]> git.lizzy.rs Git - xdecor.git/blobdiff - nodes.lua
More cleanup
[xdecor.git] / nodes.lua
index 2490063317abf79ad58421148b94451f1df11d7b..aa3cc4b0b52ea2a984782c360474f926c94f46e0 100644 (file)
--- a/nodes.lua
+++ b/nodes.lua
+screwdriver = screwdriver or {}
+
+xpanes.register_pane("bamboo_frame", {
+       description = "Bamboo Frame",
+       tiles = {"xdecor_bamboo_frame.png"},
+       drawtype = "airlike",
+       paramtype = "light",
+       textures = {"xdecor_bamboo_frame.png", "xdecor_bamboo_frame.png", "xpanes_space.png"},
+       inventory_image = "xdecor_bamboo_frame.png",
+       wield_image = "xdecor_bamboo_frame.png",
+       groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=2},
+       recipe = {
+               {"default:papyrus", "default:papyrus", "default:papyrus"},
+               {"default:papyrus", "farming:cotton", "default:papyrus"},
+               {"default:papyrus", "default:papyrus", "default:papyrus"}
+       }
+})
+
+xdecor.register("baricade", {
+       description = "Baricade",
+       drawtype = "plantlike",
+       walkable = false,
+       inventory_image = "xdecor_baricade.png",
+       tiles = {"xdecor_baricade.png"},
+       groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
+       damage_per_second = 4,
+       selection_box = xdecor.nodebox.slab_y(0.3)
+})
+
 xdecor.register("barrel", {
-       description = "Barrel", inventory = {size=24}, infotext = "Barrel",
+       description = "Barrel",
+       inventory = {size=24},
+       infotext = "Barrel",
        tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
-       groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
+       groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
+       sounds = default.node_sound_wood_defaults()
+})
 
 xdecor.register("cabinet", {
-       description = "Cabinet", inventory = {size=24}, infotext = "Cabinet",
-       tiles = {"default_wood.png", "default_wood.png", 
-       "default_wood.png", "default_wood.png",
-       "default_wood.png","xdecor_cabinet_front.png"},
-       groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
+       description = "Wood Cabinet",
+       inventory = {size=24},
+       infotext = "Wood Cabinet",
+       groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
+       sounds = default.node_sound_wood_defaults(),
+       on_rotate = screwdriver.rotate_simple,
+       tiles = {
+               "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
+               "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
+               "xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"
+       }
+})
 
 xdecor.register("cabinet_half", {
-       description = "Half Cabinet", inventory = {size=8}, infotext = "Half Cabinet",
-       tiles = {"default_wood.png", "default_wood.png",
-       "default_wood.png", "default_wood.png",
-       "default_wood.png", "xdecor_cabinet_half_front.png"},
-       groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
-       node_box = {type="fixed", fixed={{-0.5, 0, -0.5, 0.5, 0.5, 0.5}}} })
+       description = "Half Wood Cabinet",
+       inventory = {size=8},
+       infotext = "Half Wood Cabinet",
+       groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
+       sounds = default.node_sound_wood_defaults(),
+       node_box = xdecor.nodebox.slab_y(0.5, 0.5),
+       tiles = {
+               "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
+               "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
+               "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"
+       }
+})
 
 xdecor.register("candle", {
-       description = "Candle", light_source = 12, drawtype = "torchlike",
-       inventory_image = "xdecor_candle_inv.png", 
-       wield_image = "xdecor_candle_inv.png", 
-       paramtype2 = "wallmounted", legacy_wallmounted = true,
-       walkable = false, groups = {dig_immediate=3, attached_node=1},
-       tiles = { {name="xdecor_candle_floor.png",
-               animation={type="vertical_frames", length=1.5}},
-               {name="xdecor_candle_wall.png",
-               animation={type="vertical_frames", length=1.5}} },
-       selection_box = {type="wallmounted",
-               wall_bottom={-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
-               wall_side={-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}} })
-
-xdecor.register("cardboard_box", {
-       description = "Cardboard Box", groups = {snappy=3}, 
-       inventory = {size=8}, infotext = "Cardboard Box",
-       tiles = {"xdecor_cardbox_top.png", "xdecor_cardbox_top.png", 
-               "xdecor_cardbox_sides.png"},
-       node_box = {type="fixed",
