credits"
-msgstr ""
-
-#: builtin/mainmenu/tab_credits.lua
-msgid "Previous Contributors"
-msgstr ""
-
-#: builtin/mainmenu/tab_credits.lua
-msgid "Previous Core Developers"
-msgstr ""
-
#: builtin/mainmenu/tab_local.lua
msgid "Announce Server"
msgstr ""
msgstr ""
#: builtin/mainmenu/tab_local.lua
-msgid "Configure"
-msgstr ""
-
-#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua
msgid "Creative Mode"
msgstr ""
-#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua
+#: builtin/mainmenu/tab_local.lua
msgid "Enable Damage"
msgstr ""
msgstr ""
#: builtin/mainmenu/tab_local.lua
-msgid "Name/Password"
+msgid "Install games from ContentDB"
+msgstr ""
+
+#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua
+msgid "Name"
msgstr ""
#: builtin/mainmenu/tab_local.lua
msgid "No world created or selected!"
msgstr ""
+#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua
+msgid "Password"
+msgstr ""
+
#: builtin/mainmenu/tab_local.lua
msgid "Play Game"
msgstr ""
-#: builtin/mainmenu/tab_local.lua
+#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua
msgid "Port"
msgstr ""
+#: builtin/mainmenu/tab_local.lua
+msgid "Select Mods"
+msgstr ""
+
#: builtin/mainmenu/tab_local.lua
msgid "Select World:"
msgstr ""
msgstr ""
#: builtin/mainmenu/tab_online.lua
-msgid "Address / Port"
+msgid "Address"
msgstr ""
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
+#: builtin/mainmenu/tab_online.lua src/client/keycode.cpp
+msgid "Clear"
+msgstr ""
+
+#: builtin/mainmenu/tab_online.lua
msgid "Connect"
msgstr ""
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
+#: builtin/mainmenu/tab_online.lua
msgid "Creative mode"
msgstr ""
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
-msgid "Damage enabled"
+#. ~ PvP = Player versus Player
+#: builtin/mainmenu/tab_online.lua
+msgid "Damage / PvP"
msgstr ""
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
+#: builtin/mainmenu/tab_online.lua
msgid "Del. Favorite"
msgstr ""
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
-msgid "Favorite"
+#: builtin/mainmenu/tab_online.lua
+msgid "Favorites"
msgstr ""
#: builtin/mainmenu/tab_online.lua
-msgid "Join Game"
+msgid "Incompatible Servers"
msgstr ""
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
-msgid "Name / Password"
+#: builtin/mainmenu/tab_online.lua
+msgid "Join Game"
msgstr ""
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
+#: builtin/mainmenu/tab_online.lua
msgid "Ping"
msgstr ""
-#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
-msgid "PvP enabled"
+#: builtin/mainmenu/tab_online.lua
+#, fuzzy
+msgid "Public Servers"
+msgstr "ಆರ್ದ್ರ ನದಿಗಳು"
+
+#: builtin/mainmenu/tab_online.lua
+msgid "Refresh"
+msgstr ""
+
+#: builtin/mainmenu/tab_online.lua
+msgid "Server Description"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
msgid "Antialiasing:"
msgstr ""
-#: builtin/mainmenu/tab_settings.lua
-msgid "Are you sure to reset your singleplayer world?"
-msgstr ""
-
#: builtin/mainmenu/tab_settings.lua
msgid "Autosave Screen Size"
msgstr ""
msgid "Bilinear Filter"
msgstr ""
-#: builtin/mainmenu/tab_settings.lua
-msgid "Bump Mapping"
-msgstr ""
-
#: builtin/mainmenu/tab_settings.lua src/client/game.cpp
msgid "Change Keys"
msgstr ""
msgid "Connected Glass"
msgstr ""
+#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
+msgid "Dynamic shadows"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Dynamic shadows: "
+msgstr ""
+
#: builtin/mainmenu/tab_settings.lua
msgid "Fancy Leaves"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Generate Normal Maps"
+msgid "High"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Mipmap"
+msgid "Low"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Mipmap + Aniso. Filter"
+msgid "Medium"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "No"
+msgid "Mipmap"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Mipmap + Aniso. Filter"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
msgid "Opaque Water"
msgstr ""
-#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
-msgid "Parallax Occlusion"
-msgstr ""
-
#: builtin/mainmenu/tab_settings.lua
msgid "Particles"
msgstr ""
-#: builtin/mainmenu/tab_settings.lua
-msgid "Reset singleplayer world"
-msgstr ""
-
#: builtin/mainmenu/tab_settings.lua
msgid "Screen:"
msgstr ""
msgid "Shaders"
msgstr ""
+#: builtin/mainmenu/tab_settings.lua
+#, fuzzy
+msgid "Shaders (experimental)"
+msgstr "ತೇಲುವ ಭೂಮಿಗಳು (ಪ್ರಾಯೋಗಿಕ)"
+
#: builtin/mainmenu/tab_settings.lua
msgid "Shaders (unavailable)"
msgstr ""
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Waving Leaves"
+msgid "Ultra High"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Waving Plants"
+msgid "Very Low"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Waving Water"
+msgid "Waving Leaves"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Yes"
-msgstr ""
-
-#: builtin/mainmenu/tab_simple_main.lua
-msgid "Config mods"
-msgstr ""
-
-#: builtin/mainmenu/tab_simple_main.lua
-msgid "Main"
+msgid "Waving Liquids"
msgstr ""
-#: builtin/mainmenu/tab_simple_main.lua
-msgid "Start Singleplayer"
