msgstr ""
"Project-Id-Version: Japanese (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-02-23 19:03+0100\n"
+"POT-Creation-Date: 2021-06-16 18:27+0200\n"
"PO-Revision-Date: 2021-04-08 18:26+0000\n"
"Last-Translator: BreadW <toshiharu.uno@gmail.com>\n"
"Language-Team: Japanese <https://hosted.weblate.org/projects/minetest/"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 4.6-dev\n"
+#: builtin/client/chatcommands.lua
+#, fuzzy
+msgid "Clear the out chat queue"
+msgstr "アウトチャットキューの最大サイズ"
+
+#: builtin/client/chatcommands.lua
+#, fuzzy
+msgid "Empty command."
+msgstr "チャットコマンド"
+
+#: builtin/client/chatcommands.lua
+#, fuzzy
+msgid "Exit to main menu"
+msgstr "メインメニュー"
+
+#: builtin/client/chatcommands.lua
+#, fuzzy
+msgid "Invalid command: "
+msgstr "ローカルコマンド"
+
+#: builtin/client/chatcommands.lua
+msgid "Issued command: "
+msgstr ""
+
+#: builtin/client/chatcommands.lua
+#, fuzzy
+msgid "List online players"
+msgstr "シングルプレイヤー"
+
+#: builtin/client/chatcommands.lua
+#, fuzzy
+msgid "Online players: "
+msgstr "シングルプレイヤー"
+
+#: builtin/client/chatcommands.lua
+msgid "The out chat queue is now empty."
+msgstr ""
+
+#: builtin/client/chatcommands.lua
+msgid "This command is disabled by server."
+msgstr ""
+
#: builtin/client/death_formspec.lua src/client/game.cpp
msgid "Respawn"
msgstr "リスポーン"
msgid "You died"
msgstr "死んでしまった"
+#: builtin/client/death_formspec.lua
+#, fuzzy
+msgid "You died."
+msgstr "死んでしまった"
+
+#: builtin/common/chatcommands.lua
+#, fuzzy
+msgid "Available commands:"
+msgstr "ローカルコマンド"
+
+#: builtin/common/chatcommands.lua
+#, fuzzy
+msgid "Available commands: "
+msgstr "ローカルコマンド"
+
+#: builtin/common/chatcommands.lua
+msgid "Command not available: "
+msgstr ""
+
+#: builtin/common/chatcommands.lua
+msgid "Get help for commands"
+msgstr ""
+
+#: builtin/common/chatcommands.lua
+msgid ""
+"Use '.help <cmd>' to get more information, or '.help all' to list everything."
+msgstr ""
+
+#: builtin/common/chatcommands.lua
+msgid "[all | <cmd>]"
+msgstr ""
+
#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp
msgid "OK"
msgstr "OK"
msgid "Browse"
msgstr "参照"
-#: builtin/mainmenu/dlg_settings_advanced.lua
+#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_settings.lua
msgid "Disabled"
msgstr "無効"
msgid "Scale"
msgstr "スケール"
-#: builtin/mainmenu/dlg_settings_advanced.lua
+#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua
msgid "Search"
msgstr "検索"
msgid "Try reenabling public serverlist and check your internet connection."
msgstr "インターネット接続を確認し、公開サーバ一覧を再有効化してください。"
+#: builtin/mainmenu/tab_about.lua
+msgid "About"
+msgstr ""
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Active Contributors"
+msgstr "活動中の貢献者"
+
+#: builtin/mainmenu/tab_about.lua
+#, fuzzy
+msgid "Active renderer:"
+msgstr "アクティブなオブジェクトの送信範囲"
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Core Developers"
+msgstr "開発者"
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Open User Data Directory"
+msgstr "ディレクトリを開く"
+
+#: builtin/mainmenu/tab_about.lua
+msgid ""
+"Opens the directory that contains user-provided worlds, games, mods,\n"
+"and texture packs in a file manager / explorer."