-               fixed={{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125}}} })
-
-xdecor.register("cauldron", {
-       description = "Cauldron", groups = {snappy=1},
-       tiles = {{name="xdecor_cauldron_top_anim.png",
-               animation={type="vertical_frames", length=3.0}},
-               "xdecor_cauldron_sides.png"} })
-
-xdecor.register("chair", {
-       description = "Chair", tiles = {"xdecor_wood_tile.png"},
-       sounds = default.node_sound_wood_defaults(), groups = {snappy=3},
-       node_box = {type="fixed", fixed={
-               {-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
-               {0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
-               {-0.1875, 0.025, 0.22, 0.1875, 0.45, 0.28},
-               {-0.3125, -0.5, -0.3125, -0.1875, -0.125, -0.1875},
-               {0.1875, -0.5, -0.3125, 0.3125, -0.125, -0.1875},
-               {-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}}} })
-
-xdecor.register("chandelier", {
-       description = "Chandelier", drawtype = "plantlike", walkable = false, 
-       inventory_image = "xdecor_chandelier.png", tiles = {"xdecor_chandelier.png"}, 
-       groups = {dig_immediate=3}, light_source = 15 })
-
-xdecor.register("coalstone_tile", {
-       description = "Coalstone Tile", tiles = {"xdecor_coalstone_tile.png"},
-       groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
-
-local curtaincolors = {"red"} -- add more curtains simply here
-for _, c in ipairs(curtaincolors) do
-xdecor.register("curtain_"..c, {
-       description = "Curtain ("..c..")", use_texture_alpha = true, walkable = false,
-       tiles = {"xdecor_curtain.png^[colorize:"..c..":130"},
-       inventory_image = "xdecor_curtain_open.png^[colorize:"..c..":130", 
-       wield_image = "xdecor_curtain.png^[colorize:"..c..":130",
-       drawtype = "signlike", paramtype2 = "wallmounted",
-       groups = {dig_immediate=3}, selection_box = {type="wallmounted"},
-       on_rightclick = function(pos, node, clicker, itemstack)
-               local fdir = node.param2
-               minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=fdir})
-       end })
-
-xdecor.register("curtain_open_"..c, {
-       tiles = { "xdecor_curtain_open.png^[colorize:"..c..":130" },
-       drawtype = "signlike", paramtype2 = "wallmounted",
-       use_texture_alpha = true, walkable = false,
-       groups = {dig_immediate=3, not_in_creative_inventory=1},
-       selection_box = {type="wallmounted"}, drop = "xdecor:curtain_"..c,
-       on_rightclick = function(pos, node, clicker, itemstack)
-               local fdir = node.param2
-               minetest.set_node(pos, { name="xdecor:curtain_"..c, param2=fdir })
-       end })
-
-minetest.register_craft({
-       output = "xdecor:curtain_"..c.." 4",
-       recipe = {{"", "wool:"..c, ""},
-               {"", "wool:"..c, ""},
-               {"", "wool:"..c, ""}} })
+       description = "Candle",
+       light_source = 12,
+       drawtype = "torchlike",
+       inventory_image = "xdecor_candle_inv.png",
+       wield_image = "xdecor_candle_wield.png",
+       paramtype2 = "wallmounted",
+       legacy_wallmounted = true,
+       walkable = false,
+       groups = {dig_immediate=3, attached_node=1},
+       tiles = {
+               { name = "xdecor_candle_floor.png",
+                       animation = {type="vertical_frames", length=1.5} },
+               { name = "xdecor_candle_ceiling.png",
+                       animation = {type="vertical_frames", length=1.5} },
+               { name = "xdecor_candle_wall.png",
+                       animation = {type="vertical_frames", length=1.5} }
+       },
+       selection_box = {
+               type = "wallmounted",
+               wall_top = {-0.3, -0.4, -0.3, 0.3, 0.5, 0.3},
+               wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
+               wall_side = {-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}
+       }
+})
+
+xpanes.register_pane("chainlink", {
+       description = "Chain Link",
+       tiles = {"xdecor_chainlink.png"},
+       drawtype = "airlike",
+       paramtype = "light",
+       textures = {"xdecor_chainlink.png", "xdecor_chainlink.png", "xpanes_space.png"},
+       inventory_image = "xdecor_chainlink.png",
+       wield_image = "xdecor_chainlink.png",
+       groups = {cracky=3, oddly_breakable_by_hand=2, pane=1},
+       recipe = {
+               {"default:steel_ingot", "", "default:steel_ingot"},
+               {"", "default:steel_ingot", ""},
+               {"default:steel_ingot", "", "default:steel_ingot"}
+       }
+})
+
+-- The following nodedef is licensed under WTFPL for granting a possible re-use
+-- in Minetest Game (https://github.com/minetest/minetest_game). 
