void (*callback)();
};
+struct globalstep
+{
+ bool run_if_dead;
+ void (*callback)(double dtime);
+};
+
enum direction
{
UP,
void register_air_function(struct generator_function func);
void register_input_handler(unsigned char c, struct input_handler handler);
void register_render_component(void (*callback)(struct winsize ws));
+void register_globalstep(struct globalstep step);
#endif