+msgstr ""
+"ファイルマネージャー/エクスプローラーで、ワールド、ゲーム、Mod、\n"
+"およびテクスチャパックを含むディレクトリを開きます。"
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Previous Contributors"
+msgstr "以前の貢献者"
+
+#: builtin/mainmenu/tab_about.lua
+msgid "Previous Core Developers"
+msgstr "以前の開発者"
+
#: builtin/mainmenu/tab_content.lua
msgid "Browse online content"
msgstr "オンラインコンテンツ参照"
msgid "Use Texture Pack"
msgstr "テクスチャパック使用"
-#: builtin/mainmenu/tab_credits.lua
-msgid "Active Contributors"
-msgstr "活動中の貢献者"
-
-#: builtin/mainmenu/tab_credits.lua
-msgid "Core Developers"
-msgstr "開発者"
-
-#: builtin/mainmenu/tab_credits.lua
-msgid "Credits"
-msgstr "クレジット"
-
-#: builtin/mainmenu/tab_credits.lua
-msgid "Open User Data Directory"
-msgstr "ディレクトリを開く"
-
-#: builtin/mainmenu/tab_credits.lua
-msgid ""
-"Opens the directory that contains user-provided worlds, games, mods,\n"
-"and texture packs in a file manager / explorer."
-msgstr ""
-"ファイルマネージャー/エクスプローラーで、ワールド、ゲーム、Mod、\n"
-"およびテクスチャパックを含むディレクトリを開きます。"
-
-#: builtin/mainmenu/tab_credits.lua
-msgid "Previous Contributors"
-msgstr "以前の貢献者"
-
-#: builtin/mainmenu/tab_credits.lua
-msgid "Previous Core Developers"
-msgstr "以前の開発者"
-
#: builtin/mainmenu/tab_local.lua
msgid "Announce Server"
msgstr "公開サーバ"
msgid "Install games from ContentDB"
msgstr "コンテンツDBからゲームをインストール"
-#: builtin/mainmenu/tab_local.lua
+#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua
msgid "Name"
msgstr "名前"
msgid "No world created or selected!"
msgstr "ワールドが作成または選択されていません!"
-#: builtin/mainmenu/tab_local.lua
+#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua
msgid "Password"
msgstr "パスワード"
msgid "Play Game"
msgstr "ゲームプレイ"
-#: builtin/mainmenu/tab_local.lua
+#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua
msgid "Port"
msgstr "ポート"
msgstr "ゲームスタート"
#: builtin/mainmenu/tab_online.lua
-msgid "Address / Port"
-msgstr "アドレス / ポート"
+#, fuzzy
+msgid "Address"
+msgstr "- アドレス: "
+
+#: builtin/mainmenu/tab_online.lua src/client/keycode.cpp
+msgid "Clear"
+msgstr "Clear"
#: builtin/mainmenu/tab_online.lua
msgid "Connect"
msgid "Creative mode"
msgstr "クリエイティブモード"
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua
-msgid "Damage enabled"
-msgstr "ダメージ有効"
+#, fuzzy
+msgid "Damage / PvP"
+msgstr "ダメージ"
#: builtin/mainmenu/tab_online.lua
msgid "Del. Favorite"
msgstr "お気に入り削除"
#: builtin/mainmenu/tab_online.lua
-msgid "Favorite"
+#, fuzzy
+msgid "Favorites"
msgstr "お気に入り"
#: builtin/mainmenu/tab_online.lua
-msgid "Join Game"
-msgstr "ゲームに参加"
+msgid "Incompatible Servers"
+msgstr ""
#: builtin/mainmenu/tab_online.lua
-msgid "Name / Password"
-msgstr "名前 / パスワード"
+msgid "Join Game"
+msgstr "ゲームに参加"
#: builtin/mainmenu/tab_online.lua
msgid "Ping"
msgstr "応答速度"
-#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua
-msgid "PvP enabled"
-msgstr "PvP有効"
+#, fuzzy
+msgid "Public Servers"
+msgstr "公開サーバ"
+
+#: builtin/mainmenu/tab_online.lua
+msgid "Refresh"
+msgstr ""