+xdecor.register("cobweb", {
+       description = "Cobweb",
+       drawtype = "plantlike",
+       tiles = {"xdecor_cobweb.png"},
+       inventory_image = "xdecor_cobweb.png",
+       liquid_viscosity = 8,
+       liquidtype = "source",
+       liquid_alternative_flowing = "xdecor:cobweb",
+       liquid_alternative_source = "xdecor:cobweb",
+       liquid_renewable = false,
+       liquid_range = 0,
+       walkable = false,
+       selection_box = {type = "regular"},
+       groups = {dig_immediate=3, liquid=3, flammable=3},
+       sounds = default.node_sound_leaves_defaults()
+})
+
+for _, c in pairs({"red"}) do  -- Add more curtains colors simply here.
+       xdecor.register("curtain_"..c, {
+               description = c:gsub("^%l", string.upper).." Curtain",
+               walkable = false,
+               tiles = {"wool_white.png^[colorize:"..c..":170"},
+               inventory_image = "wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126",
+               wield_image = "wool_white.png^[colorize:"..c..":170",
+               drawtype = "signlike",
+               paramtype2 = "wallmounted",
+               groups = {dig_immediate=3, flammable=3},
+               selection_box = {type="wallmounted"},
+               on_rightclick = function(pos, node)
+                       minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=node.param2})
+               end
+       })
+
+       xdecor.register("curtain_open_"..c, {
+               tiles = {"wool_white.png^[colorize:"..c..":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"},
+               drawtype = "signlike",
+               paramtype2 = "wallmounted",
+               walkable = false,
+               groups = {dig_immediate=3, flammable=3, not_in_creative_inventory=1},
+               selection_box = {type="wallmounted"},
+               drop = "xdecor:curtain_"..c,
+               on_rightclick = function(pos, node)
+                       minetest.set_node(pos, {name="xdecor:curtain_"..c, param2=node.param2})
+               end
+       })
+
+       minetest.register_craft({
+               output = "xdecor:curtain_"..c.." 4",
+               recipe = {
+                       {"", "wool:"..c, ""},
+                       {"", "wool:"..c, ""}
+               }
+       })
 end
 
-xdecor.register("cushion", {
-       description = "Cushion", tiles = {"xdecor_cushion.png"},
-       groups = {snappy=3}, on_place = minetest.rotate_node,
-       node_box = {type="fixed", fixed={{-0.5, -0.5, -0.5, 0.5, 0, 0.5}}} })
+xdecor.register("crate", {
+       description = "Crate",
+       inventory = {size=24},
+       infotext = "Crate",
+       tiles = {"xdecor_crate.png"},
+       groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
+       sounds = default.node_sound_wood_defaults()
+})
+
+xdecor.register("cushion_block", {
+       tiles = {"xdecor_cushion.png"},
+       groups = {snappy=3, flammable=3, fall_damage_add_percent=-75, not_in_creative_inventory=1},
+       drop = "xdecor:cushion 2"
+})
+
+local function door_access(door)
+       return door:find("prison")
+end
 
-xdecor.register("empty_shelf", {
-       description = "Empty Shelf", inventory = {size=24}, infotext = "Empty Shelf",
-       tiles = {"default_wood.png", "xdecor_empty_shelf.png"},
-       groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
+local door_types = {
+       {"japanese", "brown"}, {"prison", "grey"}, {"prison_rust", "rust"},
+       {"screen", "brownb"}, {"slide", "brownc"}, {"woodglass", "brown"}
+}
+
+for _, d in pairs(door_types) do
+       doors.register_door("xdecor:"..d[1].."_door", {
+               description = string.gsub(" "..d[1], "%W%l", string.upper):sub(2):gsub("_", " ").." Door",
+               inventory_image = "xdecor_"..d[1].."_door_inv.png",
+               groups = {choppy=3, cracky=3, oddly_breakable_by_hand=1, flammable=2, door=1},
+               tiles_bottom = {"xdecor_"..d[1].."_door_b.png", "xdecor_"..d[2]..".png"},
