]> git.lizzy.rs Git - dungeon_game.git/blobdiff - plugins/apple/apple.c
Only use entity color if use_color = true
[dungeon_game.git] / plugins / apple / apple.c
index 19e2e00404105e3c80dc7b657cfd5c90dd06e7db..795800d48ae47c5edd88a0879c77f6b9fb0f7723 100644 (file)
@@ -3,8 +3,6 @@
 #include "../game/game.h"
 #include "../score/score.h"
 
-static struct entity apple;
-
 static void apple_step(struct entity *self, struct entity_step_data stepdata)
 {
        if (stepdata.dx == 0 && stepdata.dy == 0) {
@@ -14,34 +12,35 @@ static void apple_step(struct entity *self, struct entity_step_data stepdata)
        }
 }
 
+static struct entity apple_entity = {
+       .name = "apple",
+       .x = 0,
+       .y = 0,
+       .color = {0},
+       .use_color = false,
+       .texture = "🍎",
+       .remove = false,
+       .meta = NULL,
+       .health = 1,
+       .max_health = 1,
+       .collide_with_entities = false,
+
+       .on_step = &apple_step,
+       .on_collide = NULL,
+       .on_collide_with_entity = NULL,
+       .on_spawn = NULL,
+       .on_remove = NULL,
+       .on_death = NULL,
+       .on_damage = NULL,
+};
+
 static void spawn_apple(int x, int y)
 {
-       spawn(apple, x, y, NULL);
+       spawn(apple_entity, x, y, NULL);
 }
 
 __attribute__((constructor)) static void init()
 {
-       apple = (struct entity) {
-               .name = "apple",
-               .x = 0,
-               .y = 0,
-               .color = get_color("#FF2A53"),
-               .texture = "🍎",
-               .remove = false,
-               .meta = NULL,
-               .health = 1,
-               .max_health = 1,
-               .collide_with_entities = false,
-
-               .on_step = &apple_step,
-               .on_collide = NULL,
-               .on_collide_with_entity = NULL,
-               .on_spawn = NULL,
-               .on_remove = NULL,
-               .on_death = NULL,
-               .on_damage = NULL,
-       };
-
        register_air_function((struct generator_function) {
                .chance = 25,
                .callback = &spawn_apple,