+#: builtin/mainmenu/tab_settings.lua
+msgid "Waving Plants"
msgstr ""
#: src/client/client.cpp
msgid "Provided world path doesn't exist: "
msgstr ""
-#: src/client/fontengine.cpp
-msgid "needs_fallback_font"
-msgstr ""
-
#: src/client/game.cpp
msgid ""
"\n"
msgid "- Public: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
"- %s: move backwards\n"
"- %s: move left\n"
"- %s: move right\n"
-"- %s: jump/climb\n"
-"- %s: sneak/go down\n"
+"- %s: jump/climb up\n"
+"- %s: dig/punch\n"
+"- %s: place/use\n"
+"- %s: sneak/climb down\n"
"- %s: drop item\n"
"- %s: inventory\n"
"- Mouse: turn/look\n"
-"- Mouse left: dig/punch\n"
-"- Mouse right: place/use\n"
"- Mouse wheel: select item\n"
"- %s: chat\n"
msgstr ""
msgstr ""
#: src/client/game.cpp
-msgid "Minimap hidden"
-msgstr ""
-
-#: src/client/game.cpp
-msgid "Minimap in radar mode, Zoom x1"
-msgstr ""
-
-#: src/client/game.cpp
-msgid "Minimap in radar mode, Zoom x2"
-msgstr ""
-
-#: src/client/game.cpp
-msgid "Minimap in radar mode, Zoom x4"
-msgstr ""
-
-#: src/client/game.cpp
-msgid "Minimap in surface mode, Zoom x1"
-msgstr ""
-
-#: src/client/game.cpp
-msgid "Minimap in surface mode, Zoom x2"
-msgstr ""
-
-#: src/client/game.cpp
-msgid "Minimap in surface mode, Zoom x4"
+msgid "Multiplayer"
msgstr ""
#: src/client/game.cpp
msgid "Sound muted"
msgstr ""
+#: src/client/game.cpp
+msgid "Sound system is disabled"
+msgstr ""
+
+#: src/client/game.cpp
+msgid "Sound system is not supported on this build"
+msgstr ""
+
#: src/client/game.cpp
msgid "Sound unmuted"
msgstr ""
msgid "Zoom currently disabled by game or mod"
msgstr ""
-#: src/client/game.cpp src/gui/modalMenu.cpp
+#: src/client/game.cpp
msgid "ok"
msgstr ""
msgid "Caps Lock"
msgstr ""
-#: src/client/keycode.cpp
-msgid "Clear"
-msgstr ""
-
#: src/client/keycode.cpp
msgid "Control"
msgstr ""
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
msgid "X Button 1"
msgstr ""
-#: src/client/keycode.cpp
-msgid "X Button 2"
+#: src/client/keycode.cpp
+msgid "X Button 2"
+msgstr ""
+
+#: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp
+msgid "Zoom"
+msgstr ""
+
+#: src/client/minimap.cpp
+msgid "Minimap hidden"
+msgstr ""
+
+#: src/client/minimap.cpp
+#, c-format
+msgid "Minimap in radar mode, Zoom x%d"
+msgstr ""
+
+#: src/client/minimap.cpp
+#, c-format
+msgid "Minimap in surface mode, Zoom x%d"
msgstr ""
-#: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp
-msgid "Zoom"
+#: src/client/minimap.cpp
+msgid "Minimap in texture mode"
msgstr ""
#: src/gui/guiConfirmRegistration.cpp src/gui/guiPasswordChange.cpp
#: src/gui/guiConfirmRegistration.cpp
#, c-format
msgid ""
-"You are about to join the server at %1$s with the name \"%2$s\" for the "
-"first time. If you proceed, a new account using your credentials will be "
-"created on this server.\n"
-"Please retype your password and click Register and Join to confirm account "
-"creation or click Cancel to abort."
+"You are about to join this server with the name \"%s\" for the first time.\n"
+"If you proceed, a new account using your credentials will be created on this "
+"server.\n"
+"Please retype your password and click 'Register and Join' to confirm account "
+"creation, or click 'Cancel' to abort."
msgstr ""
#: src/gui/guiFormSpecMenu.cpp
msgstr ""
#: src/gui/guiKeyChangeMenu.cpp
-msgid "\"Special\" = climb down"
+msgid "\"Aux1\" = climb down"
msgstr ""
#: src/gui/guiKeyChangeMenu.cpp
msgid "Automatic jumping"
msgstr ""
+#: src/gui/guiKeyChangeMenu.cpp
+msgid "Aux1"
+msgstr ""
+
#: src/gui/guiKeyChangeMenu.cpp
msgid "Backward"
msgstr ""
+#: src/gui/guiKeyChangeMenu.cpp
+msgid "Block bounds"
+msgstr ""
+
#: src/gui/guiKeyChangeMenu.cpp
msgid "Change camera"
msgstr ""
msgid "Sneak"
msgstr ""
-#: src/gui/guiKeyChangeMenu.cpp
-msgid "Special"
-msgstr ""
-
-#: src/gui/guiKeyChangeMenu.cpp
-msgid "Toggle Cinematic"
-msgstr ""
-
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle HUD"
msgstr ""
msgid "Toggle noclip"
msgstr ""
+#: src/gui/guiKeyChangeMenu.cpp
+msgid "Toggle pitchmove"
+msgstr ""
+
#: src/gui/guiKeyChangeMenu.cpp
msgid "press key"
msgstr ""
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
-#: src/network/clientpackethandler.cpp
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
+#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "kn"
#: src/settings_translation_file.cpp
msgid ""
-"(Android) Use virtual joystick to trigger \"aux\" button.\n"
-"If enabled, virtual joystick will also tap \"aux\" button when out of main "
+"(Android) Use virtual joystick to trigger \"Aux1\" button.\n"
+"If enabled, virtual joystick will also tap \"Aux1\" button when out of main "
"circle."
msgstr ""
"Can be used to move a desired point to (0, 0) to create a\n"
"suitable spawn point, or to allow 'zooming in' on a desired\n"
"point by increasing 'scale'.\n"
-"The default is tuned for a suitable spawn point for mandelbrot\n"
+"The default is tuned for a suitable spawn point for Mandelbrot\n"
"sets with default parameters, it may need altering in other\n"
"situations.\n"
"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes."