+
+#: builtin/mainmenu/tab_online.lua
+#, fuzzy
+msgid "Server Description"
+msgstr "サーバ説明"
#: builtin/mainmenu/tab_settings.lua
msgid "2x"
msgid "Connected Glass"
msgstr "ガラスを繋げる"
+#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
+#, fuzzy
+msgid "Dynamic shadows"
+msgstr "フォントの影"
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Dynamic shadows: "
+msgstr ""
+
#: builtin/mainmenu/tab_settings.lua
msgid "Fancy Leaves"
msgstr "綺麗な葉"
+#: builtin/mainmenu/tab_settings.lua
+msgid "High"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Low"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Medium"
+msgstr ""
+
#: builtin/mainmenu/tab_settings.lua
msgid "Mipmap"
msgstr "ミップマップ"
msgid "Trilinear Filter"
msgstr "トライリニアフィルタ"
+#: builtin/mainmenu/tab_settings.lua
+msgid "Ultra High"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Very Low"
+msgstr ""
+
#: builtin/mainmenu/tab_settings.lua
msgid "Waving Leaves"
msgstr "揺れる葉"
msgid "Provided world path doesn't exist: "
msgstr "ワールドが存在しません: "
-#. ~ DO NOT TRANSLATE THIS LITERALLY!
-#. This is a special string. Put either "no" or "yes"
-#. into the translation field (literally).
-#. Choose "yes" if the language requires use of the fallback
-#. font, "no" otherwise.
-#. The fallback font is (normally) required for languages with
-#. non-Latin script, like Chinese.
-#. When in doubt, test your translation.
-#: src/client/fontengine.cpp
-msgid "needs_fallback_font"
-msgstr "yes"
-
#: src/client/game.cpp
msgid ""
"\n"
msgid "Minimap currently disabled by game or mod"
msgstr "ミニマップは現在ゲームまたはModにより無効"
+#: src/client/game.cpp
+#, fuzzy
+msgid "Multiplayer"
+msgstr "シングルプレイヤー"
+
#: src/client/game.cpp
msgid "Noclip mode disabled"
msgstr "すり抜けモード 無効"
msgid "Caps Lock"
msgstr "Caps Lock"
-#: src/client/keycode.cpp
-msgid "Clear"
-msgstr "Clear"
-
#: src/client/keycode.cpp
msgid "Control"
msgstr "Ctrl"
msgstr "決定"
#: src/gui/guiKeyChangeMenu.cpp
-msgid "\"Special\" = climb down"
+#, fuzzy
+msgid "\"Aux1\" = climb down"
msgstr "\"スペシャル\" = 降りる"
#: src/gui/guiKeyChangeMenu.cpp
msgid "Automatic jumping"
msgstr "自動ジャンプ"
+#: src/gui/guiKeyChangeMenu.cpp
+msgid "Aux1"
+msgstr ""
+
#: src/gui/guiKeyChangeMenu.cpp
msgid "Backward"
msgstr "後退"
+#: src/gui/guiKeyChangeMenu.cpp
+msgid "Block bounds"
+msgstr ""
+
#: src/gui/guiKeyChangeMenu.cpp
msgid "Change camera"
msgstr "視点変更"
msgid "Sneak"
msgstr "スニーク"
-#: src/gui/guiKeyChangeMenu.cpp
-msgid "Special"
-msgstr "スペシャル"
-
#: src/gui/guiKeyChangeMenu.cpp
msgid "Toggle HUD"
msgstr "HUD表示切替"
"無効にした場合、最初に触れた位置がバーチャルパッドの中心になります。"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"(Android) Use virtual joystick to trigger \"aux\" button.\n"
-"If enabled, virtual joystick will also tap \"aux\" button when out of main "
+"(Android) Use virtual joystick to trigger \"Aux1\" button.\n"
+"If enabled, virtual joystick will also tap \"Aux1\" button when out of main "
"circle."
