#include <stdbool.h>
#include <sys/ioctl.h>
#include <stddef.h>
+#include <time.h>
#define MAP_HEIGHT 1000
#define MAP_WIDTH 1000
#define LIGHT 10
int max(int a, int b);
int min(int a, int b);
void *make_buffer(void *ptr, size_t size);
+double calculate_dtime(struct timespec from, struct timespec to);
void quit();
bool player_dead();