"an island, set all 3 numbers equal for the raw shape."
msgstr ""
-#: src/settings_translation_file.cpp
-msgid ""
-"0 = parallax occlusion with slope information (faster).\n"
-"1 = relief mapping (slower, more accurate)."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of ridged mountains."
msgstr ""
msgid "2D noise that controls the size/occurrence of step mountain ranges."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "2D noise that locates the river valleys and channels."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "3D clouds"
msgstr ""
msgid "3D mode"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "3D mode parallax strength"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "3D noise defining giant caverns."
msgstr ""
"Also defines structure of floatland mountain terrain."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"3D noise defining structure of floatlands.\n"
+"If altered from the default, the noise 'scale' (0.7 by default) may need\n"
+"to be adjusted, as floatland tapering functions best when this noise has\n"
+"a value range of approximately -2.0 to 2.0."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "3D noise defining structure of river canyon walls."
msgstr ""
msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "3D noise that determines number of dungeons per mapchunk."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"3D support.\n"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Absolute limit of emerge queues"
+msgid "ABM time budget"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Absolute limit of queued blocks to emerge"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Acceleration in air"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Acceleration of gravity, in nodes per second per second."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
+#, c-format
msgid ""
-"Adjust the gamma encoding for the light tables. Higher numbers are "
-"brighter.\n"
-"This setting is for the client only and is ignored by the server."
+"Adjusts the density of the floatland layer.\n"
+"Increase value to increase density. Can be positive or negative.\n"
+"Value = 0.0: 50% of volume is floatland.\n"
+"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n"
+"to be sure) creates a solid floatland layer."
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Alters how mountain-type floatlands taper above and below midpoint."
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Altitude chill"
+msgid ""
+"Alters the light curve by applying 'gamma correction' to it.\n"
+"Higher values make middle and lower light levels brighter.\n"
+"Value '1.0' leaves the light curve unaltered.\n"
+"This only has significant effect on daylight and artificial\n"
+"light, it has very little effect on natural night light."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Autoscaling mode"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Aux1 key"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Aux1 key for climbing/descending"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Backward key"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Bits per pixel (aka color depth) in fullscreen mode."
+msgid "Block send optimize distance"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Block send optimize distance"
+msgid "Bold and italic font path"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Build inside player"
+msgid "Bold and italic monospace font path"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Builtin"
+msgid "Bold font path"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Bold monospace font path"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Bumpmapping"
+msgid "Build inside player"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Builtin"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Camera near plane distance in nodes, between 0 and 0.5\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Center of light curve mid-boost."
+msgid ""
+"Center of light curve boost range.\n"
+"Where 0.0 is minimum light level, 1.0 is maximum light level."
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Changes the main menu UI:\n"
-"- Full: Multiple singleplayer worlds, game choice, texture pack chooser, "
-"etc.\n"
-"- Simple: One singleplayer world, no game or texture pack choosers. May "
-"be\n"
-"necessary for smaller screens."
+msgid "Chat command time message threshold"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Chat font size"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Chat key"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Chat log level"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Chat message count limit"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Chat message format"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Chat message kick threshold"
msgstr ""
msgid "Colored fog"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Colored shadows"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of flags to hide in the content repository.\n"
msgid "ContentDB Flag Blacklist"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "ContentDB Max Concurrent Downloads"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "ContentDB URL"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Controls steepness/depth of lake depressions."
+msgid "Controls sinking speed in liquid."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Controls steepness/height of hills."
+msgid "Controls steepness/depth of lake depressions."
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Controls the density of mountain-type floatlands.\n"
-"Is a noise offset added to the 'mgv7_np_mountain' noise value."
+msgid "Controls steepness/height of hills."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+msgid ""
+"Controls width of tunnels, a smaller value creates wider tunnels.\n"
+"Value >= 10.0 completely disables generation of tunnels and avoids the\n"
+"intensive noise calculations."
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Crosshair alpha (opaqueness, between 0 and 255)."
+msgid ""
+"Crosshair alpha (opaqueness, between 0 and 255).\n"
+"Also controls the object crosshair color"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Crosshair color (R,G,B)."
+msgid ""
+"Crosshair color (R,G,B).\n"
+"Also controls the object crosshair color"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Darkness sharpness"
+msgid "Debug info toggle key"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Debug info toggle key"
+msgid "Debug log file size threshold"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Dec. volume key"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Decrease this to increase liquid resistance to movement."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Dedicated server step"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Default timeout for cURL, stated in milliseconds.\n"
-"Only has an effect if compiled with cURL."
+msgid "Default stack size"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Defines areas of floatland smooth terrain.\n"
-"Smooth floatlands occur when noise > 0."
+"Define shadow filtering quality\n"
+"This simulates the soft shadows effect by applying a PCF or poisson disk\n"
+"but also uses more resources."
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Defines sampling step of texture.\n"
-"A higher value results in smoother normal maps."
+msgid "Defines the base ground level."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Defines the base ground level."
+msgid "Defines the depth of the river channel."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Defines the width of the river channel."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Defines the width of the river valley."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Defines tree areas and tree density."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Deserts occur when np_biome exceeds this value.\n"
-"When the new biome system is enabled, this is ignored."
+"When the 'snowbiomes' flag is enabled, this is ignored."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Desynchronize block animation"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Dig key"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Digging particles"
msgstr ""
msgid "Dungeon minimum Y"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Dungeon noise"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Enable IPv6 support (for both client and server).\n"
+"Required for IPv6 connections to work at all."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Enable Lua modding support on client.\n"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Enable VBO"
+msgid ""
+"Enable colored shadows. \n"
+"On true translucent nodes cast colored shadows. This is expensive."