msgstr ""
"(Android) バーチャルパッドを使用して\"aux\"ボタンを起動します。\n"
msgid "Autoscaling mode"
msgstr "自動拡大縮小モード"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Aux1 key"
+msgstr "ジャンプキー"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Aux1 key for climbing/descending"
+msgstr "降りるためのスペシャルキー"
+
#: src/settings_translation_file.cpp
msgid "Backward key"
msgstr "後退キー"
msgid "Biome noise"
msgstr "バイオームノイズ"
-#: src/settings_translation_file.cpp
-msgid "Bits per pixel (aka color depth) in fullscreen mode."
-msgstr "フルスクリーンモードでのビット数(色深度)。"
-
#: src/settings_translation_file.cpp
msgid "Block send optimize distance"
msgstr "ブロック送信最適化距離"
"光度曲線ブースト範囲の中心。\n"
"0.0は最小光レベル、1.0は最大光レベルです。"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Chat command time message threshold"
+msgstr "チャットメッセージキックのしきい値"
+
#: src/settings_translation_file.cpp
msgid "Chat font size"
msgstr "チャットのフォントサイズ"
msgid "Colored fog"
msgstr "色つきの霧"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Colored shadows"
+msgstr "色つきの霧"
+
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of flags to hide in the content repository.\n"
#: src/settings_translation_file.cpp
msgid ""
-"Default timeout for cURL, stated in milliseconds.\n"
-"Only has an effect if compiled with cURL."
+"Define shadow filtering quality\n"
+"This simulates the soft shadows effect by applying a PCF or poisson disk\n"
+"but also uses more resources."
msgstr ""
-"cURLの既定のタイムアウト、ミリ秒で定めます。\n"
-"cURLでコンパイルされた場合にのみ効果があります。"
#: src/settings_translation_file.cpp
msgid "Defines areas where trees have apples."
"クライアントでのLua改造サポートを有効にします。\n"
"このサポートは実験的であり、APIは変わることがあります。"
+#: src/settings_translation_file.cpp
+msgid ""
+"Enable colored shadows. \n"
+"On true translucent nodes cast colored shadows. This is expensive."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Enable console window"
msgstr "コンソールウィンドウを有効化"
msgid "Enable players getting damage and dying."
msgstr "プレイヤーがダメージを受けて死亡するのを有効にします。"
+#: src/settings_translation_file.cpp
+msgid ""
+"Enable poisson disk filtering.\n"
+"On true uses poisson disk to make \"soft shadows\". Otherwise uses PCF "
+"filtering."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Enable random user input (only used for testing)."
msgstr "ランダムなユーザー入力を有効にします (テストにのみ使用)。"
msgid "Fallback font path"
msgstr "フォールバックフォントのパス"
-#: src/settings_translation_file.cpp
-msgid "Fallback font shadow"
-msgstr "フォールバックフォントの影"
-
-#: src/settings_translation_file.cpp
-msgid "Fallback font shadow alpha"
-msgstr "フォールバックフォントの影の透過"
-
-#: src/settings_translation_file.cpp
-msgid "Fallback font size"
-msgstr "フォールバックフォントの大きさ"
-
#: src/settings_translation_file.cpp
msgid "Fast key"
msgstr "高速移動モード切替キー"
msgstr "高速移動モード"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"Fast movement (via the \"special\" key).\n"
+"Fast movement (via the \"Aux1\" key).\n"
"This requires the \"fast\" privilege on the server."
msgstr ""
"高速移動 (\"スペシャル\"キーによる)。\n"
msgstr "フィルム調トーンマッピング"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
"Filtered textures can blend RGB values with fully-transparent neighbors,\n"
-"which PNG optimizers usually discard, sometimes resulting in a dark or\n"
-"light edge to transparent textures. Apply this filter to clean that up\n"
-"at texture load time."