+               tiles_top = {"xdecor_"..d[1].."_door_a.png", "xdecor_"..d[2]..".png"},
+               only_placer_can_open = door_access(d[1]),
+               sounds = default.node_sound_wood_defaults(),
+               sunlight = false
+       })
+end
 
-xdecor.register("fence_wrought_iron", {
-       description = "Wrought Iron Fence", drawtype = "fencelike", 
-       tiles = {"default_stone.png^[colorize:#2a2420:180"}, groups = {snappy=3},
-       inventory_image = "default_fence_overlay.png^default_stone.png^[colorize:#2a2420:160^default_fence_overlay.png^[makealpha:255,126,126" })
+xdecor.register("empty_shelf", {
+       description = "Empty Shelf",
+       inventory = {size=24},
+       infotext = "Empty Shelf",
+       tiles = {"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"},
+       groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
+       sounds = default.node_sound_wood_defaults(),
+       on_rotate = screwdriver.rotate_simple
+})
+
+xdecor.register("enderchest", {
+       description = "Ender Chest",
+       tiles = {
+               "xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
+               "xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
+               "xdecor_enderchest_side.png", "xdecor_enderchest_front.png"
+       },
+       groups = {cracky=1, choppy=1, oddly_breakable_by_hand=1},
+       sounds = default.node_sound_stone_defaults(),
+       on_rotate = screwdriver.rotate_simple,
+       on_construct = function(pos)
+               local meta = minetest.get_meta(pos)
+               meta:set_string("formspec", [[ size[8,9]
+                               list[current_player;enderchest;0,0;8,4;]
+                               list[current_player;main;0,5;8,4;]
+                               listring[current_player;enderchest]
+                               listring[current_player;main] ]]
+                               ..xbg..default.get_hotbar_bg(0,5))
+               meta:set_string("infotext", "Ender Chest")
+       end
+})
+
+minetest.register_on_joinplayer(function(player)
+       local inv = player:get_inventory()
+       inv:set_size("enderchest", 8*4)
+end)
 
 xdecor.register("fire", {
-       description = "Fake Fire", light_source = 14, walkable = false,
-       tiles = {{name="xdecor_fire_anim.png", 
-               animation={type="vertical_frames", length=1.5}}},
-       drawtype = "plantlike", damage_per_second = 2, drop = "",
-       groups = {dig_immediate=3, not_in_creative_inventory=1} })
-
-minetest.register_tool("xdecor:flint_steel", {
-       description = "Flint & Steel", stack_max = 1, 
-       inventory_image = "xdecor_flint_steel.png",
-       tool_capabilities = {groupcaps={flamable={uses=65, maxlevel=1}}},
-       on_use = function(itemstack, user, pointed_thing)
-               if pointed_thing.type == "node" and minetest.get_node(pointed_thing.above).name == "air" then
-                       if not minetest.is_protected(pointed_thing.above, user:get_player_name()) then
-                               minetest.set_node(pointed_thing.above, {name="xdecor:fire"})
-                       else minetest.chat_send_player(user:get_player_name(), "This area is protected!") end
-               else return end
-
-               itemstack:add_wear(65535/65)
-               return itemstack
-       end })
+       description = "Fancy Fire",
+       drawtype = "plantlike",
+       light_source = 14,
+       walkable = false,
+       tiles = {
+               { name = "xdecor_fire_anim.png",
+               animation = {type="vertical_frames", length=1.5} }
+       },
+       damage_per_second = 4,
+       drop = "",
+       selection_box = {
+               type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, -0.3, 0.3}
+       },
+       groups = {dig_immediate=3, hot=3, not_in_creative_inventory=1}
+})
+
+xdecor.register("ivy", {
+       description = "Ivy",