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Enable creative mode for new created maps."
+msgid "Enable creative mode for all players"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable players getting damage and dying."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Enable poisson disk filtering.\n"
+"On true uses poisson disk to make \"soft shadows\". Otherwise uses PCF "
+"filtering."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Enable random user input (only used for testing)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Enable view bobbing and amount of view bobbing.\n"
-"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
+"Enable vertex buffer objects.\n"
+"This should greatly improve graphics performance."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Enable/disable running an IPv6 server.\n"
-"Ignored if bind_address is set."
+"Enable view bobbing and amount of view bobbing.\n"
+"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Enables animation of inventory items."
+msgid ""
+"Enable/disable running an IPv6 server.\n"
+"Ignored if bind_address is set.\n"
+"Needs enable_ipv6 to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Enables bumpmapping for textures. Normalmaps need to be supplied by the "
-"texture pack\n"
-"or need to be auto-generated.\n"
-"Requires shaders to be enabled."
+"Enables Hable's 'Uncharted 2' filmic tone mapping.\n"
+"Simulates the tone curve of photographic film and how this approximates the\n"
+"appearance of high dynamic range images. Mid-range contrast is slightly\n"
+"enhanced, highlights and shadows are gradually compressed."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Enables caching of facedir rotated meshes."
+msgid "Enables animation of inventory items."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Enables filmic tone mapping"
+msgid "Enables caching of facedir rotated meshes."
msgstr ""
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid ""
-"Enables on the fly normalmap generation (Emboss effect).\n"
-"Requires bumpmapping to be enabled."
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid ""
-"Enables parallax occlusion mapping.\n"
-"Requires shaders to be enabled."
+"Enables the sound system.\n"
+"If disabled, this completely disables all sounds everywhere and the in-game\n"
+"sound controls will be non-functional.\n"
+"Changing this setting requires a restart."
msgstr ""
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid ""
-"Experimental option, might cause visible spaces between blocks\n"
-"when set to higher number than 0."
+"Exponent of the floatland tapering. Alters the tapering behaviour.\n"
+"Value = 1.0 creates a uniform, linear tapering.\n"
+"Values > 1.0 create a smooth tapering suitable for the default separated\n"
+"floatlands.\n"
+"Values < 1.0 (for example 0.25) create a more defined surface level with\n"
+"flatter lowlands, suitable for a solid floatland layer."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "FPS in pause menu"
+msgid "FPS when unfocused or paused"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Fallback font"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Fallback font shadow"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Fallback font shadow alpha"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Fallback font size"
+msgid "Fallback font path"
msgstr ""
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid ""
-"Fast movement (via the \"special\" key).\n"
+"Fast movement (via the \"Aux1\" key).\n"
"This requires the \"fast\" privilege on the server."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Filtered textures can blend RGB values with fully-transparent neighbors,\n"
-"which PNG optimizers usually discard, sometimes resulting in a dark or\n"
-"light edge to transparent textures. Apply this filter to clean that up\n"
-"at texture load time."
+"which PNG optimizers usually discard, often resulting in dark or\n"
+"light edges to transparent textures. Apply a filter to clean that up\n"
+"at texture load time. This is automatically enabled if mipmapping is enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Floatland base height noise"
+msgid "Floatland density"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Floatland maximum Y"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Floatland base noise"
+msgid "Floatland minimum Y"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Floatland level"
+msgid "Floatland noise"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Floatland mountain density"
+msgid "Floatland taper exponent"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Floatland mountain exponent"
+msgid "Floatland tapering distance"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Floatland mountain height"
+msgid "Floatland water level"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Font path"
+msgid "Font bold by default"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Font italic by default"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+msgid "Font size"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Font shadow offset, if 0 then shadow will not be drawn."
+msgid "Font size of the default font in point (pt)."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Font size"
+msgid "Font size of the monospace font in point (pt)."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Font size of the recent chat text and chat prompt in point (pt).\n"
+"Value 0 will use the default font size."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Format of player chat messages. The following strings are valid "
+"placeholders:\n"
+"@name, @message, @timestamp (optional)"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Full screen"
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "Full screen BPP"
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "Fullscreen mode."
msgstr ""
msgid "GUI scaling filter txr2img"
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "Gamma"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Generate normalmaps"
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Gradient of light curve at maximum light level."
+msgid ""
+"Gradient of light curve at maximum light level.\n"
+"Controls the contrast of the highest light levels."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Gradient of light curve at minimum light level."
+msgid ""
+"Gradient of light curve at minimum light level.\n"
+"Controls the contrast of the lowest light levels."
msgstr ""
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid ""
-"Handling for deprecated lua api calls:\n"
-"- legacy: (try to) mimic old behaviour (default for release).\n"
-"- log: mimic and log backtrace of deprecated call (default for debug).\n"
+"Handling for deprecated Lua API calls:\n"
+"- none: Do not log deprecated calls\n"
+"- log: mimic and log backtrace of deprecated call (default).\n"
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Height component of the initial window size."