+"which PNG optimizers usually discard, often resulting in dark or\n"
+"light edges to transparent textures. Apply a filter to clean that up\n"
+"at texture load time. This is automatically enabled if mipmapping is enabled."
msgstr ""
"フィルタ処理されたテクスチャはRGB値と完全に透明な隣り合うものと混ぜる\n"
"ことができます。PNGオプティマイザは通常これを破棄します。その結果、\n"
msgid "Font size of the default font in point (pt)."
msgstr "既定のフォントのフォント サイズ (pt)。"
-#: src/settings_translation_file.cpp
-msgid "Font size of the fallback font in point (pt)."
-msgstr "フォールバックフォントのフォント サイズ (pt)。"
-
#: src/settings_translation_file.cpp
msgid "Font size of the monospace font in point (pt)."
msgstr "固定幅フォントのフォントサイズ (pt)。"
msgid "Full screen"
msgstr "フルスクリーン表示"
-#: src/settings_translation_file.cpp
-msgid "Full screen BPP"
-msgstr "フルスクリーンのBPP"
-
#: src/settings_translation_file.cpp
msgid "Fullscreen mode."
msgstr "全画面表示モードです。"
msgstr "熱ノイズ"
#: src/settings_translation_file.cpp
-msgid "Height component of the initial window size."
+#, fuzzy
+msgid ""
+"Height component of the initial window size. Ignored in fullscreen mode."
msgstr "ウィンドウ高さの初期値。"
#: src/settings_translation_file.cpp
msgid "Height select noise"
msgstr "高さ選択ノイズ"
-#: src/settings_translation_file.cpp
-msgid "High-precision FPU"
-msgstr "高精度FPU"
-
#: src/settings_translation_file.cpp
msgid "Hill steepness"
msgstr "丘陵の険しさ"
"スリープ状態で制限します。"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"If disabled, \"special\" key is used to fly fast if both fly and fast mode "
-"are\n"
+"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n"
"enabled."
msgstr ""
"無効になっている場合、飛行モードと高速移動モードの両方が有効になって\n"
"これにはサーバー上に \"noclip\" 特権が必要です。"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"If enabled, \"special\" key instead of \"sneak\" key is used for climbing "
-"down and\n"
+"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down "
+"and\n"
"descending."
msgstr ""
"有効にすると、降りるときや水中を潜るとき \"スニーク\" キーの代りに \n"
"ノード範囲のCSM制限が有効になっている場合、get_node 呼び出しは\n"
"プレーヤーからノードまでのこの距離に制限されます。"
+#: src/settings_translation_file.cpp
+msgid ""
+"If the execution of a chat command takes longer than this specified time in\n"
+"seconds, add the time information to the chat command message"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"If the file size of debug.txt exceeds the number of megabytes specified in\n"
"Make fog and sky colors depend on daytime (dawn/sunset) and view direction."
msgstr "霧と空の色を日中(夜明け/日没)と視線方向に依存させます。"
-#: src/settings_translation_file.cpp
-msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles."
-msgstr "DirectX を LuaJIT と連携させます。問題がある場合は無効にしてください。"
-
#: src/settings_translation_file.cpp
msgid "Makes all liquids opaque"
msgstr "すべての液体を不透明にする"
msgid "Map save interval"
msgstr "マップ保存間隔"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Map update time"
+msgstr "液体の更新間隔"
+
#: src/settings_translation_file.cpp
msgid "Mapblock limit"
msgstr "マップブロック制限"
"ウィンドウにフォーカスが合っていないとき、またはポーズメニュー表示中の最大"
"FPS。"
+#: src/settings_translation_file.cpp
+msgid "Maximum distance to render shadows."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Maximum forceloaded blocks"
msgstr "最大強制読み込みブロック"
"キューを無効にするには 0、サイズを無制限にするには -1 を指定します。"
#: src/settings_translation_file.cpp
-msgid "Maximum time in ms a file download (e.g. a mod download) may take."