+       drawtype = "signlike",
+       walkable = false,
+       climbable = true,
+       groups = {dig_immediate=3, flammable=3, plant=1},
+       paramtype2 = "wallmounted",
+       selection_box = {type="wallmounted"},
+       legacy_wallmounted = true,
+       tiles = {"xdecor_ivy.png"},
+       inventory_image = "xdecor_ivy.png",
+       wield_image = "xdecor_ivy.png",
+       sounds = default.node_sound_leaves_defaults()
+})
 
 xdecor.register("lantern", {
-       description = "Lantern", light_source = 12, drawtype = "torchlike",
-       inventory_image = "xdecor_lantern_floor.png", 
+       description = "Lantern",
+       light_source = 12,
+       drawtype = "torchlike",
+       inventory_image = "xdecor_lantern_floor.png",
        wield_image = "xdecor_lantern_floor.png", 
-       paramtype2 = "wallmounted", legacy_wallmounted = true,
-       walkable = false, groups = {dig_immediate=3, attached_node=1},
-       tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png", "xdecor_lantern.png"},
-       selection_box = {type="wallmounted",
+       paramtype2 = "wallmounted",
+       legacy_wallmounted = true,
+       walkable = false,
+       groups = {dig_immediate=3, attached_node=1},
+       tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png",
+                       "xdecor_lantern.png"},
+       selection_box = {
+               type = "wallmounted",
                wall_top = {-0.25, -0.4, -0.25, 0.25, 0.5, 0.25},
                wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25},
-               wall_side = {-0.5, -0.5, -0.15, 0.5, 0.5, 0.15}} })
-
-flowerstype = {"dandelion_white", "dandelion_yellow", "geranium", "rose", "tulip", "viola"}
-for _, f in ipairs(flowerstype) do
-xdecor.register("potted_"..f, {
-       description = "Potted Flowers ("..f..")", walkable = false, 
-       groups = {dig_immediate=3},
-       tiles = {"xdecor_"..f.."_pot.png"}, inventory_image = "xdecor_"..f.."_pot.png",
-       drawtype = "plantlike", sounds = default.node_sound_leaves_defaults() })
-
-minetest.register_craft({
-       type = "shapeless", output = "xdecor:potted_"..f.." 2",
-       recipe = {"flowers:"..f, "xdecor:plant_pot"} })
+               wall_side = {-0.5, -0.5, -0.15, 0.5, 0.5, 0.15}
+       }
+})
+
+for _, l in pairs({"iron", "wooden"}) do
+       xdecor.register(l.."_lightbox", {
+               description = l:gsub("^%l", string.upper).." Light Box",
+               tiles = {"xdecor_"..l.."_lightbox.png"},
+               groups = {cracky=3, choppy=3, oddly_breakable_by_hand=2},
+               light_source = 13,
+               sounds = default.node_sound_glass_defaults()
+       })
+end
+
+minetest.register_alias("xdecor:lightbox", "xdecor:wooden_lightbox")
+
+xdecor.register("packed_ice", {
+       drawtype = "normal",
+       description = "Packed Ice",
+       tiles = {"xdecor_packed_ice.png"},
+       groups = {cracky=1, puts_out_fire=1},
+       sounds = default.node_sound_glass_defaults()
+})
+
+local flowers = {"dandelion_white", "dandelion_yellow", "geranium", "rose",
+               "tulip", "viola"}
+
+for _, f in pairs(flowers) do
+       xdecor.register("potted_"..f, {
+               description = string.gsub("Potted Flowers ("..f..")", "_", " "),
+               walkable = false,
+               groups = {dig_immediate=3, flammable=3, plant=1, flower=1},
+               tiles = {"xdecor_"..f.."_pot.png"},
+               inventory_image = "xdecor_"..f.."_pot.png",
+               drawtype = "plantlike",
+               sounds = default.node_sound_leaves_defaults(),
+               selection_box = xdecor.nodebox.slab_y(0.3)
+       })
+
+       minetest.register_craft({
+               output = "xdecor:potted_"..f,
+               recipe = {
+                       {"default:clay_brick", "flowers:"..f, "default:clay_brick"},
+                       {"", "default:clay_brick", ""}
+               }
+       })
+end
+
+xdecor.register("painting_1", {