+msgid ""
+"Height component of the initial window size. Ignored in fullscreen mode."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Height select noise"
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "High-precision FPU"
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "Hill steepness"
msgstr ""
msgid "Homepage of server, to be displayed in the serverlist."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Horizontal acceleration in air when jumping or falling,\n"
+"in nodes per second per second."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Horizontal and vertical acceleration in fast mode,\n"
+"in nodes per second per second."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Horizontal and vertical acceleration on ground or when climbing,\n"
+"in nodes per second per second."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Hotbar next key"
msgstr ""
msgid "How deep to make rivers."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"How fast liquid waves will move. Higher = faster.\n"
+"If negative, liquid waves will move backwards.\n"
+"Requires waving liquids to be enabled."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
msgid "IPv6 server"
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "IPv6 support."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid ""
"If FPS would go higher than this, limit it by sleeping\n"
#: src/settings_translation_file.cpp
msgid ""
-"If disabled, \"special\" key is used to fly fast if both fly and fast mode "
-"are\n"
+"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n"
"enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"If enabled, \"special\" key instead of \"sneak\" key is used for climbing "
-"down and\n"
+"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down "
+"and\n"
"descending."
msgstr ""
"to this distance from the player to the node."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"If the execution of a chat command takes longer than this specified time in\n"
+"seconds, add the time information to the chat command message"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"If the file size of debug.txt exceeds the number of megabytes specified in\n"
+"this setting when it is opened, the file is moved to debug.txt.1,\n"
+"deleting an older debug.txt.1 if it exists.\n"
+"debug.txt is only moved if this setting is positive."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "If this is set, players will always (re)spawn at the given position."
msgstr ""
msgid "Inc. volume key"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Initial vertical speed when jumping, in nodes per second."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
msgid "Invert vertical mouse movement."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Italic font path"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Italic monospace font path"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Item entity TTL"
msgstr ""
msgid "Joystick button repetition interval"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Joystick deadzone"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Key for digging.\n"
+"See http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Key for dropping the currently selected item.\n"
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Key for placing.\n"
+"See http://irrlicht.sourceforge.net/docu/namespaceirr."
+"html#a54da2a0e231901735e3da1b0edf72eb3"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Key for selecting the 11th hotbar slot.\n"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Large chat console key"
+msgid "Large cave maximum number"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Large cave minimum number"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Large cave proportion flooded"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Lava depth"
+msgid "Large chat console key"
msgstr ""
#: src/settings_translation_file.cpp
"network."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Length of liquid waves.\n"
+"Requires waving liquids to be enabled."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Length of time between Active Block Modifier (ABM) execution cycles"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Light curve mid boost"
+msgid "Light curve boost"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Light curve mid boost center"
+msgid "Light curve boost center"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Light curve mid boost spread"
+msgid "Light curve boost spread"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Lightness sharpness"
+msgid "Light curve gamma"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Limit of emerge queues on disk"
+msgid "Light curve high gradient"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Limit of emerge queues to generate"
+msgid "Light curve low gradient"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Liquid sinking speed"
+msgid "Liquid sinking"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Main menu script"
+msgid "Lower Y limit of floatlands."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Main menu script"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Make fog and sky colors depend on daytime (dawn/sunset) and view direction."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Makes all liquids opaque"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Main menu style"
+msgid "Map Compression Level for Disk Storage"
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Make fog and sky colors depend on daytime (dawn/sunset) and view direction."
+msgid "Map Compression Level for Network Transfer"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles."
+msgid "Map directory"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Makes all liquids opaque"
+msgid "Map generation attributes specific to Mapgen Carpathian."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Map directory"
+msgid ""
+"Map generation attributes specific to Mapgen Flat.\n"
+"Occasional lakes and hills can be added to the flat world."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Map generation attributes specific to Mapgen Carpathian."
+msgid ""
+"Map generation attributes specific to Mapgen Fractal.\n"
+"'terrain' enables the generation of non-fractal terrain:\n"
+"ocean, islands and underground."
msgstr ""
#: src/settings_translation_file.cpp
"'altitude_dry': Reduces humidity with altitude."
msgstr ""
-#: src/settings_translation_file.cpp
-msgid ""
-"Map generation attributes specific to Mapgen flat.\n"
-"Occasional lakes and hills can be added to the flat world."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "Map generation attributes specific to Mapgen v5."
msgstr ""
msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"The 'snowbiomes' flag enables the new 5 biome system.\n"
-"When the new biome system is enabled jungles are automatically enabled and\n"
+"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n"
"the 'jungles' flag is ignored."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
-"'ridges' enables the rivers."
+"'ridges': Rivers.\n"
+"'floatlands': Floating land masses in the atmosphere.\n"
+"'caverns': Giant caves deep underground."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Map save interval"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Map update time"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Mapblock limit"
msgstr ""
msgid "Mapgen Fractal"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Mapgen Fractal specific flags"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Mapgen V5"
msgstr ""
msgid "Mapgen debug"
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "Mapgen flags"
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "Mapgen name"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Maximum FPS when game is paused."
+msgid "Maximum FPS when the window is not focused, or when the game is paused."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Maximum distance to render shadows."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Maximum hotbar width"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Maximum limit of random number of large caves per mapchunk."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Maximum limit of random number of small caves per mapchunk."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Maximum liquid resistance. Controls deceleration when entering liquid at\n"
+"high speed."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks that are simultaneously sent per client.\n"
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be generated.\n"
-"Set to blank for an appropriate amount to be chosen automatically."
+"This limit is enforced per player."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be loaded from file.\n"
-"Set to blank for an appropriate amount to be chosen automatically."
+"This limit is enforced per player."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Maximum number of concurrent downloads. Downloads exceeding this limit will "
+"be queued.\n"
+"This should be lower than curl_parallel_limit."
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Maximum time in ms a file download (e.g. a mod download) may take."
+msgid ""
+"Maximum time a file download (e.g. a mod download) may take, stated in "
+"milliseconds."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Maximum time an interactive request (e.g. server list fetch) may take, "
+"stated in milliseconds."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Method used to highlight selected object."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Minimal level of logging to be written to chat."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Minimap"
msgstr ""
msgid "Minimap scan height"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Minimum limit of random number of large caves per mapchunk."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Minimum limit of random number of small caves per mapchunk."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Minimum texture size"
msgstr ""
msgid ""
"Name of map generator to be used when creating a new world.\n"
"Creating a world in the main menu will override this.\n"
-"Current stable mapgens:\n"
-"v5, v6, v7 (except floatlands), singlenode.\n"
-"'stable' means the terrain shape in an existing world will not be changed\n"
-"in the future. Note that biomes are defined by games and may still change."