+#, fuzzy
+msgid ""
+"Maximum time a file download (e.g. a mod download) may take, stated in "
+"milliseconds."
msgstr "ファイルダウンロード (例: Modのダウンロード)の最大経過時間。"
+#: src/settings_translation_file.cpp
+msgid ""
+"Maximum time an interactive request (e.g. server list fetch) may take, "
+"stated in milliseconds."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Maximum users"
msgstr "最大ユーザー数"
"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255."
msgstr "既定のフォントの影の不透明度(透過)は0から255の間です。"
-#: src/settings_translation_file.cpp
-msgid ""
-"Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255."
-msgstr "フォールバックフォントの影の不透明度(透過)は0から255の間です。"
-
#: src/settings_translation_file.cpp
msgid ""
"Open the pause menu when the window's focus is lost. Does not pause if a "
msgid "Player versus player"
msgstr "プレイヤー対プレイヤー"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Poisson filtering"
+msgstr "バイリニアフィルタリング"
+
#: src/settings_translation_file.cpp
msgid ""
"Port to connect to (UDP).\n"
msgid "Set the maximum character length of a chat message sent by clients."
msgstr "クライアントから送信されるチャットメッセージの最大文字数を設定します。"
+#: src/settings_translation_file.cpp
+msgid ""
+"Set the shadow strength.\n"
+"Lower value means lighter shadows, higher value means darker shadows."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Set the shadow update time.\n"
+"Lower value means shadows and map updates faster, but it consume more "
+"resources.\n"
+"Minimun value 0.001 seconds max value 0.2 seconds"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Set the soft shadow radius size.\n"
+"Lower values mean sharper shadows bigger values softer.\n"
+"Minimun value 1.0 and max value 10.0"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Set the tilt of Sun/Moon orbit in degrees\n"
+"Value of 0 means no tilt / vertical orbit.\n"
+"Minimun value 0.0 and max value 60.0"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid ""
+"Set to true to enable Shadow Mapping.\n"
+"Requires shaders to be enabled."
+msgstr ""
+"有効にすると葉が揺れます。\n"
+"シェーダーが有効である必要があります。"
+
#: src/settings_translation_file.cpp
msgid ""
"Set to true to enable waving leaves.\n"
"有効にすると草花が揺れます。\n"
"シェーダーが有効である必要があります。"
+#: src/settings_translation_file.cpp
+msgid ""
+"Sets shadow texture quality to 32 bits.\n"
+"On false, 16 bits texture will be used.\n"
+"This can cause much more artifacts in the shadow."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Shader path"
msgstr "シェーダーパス"
"パフォーマンスが向上する可能性があります。\n"
"これはOpenGLビデオバックエンドでのみ機能します。"
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Shadow filter quality"
+msgstr "スクリーンショットの品質"
+
+#: src/settings_translation_file.cpp
+msgid "Shadow map max distance in nodes to render shadows"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Shadow map texture in 32 bits"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Shadow map texture size"
+msgstr "最小テクスチャサイズ"
+
#: src/settings_translation_file.cpp
msgid ""
"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
"ん。"
#: src/settings_translation_file.cpp
-msgid ""
-"Shadow offset (in pixels) of the fallback font. If 0, then shadow will not "
-"be drawn."
+msgid "Shadow strength"
msgstr ""
-"フォールバックフォントの影のオフセット(ピクセル単位)。 \n"
-"0の場合、影は描画されません。"
#: src/settings_translation_file.cpp
msgid "Shape of the minimap. Enabled = round, disabled = square."
