local players = minetest.get_connected_players()
for i, p in pairs(players) do
local n = p:get_player_name()
- local info = minetest.get_player_information(n)
+ local info = minetest.get_player_information(n)
if info then
local ping = math.max(1, math.ceil(4 - info.avg_rtt * 4))
list[#list + 1] = player:hud_add({