+"Current mapgens in a highly unstable state:\n"
+"- The optional floatlands of v7 (disabled by default)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Noises"
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "Normalmaps sampling"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Normalmaps strength"
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "Number of emerge threads"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Number of emerge threads to use.\n"
-"Empty or 0 value:\n"
+"Value 0:\n"
"- Automatic selection. The number of emerge threads will be\n"
"- 'number of processors - 2', with a lower limit of 1.\n"
"Any other value:\n"
"- Specifies the number of emerge threads, with a lower limit of 1.\n"
-"Warning: Increasing the number of emerge threads increases engine mapgen\n"
+"WARNING: Increasing the number of emerge threads increases engine mapgen\n"
"speed, but this may harm game performance by interfering with other\n"
"processes, especially in singleplayer and/or when running Lua code in\n"
-"'on_generated'.\n"
-"For many users the optimum setting may be '1'."
+"'on_generated'. For many users the optimum setting may be '1'."
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Number of parallax occlusion iterations."
+msgid "Online Content Repository"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Online Content Repository"
+msgid "Opaque liquids"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Opaque liquids"
+msgid ""
+"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255."
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Overall bias of parallax occlusion effect, usually scale/2."
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Overall scale of parallax occlusion effect."
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Parallax occlusion"
+msgid ""
+"Path of the fallback font.\n"
+"If “freetype” setting is enabled: Must be a TrueType font.\n"
+"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
+"This font will be used for certain languages or if the default font is "
+"unavailable."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Parallax occlusion bias"
+msgid ""
+"Path to save screenshots at. Can be an absolute or relative path.\n"
+"The folder will be created if it doesn't already exist."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Parallax occlusion iterations"
+msgid ""
+"Path to shader directory. If no path is defined, default location will be "
+"used."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Parallax occlusion mode"
+msgid "Path to texture directory. All textures are first searched from here."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Parallax occlusion scale"
+msgid ""
+"Path to the default font.\n"
+"If “freetype” setting is enabled: Must be a TrueType font.\n"
+"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
+"The fallback font will be used if the font cannot be loaded."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Parallax occlusion strength"
+msgid ""
+"Path to the monospace font.\n"
+"If “freetype” setting is enabled: Must be a TrueType font.\n"
+"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
+"This font is used for e.g. the console and profiler screen."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Path to TrueTypeFont or bitmap."
+msgid "Pause on lost window focus"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Path to save screenshots at."
+msgid "Per-player limit of queued blocks load from disk"
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Path to shader directory. If no path is defined, default location will be "
-"used."
+msgid "Per-player limit of queued blocks to generate"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Path to texture directory. All textures are first searched from here."
+msgid "Physics"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Pause on lost window focus"
+msgid "Pitch move key"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Physics"
+msgid "Pitch move mode"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Pitch move key"
+msgid "Place key"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Pitch move mode"
+msgid "Place repetition interval"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Player versus player"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Poisson filtering"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Port to connect to (UDP).\n"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Projecting dungeons"
+msgid "Prometheus listener address"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Prometheus listener address.\n"
+"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n"
+"enable metrics listener for Prometheus on that address.\n"
+"Metrics can be fetch on http://127.0.0.1:30000/metrics"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Proportion of large caves that contain liquid."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Recent Chat Messages"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Regular font path"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Remote media"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Rightclick repetition interval"
+msgid "River channel depth"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "River channel width"
msgstr ""
#: src/settings_translation_file.cpp
msgid "River size"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "River valley width"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Rollback recording"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Selects one of 18 fractal types.\n"
-"1 = 4D \"Roundy\" mandelbrot set.\n"
-"2 = 4D \"Roundy\" julia set.\n"
-"3 = 4D \"Squarry\" mandelbrot set.\n"
-"4 = 4D \"Squarry\" julia set.\n"
-"5 = 4D \"Mandy Cousin\" mandelbrot set.\n"
-"6 = 4D \"Mandy Cousin\" julia set.\n"
-"7 = 4D \"Variation\" mandelbrot set.\n"
-"8 = 4D \"Variation\" julia set.\n"
-"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n"
-"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n"
-"11 = 3D \"Christmas Tree\" mandelbrot set.\n"
-"12 = 3D \"Christmas Tree\" julia set.\n"
-"13 = 3D \"Mandelbulb\" mandelbrot set.\n"
-"14 = 3D \"Mandelbulb\" julia set.\n"
-"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n"
-"16 = 3D \"Cosine Mandelbulb\" julia set.\n"
-"17 = 4D \"Mandelbulb\" mandelbrot set.\n"
-"18 = 4D \"Mandelbulb\" julia set."
+"1 = 4D \"Roundy\" Mandelbrot set.\n"
+"2 = 4D \"Roundy\" Julia set.\n"
+"3 = 4D \"Squarry\" Mandelbrot set.\n"
+"4 = 4D \"Squarry\" Julia set.\n"
+"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n"
+"6 = 4D \"Mandy Cousin\" Julia set.\n"
+"7 = 4D \"Variation\" Mandelbrot set.\n"
+"8 = 4D \"Variation\" Julia set.\n"
+"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n"
+"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n"
+"11 = 3D \"Christmas Tree\" Mandelbrot set.\n"
+"12 = 3D \"Christmas Tree\" Julia set.\n"
+"13 = 3D \"Mandelbulb\" Mandelbrot set.\n"
+"14 = 3D \"Mandelbulb\" Julia set.\n"
+"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n"
+"16 = 3D \"Cosine Mandelbulb\" Julia set.\n"
+"17 = 4D \"Mandelbulb\" Mandelbrot set.\n"
+"18 = 4D \"Mandelbulb\" Julia set."