"キャッシュヒット率が上がり、メインスレッドからコピーされるデータが\n"
"減るため、ジッタが減少します。"
+#: src/settings_translation_file.cpp
+msgid "Sky Body Orbit Tilt"
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid "Slice w"
msgstr "スライス w"
msgstr "スニーク時の速度、1秒あたりのノード数です。"
#: src/settings_translation_file.cpp
-msgid "Sound"
-msgstr "サウンド"
-
-#: src/settings_translation_file.cpp
-msgid "Special key"
-msgstr "スペシャルキー"
+#, fuzzy
+msgid "Soft shadow radius"
+msgstr "フォントの影の透過"
#: src/settings_translation_file.cpp
-msgid "Special key for climbing/descending"
-msgstr "降りるためのスペシャルキー"
+msgid "Sound"
+msgstr "サウンド"
#: src/settings_translation_file.cpp
msgid ""
msgid "Texture path"
msgstr "テクスチャパス"
+#: src/settings_translation_file.cpp
+msgid ""
+"Texture size to render the shadow map on.\n"
+"This must be a power of two.\n"
+"Bigger numbers create better shadowsbut it is also more expensive."
+msgstr ""
+
#: src/settings_translation_file.cpp
msgid ""
"Textures on a node may be aligned either to the node or to the world.\n"
"これは active_object_send_range_blocks と一緒に設定する必要があります。"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
-"The rendering back-end for Irrlicht.\n"
+"The rendering back-end.\n"
"A restart is required after changing this.\n"
"Note: On Android, stick with OGLES1 if unsure! App may fail to start "
"otherwise.\n"
msgstr "視野"
#: src/settings_translation_file.cpp
-msgid "Virtual joystick triggers aux button"
+#, fuzzy
+msgid "Virtual joystick triggers Aux1 button"
msgstr "バーチャルパッドでauxボタン動作"
#: src/settings_translation_file.cpp
"ビデオドライバのときは、古い拡大縮小方法に戻ります。"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n"
"can be blurred, so automatically upscale them with nearest-neighbor\n"
"interpolation to preserve crisp pixels. This sets the minimum texture size\n"
"for the upscaled textures; higher values look sharper, but require more\n"
-"memory. Powers of 2 are recommended. Setting this higher than 1 may not\n"
-"have a visible effect unless bilinear/trilinear/anisotropic filtering is\n"
-"enabled.\n"
+"memory. Powers of 2 are recommended. This setting is ONLY applies if\n"
+"bilinear/trilinear/anisotropic filtering is enabled.\n"
"This is also used as the base node texture size for world-aligned\n"
"texture autoscaling."
msgstr ""
"(F5を押すのと同じ効果)。"
#: src/settings_translation_file.cpp
-msgid "Width component of the initial window size."
+#, fuzzy
+msgid "Width component of the initial window size. Ignored in fullscreen mode."
msgstr "ウィンドウ幅の初期値。"
#: src/settings_translation_file.cpp
msgstr "cURLファイルダウンロードタイムアウト"
#: src/settings_translation_file.cpp
-msgid "cURL parallel limit"
-msgstr "cURL並行処理制限"
+#, fuzzy
+msgid "cURL interactive timeout"
+msgstr "cURLタイムアウト"
#: src/settings_translation_file.cpp
-msgid "cURL timeout"
-msgstr "cURLタイムアウト"
+msgid "cURL parallel limit"
+msgstr "cURL並行処理制限"
#~ msgid ""
#~ "0 = parallax occlusion with slope information (faster).\n"
#~ "0 = 斜面情報付きの視差遮蔽マッピング(高速)。\n"
#~ "1 = リリーフマッピング(正確だが低速)。"
+#~ msgid "Address / Port"
+#~ msgstr "アドレス / ポート"
+
#~ msgid ""
#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
#~ "brighter.\n"
#~ msgid "Back"
#~ msgstr "戻る"
+#~ msgid "Bits per pixel (aka color depth) in fullscreen mode."
+#~ msgstr "フルスクリーンモードでのビット数(色深度)。"
+
#~ msgid "Bump Mapping"
#~ msgstr "バンプマッピング"
#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
#~ msgstr "トンネルの幅を制御、小さい方の値ほど広いトンネルを生成します。"
+#~ msgid "Credits"
+#~ msgstr "クレジット"
+
#~ msgid "Crosshair color (R,G,B)."