msgstr ""
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid ""
-"Set to true enables waving leaves.\n"
+"Set the shadow strength.\n"
+"Lower value means lighter shadows, higher value means darker shadows."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Set the shadow update time.\n"
+"Lower value means shadows and map updates faster, but it consume more "
+"resources.\n"
+"Minimun value 0.001 seconds max value 0.2 seconds"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Set the soft shadow radius size.\n"
+"Lower values mean sharper shadows bigger values softer.\n"
+"Minimun value 1.0 and max value 10.0"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Set the tilt of Sun/Moon orbit in degrees\n"
+"Value of 0 means no tilt / vertical orbit.\n"
+"Minimun value 0.0 and max value 60.0"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Set to true to enable Shadow Mapping.\n"
+"Requires shaders to be enabled."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Set to true to enable waving leaves.\n"
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Set to true enables waving plants.\n"
+"Set to true to enable waving liquids (like water).\n"
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Set to true enables waving water.\n"
+"Set to true to enable waving plants.\n"
"Requires shaders to be enabled."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Sets shadow texture quality to 32 bits.\n"
+"On false, 16 bits texture will be used.\n"
+"This can cause much more artifacts in the shadow."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Shader path"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Shadow limit"
+msgid "Shadow filter quality"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Shadow map max distance in nodes to render shadows"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Shadow map texture in 32 bits"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Shadow map texture size"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
+"drawn."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Shadow strength"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Show entity selection boxes"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Show entity selection boxes\n"
+"A restart is required after changing this."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Show nametag backgrounds by default"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Shutdown message"
msgstr ""
"thread, thus reducing jitter."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Sky Body Orbit Tilt"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Slice w"
msgstr ""
msgid "Slope and fill work together to modify the heights."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Small cave maximum number"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Small cave minimum number"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Small-scale humidity variation for blending biomes on borders."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Sound"
+msgid "Sneaking speed, in nodes per second."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Special key"
+msgid "Soft shadow radius"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Special key for climbing/descending"
+msgid "Sound"
msgstr ""
#: src/settings_translation_file.cpp
#: src/settings_translation_file.cpp
msgid ""
-"Spread of light curve mid-boost.\n"
-"Standard deviation of the mid-boost gaussian."
+"Specifies the default stack size of nodes, items and tools.\n"
+"Note that mods or games may explicitly set a stack for certain (or all) "
+"items."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Spread of light curve boost range.\n"
+"Controls the width of the range to be boosted.\n"
+"Standard deviation of the light curve boost Gaussian."
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Strength of generated normalmaps."
+msgid "Strength of 3D mode parallax."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Strength of light curve mid-boost."
+msgid ""
+"Strength of light curve boost.\n"
+"The 3 'boost' parameters define a range of the light\n"
+"curve that is boosted in brightness."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Strength of parallax."
+msgid "Strict protocol checking"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Strict protocol checking"
+msgid "Strip color codes"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Strip color codes"
+msgid ""
+"Surface level of optional water placed on a solid floatland layer.\n"
+"Water is disabled by default and will only be placed if this value is set\n"
+"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n"
+"upper tapering).\n"
+"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n"
+"When enabling water placement the floatlands must be configured and tested\n"
+"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n"
+"required value depending on 'mgv7_np_floatland'), to avoid\n"
+"server-intensive extreme water flow and to avoid vast flooding of the\n"
+"world surface below."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Texture path"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Texture size to render the shadow map on.\n"
+"This must be a power of two.\n"
+"Bigger numbers create better shadowsbut it is also more expensive."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Textures on a node may be aligned either to the node or to the world.\n"
msgid "The URL for the content repository"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "The deadzone of the joystick"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
msgid "The length in pixels it takes for touch screen interaction to start."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"The maximum height of the surface of waving liquids.\n"
+"4.0 = Wave height is two nodes.\n"
+"0.0 = Wave doesn't move at all.\n"
+"Default is 1.0 (1/2 node).\n"
+"Requires waving liquids to be enabled."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
"In active blocks objects are loaded and ABMs run.\n"
"This is also the minimum range in which active objects (mobs) are "
"maintained.\n"
-"This should be configured together with active_object_range."
+"This should be configured together with active_object_send_range_blocks."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"The rendering back-end for Irrlicht.\n"
+"The rendering back-end.\n"
"A restart is required after changing this.\n"
"Note: On Android, stick with OGLES1 if unsure! App may fail to start "
"otherwise.\n"
-"On other platforms, OpenGL is recommended, and it’s the only driver with\n"
-"shader support currently."
+"On other platforms, OpenGL is recommended.\n"
+"Shaders are supported by OpenGL (desktop only) and OGLES2 (experimental)"
msgstr ""
#: src/settings_translation_file.cpp
"items. A value of 0 disables the functionality."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"The time budget allowed for ABMs to execute on each step\n"
+"(as a fraction of the ABM Interval)"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
#: src/settings_translation_file.cpp
msgid ""
-"The time in seconds it takes between repeated right clicks when holding the "
-"right\n"
-"mouse button."
+"The time in seconds it takes between repeated node placements when holding\n"
+"the place button."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Third of 4 2D noises that together define hill/mountain range height."
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "This font will be used for certain languages."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid ""
"Time in seconds for item entity (dropped items) to live.\n"
msgid ""
"True = 256\n"
"False = 128\n"
-"Useable to make minimap smoother on slower machines."
+"Usable to make minimap smoother on slower machines."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Trusted mods"
msgstr ""
-#: src/settings_translation_file.cpp
-msgid ""
-"Typical maximum height, above and below midpoint, of floatland mountains."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "URL to the server list displayed in the Multiplayer Tab."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Undersampling is similar to using lower screen resolution, but it applies\n"
+"Undersampling is similar to using a lower screen resolution, but it applies\n"
"to the game world only, keeping the GUI intact.\n"
-"It should give significant performance boost at the cost of less detailed "
-"image."
+"It should give a significant performance boost at the cost of less detailed "
+"image.\n"
+"Higher values result in a less detailed image."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Upper Y limit of dungeons."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Upper Y limit of floatlands."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Use 3D cloud look instead of flat."
msgstr ""
"Gamma correct downscaling is not supported."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Use multi-sample antialiasing (MSAA) to smooth out block edges.\n"
+"This algorithm smooths out the 3D viewport while keeping the image sharp,\n"
+"but it doesn't affect the insides of textures\n"
+"(which is especially noticeable with transparent textures).\n"
+"Visible spaces appear between nodes when shaders are disabled.\n"
+"If set to 0, MSAA is disabled.\n"
+"A restart is required after changing this option."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Use trilinear filtering when scaling textures."
msgstr ""
msgid "Variation of biome filler depth."
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "Variation of hill height and lake depth on floatland smooth terrain."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "Variation of maximum mountain height (in nodes)."
msgstr ""
msgid "Varies steepness of cliffs."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Vertical climbing speed, in nodes per second."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Vertical screen synchronization."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Virtual joystick triggers aux button"
+msgid "Virtual joystick triggers Aux1 button"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Volume"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Volume of all sounds.\n"
+"Requires the sound system to be enabled."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"W coordinate of the generated 3D slice of a 4D fractal.\n"
"Range roughly -2 to 2."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Walking and flying speed, in nodes per second."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Walking speed"
msgstr ""
+#: src/settings_translation_file.cpp
+msgid "Walking, flying and climbing speed in fast mode, in nodes per second."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Water level"
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Waving plants"
+msgid "Waving liquids"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Waving water"
+msgid "Waving liquids wave height"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Waving water height"
+msgid "Waving liquids wave speed"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Waving water length"
+msgid "Waving liquids wavelength"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Waving water speed"
+msgid "Waving plants"
msgstr ""
#: src/settings_translation_file.cpp
"can be blurred, so automatically upscale them with nearest-neighbor\n"
"interpolation to preserve crisp pixels. This sets the minimum texture size\n"
"for the upscaled textures; higher values look sharper, but require more\n"
-"memory. Powers of 2 are recommended. Setting this higher than 1 may not\n"
-"have a visible effect unless bilinear/trilinear/anisotropic filtering is\n"
-"enabled.\n"
+"memory. Powers of 2 are recommended. This setting is ONLY applies if\n"
+"bilinear/trilinear/anisotropic filtering is enabled.\n"
"This is also used as the base node texture size for world-aligned\n"
"texture autoscaling."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Whether FreeType fonts are used, requires FreeType support to be compiled in."
+"Whether FreeType fonts are used, requires FreeType support to be compiled "
+"in.\n"
+"If disabled, bitmap and XML vectors fonts are used instead."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Whether dungeons occasionally project from the terrain."
+msgid ""
+"Whether nametag backgrounds should be shown by default.\n"
+"Mods may still set a background."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Whether to fog out the end of the visible area."
msgstr ""
+#: src/settings_translation_file.cpp
+msgid ""
+"Whether to mute sounds. You can unmute sounds at any time, unless the\n"
+"sound system is disabled (enable_sound=false).\n"
+"In-game, you can toggle the mute state with the mute key or by using the\n"
+"pause menu."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Whether to show the client debug info (has the same effect as hitting F5)."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Width component of the initial window size."
+msgid "Width component of the initial window size. Ignored in fullscreen mode."
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Y of upper limit of lava in large caves."
+msgid "Y-distance over which caverns expand to full size."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Y-distance over which caverns expand to full size."
+msgid ""
+"Y-distance over which floatlands taper from full density to nothing.\n"
+"Tapering starts at this distance from the Y limit.\n"
+"For a solid floatland layer, this controls the height of hills/mountains.\n"
+"Must be less than or equal to half the distance between the Y limits."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of cavern upper limit."
msgstr ""
-#: src/settings_translation_file.cpp
-msgid "Y-level of floatland midpoint and lake surface."
-msgstr ""
-
#: src/settings_translation_file.cpp
msgid "Y-level of higher terrain that creates cliffs."
msgstr ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Y-level to which floatland shadows extend."
+msgid ""
+"ZLib compression level to use when saving mapblocks to disk.\n"
+"-1 - Zlib's default compression level\n"
+"0 - no compresson, fastest\n"
+"9 - best compression, slowest\n"
+"(levels 1-3 use Zlib's \"fast\" method, 4-9 use the normal method)"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"ZLib compression level to use when sending mapblocks to the client.\n"
+"-1 - Zlib's default compression level\n"
+"0 - no compresson, fastest\n"
+"9 - best compression, slowest\n"
+"(levels 1-3 use Zlib's \"fast\" method, 4-9 use the normal method)"
msgstr ""
#: src/settings_translation_file.cpp
msgstr ""
#: src/settings_translation_file.cpp
-msgid "cURL parallel limit"
+msgid "cURL interactive timeout"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "cURL timeout"
+msgid "cURL parallel limit"
msgstr ""
+
+#~ msgid "Back"
+#~ msgstr "ಹಿಂದೆ"
+
+#~ msgid "Downloading and installing $1, please wait..."
+#~ msgstr "$1 ಡೌನ್ಲೋಡ್ ಮತ್ತು ಇನ್ಸ್ಟಾಲ್ ಮಾಡಲಾಗುತ್ತಿದೆ, ದಯವಿಟ್ಟು ನಿರೀಕ್ಷಿಸಿ..."
+
+#~ msgid "Ok"
+#~ msgstr "ಸರಿ"
+
+#, fuzzy
+#~ msgid "View"
+#~ msgstr "ತೋರಿಸು"
+
+#~ msgid "needs_fallback_font"
+#~ msgstr "yes"