#~ msgstr "照準線の色 (R,G,B)。"
+#~ msgid "Damage enabled"
+#~ msgstr "ダメージ有効"
+
#~ msgid "Darkness sharpness"
#~ msgstr "暗さの鋭さ"
+#~ msgid ""
+#~ "Default timeout for cURL, stated in milliseconds.\n"
+#~ "Only has an effect if compiled with cURL."
+#~ msgstr ""
+#~ "cURLの既定のタイムアウト、ミリ秒で定めます。\n"
+#~ "cURLでコンパイルされた場合にのみ効果があります。"
+
#~ msgid ""
#~ "Defines areas of floatland smooth terrain.\n"
#~ "Smooth floatlands occur when noise > 0."
#~ msgid "FPS in pause menu"
#~ msgstr "ポーズメニューでのFPS"
+#~ msgid "Fallback font shadow"
+#~ msgstr "フォールバックフォントの影"
+
+#~ msgid "Fallback font shadow alpha"
+#~ msgstr "フォールバックフォントの影の透過"
+
+#~ msgid "Fallback font size"
+#~ msgstr "フォールバックフォントの大きさ"
+
#~ msgid "Floatland base height noise"
#~ msgstr "浮遊大陸の基準高さノイズ"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "フォントの影の透過 (不透明、0~255の間)。"
+#~ msgid "Font size of the fallback font in point (pt)."
+#~ msgstr "フォールバックフォントのフォント サイズ (pt)。"
+
+#~ msgid "Full screen BPP"
+#~ msgstr "フルスクリーンのBPP"
+
#~ msgid "Gamma"
#~ msgstr "ガンマ"
#~ msgid "Generate normalmaps"
#~ msgstr "法線マップの生成"
+#~ msgid "High-precision FPU"
+#~ msgstr "高精度FPU"
+
#~ msgid "IPv6 support."
#~ msgstr "IPv6 サポート。"
#~ msgid "Main menu style"
#~ msgstr "メインメニューのスタイル"
+#~ msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles."
+#~ msgstr ""
+#~ "DirectX を LuaJIT と連携させます。問題がある場合は無効にしてください。"
+
#~ msgid "Minimap in radar mode, Zoom x2"
#~ msgstr "ミニマップ レーダーモード、ズーム x2"
#~ msgid "Minimap in surface mode, Zoom x4"
#~ msgstr "ミニマップ 表面モード、ズーム x4"
+#~ msgid "Name / Password"
+#~ msgstr "名前 / パスワード"
+
#~ msgid "Name/Password"
#~ msgstr "名前 / パスワード"
#~ msgid "Ok"
#~ msgstr "決定"
+#~ msgid ""
+#~ "Opaqueness (alpha) of the shadow behind the fallback font, between 0 and "
+#~ "255."
+#~ msgstr "フォールバックフォントの影の不透明度(透過)は0から255の間です。"
+
#~ msgid "Overall bias of parallax occlusion effect, usually scale/2."
#~ msgstr "視差遮蔽効果の全体的バイアス、通常 スケール/2 です。"
#~ msgid "Projecting dungeons"
#~ msgstr "突出するダンジョン"
+#~ msgid "PvP enabled"
+#~ msgstr "PvP有効"
+
#~ msgid "Reset singleplayer world"
#~ msgstr "ワールドをリセット"
#~ msgid "Shadow limit"
#~ msgstr "影の制限"
+#~ msgid ""
+#~ "Shadow offset (in pixels) of the fallback font. If 0, then shadow will "
+#~ "not be drawn."
+#~ msgstr ""
+#~ "フォールバックフォントの影のオフセット(ピクセル単位)。 \n"
+#~ "0の場合、影は描画されません。"
+
+#~ msgid "Special"
+#~ msgstr "スペシャル"
+
+#~ msgid "Special key"
+#~ msgstr "スペシャルキー"
+
#~ msgid "Start Singleplayer"
#~ msgstr "シングルプレイスタート"
#~ msgid "Yes"
#~ msgstr "はい"
+
+#~ msgid "needs_fallback_font"
+#~ msgstr "yes"