+       description = "Painting",
+       tiles = {"xdecor_painting_1.png"},
+       inventory_image = "xdecor_painting_empty.png",
+       wield_image = "xdecor_painting_empty.png",
+       paramtype2 = "wallmounted",
+       legacy_wallmounted = true,
+       wield_image = "xdecor_painting_empty.png",
+       sunlight_propagates = true,
+       groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3, attached_node=1},
+       sounds = default.node_sound_wood_defaults(),
+       node_box = {
+               type = "wallmounted",
+               wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
+               wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
+               wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375}
+       },
+       on_construct = function(pos)
+               local node = minetest.get_node(pos)
+               local random = math.random(4)
+               if random == 1 then return end
+               minetest.set_node(pos, {name="xdecor:painting_"..random, param2=node.param2})
+       end
+})
+
+for i = 2, 4 do
+       xdecor.register("painting_"..i, {
+               tiles = {"xdecor_painting_"..i..".png"},
+               paramtype2 = "wallmounted",
+               legacy_wallmounted = true,
+               drop = "xdecor:painting_1",
+               sunlight_propagates = true,
+               groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3, attached_node=1, not_in_creative_inventory=1},
+               sounds = default.node_sound_wood_defaults(),
+               node_box = {
+                       type = "wallmounted",
+                       wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
+                       wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
+                       wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375}
+               }
+       })
 end
 
-xdecor.register("painting", {
-       description = "Painting", drawtype = "signlike",
-       tiles = {"xdecor_painting.png"}, inventory_image = "xdecor_painting.png",
-       paramtype2 = "wallmounted", legacy_wallmounted = true, walkable = false,
-       wield_image = "xdecor_painting.png", selection_box = {type = "wallmounted"},
-       groups = {dig_immediate=3, attached_node=1}, 
-       sounds = default.node_sound_wood_defaults() })
-
-xdecor.register("plant_pot", {
-       description = "Plant Pot", groups = {snappy=3},
-       tiles = {"xdecor_plant_pot_top.png", "xdecor_plant_pot_sides.png"} })
-
-xdecor.register("metal_cabinet", {
-       description = "Metal Cabinet", inventory = {size=24},
-       tiles = {"xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
-       "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
-       "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_front.png"},
-       groups = {snappy=2}, infotext = "Metal Cabinet" })
-
-xdecor.register("moonbrick", {
-       description = "Moonbrick", tiles = {"xdecor_moonbrick.png"}, 
-       groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
+for _, b in pairs({{"cactus", "cactus"}, {"moon", "stone"}}) do
+       xdecor.register(b[1].."brick", {
+               drawtype = "normal",
+               description = b[1]:gsub("^%l", string.upper).." Brick",
+               tiles = {"xdecor_"..b[1].."brick.png"},
+               groups = {cracky=2},
+               sounds = default.node_sound_stone_defaults(),
+       })
+       
+       minetest.register_craft({
+       output = "xdecor:"..b[1].."brick",
+       recipe = {
+               {"default:brick", "default:"..b[2]}
+       }
+})
+end
 
 xdecor.register("multishelf", {
-       description = "Multi Shelf", inventory = {size=24}, infotext = "Multi Shelf",
-       tiles = {"default_wood.png", "xdecor_multishelf.png"},
-       groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
-
-local rope_sbox = {type="fixed", fixed={-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}}
-xdecor.register("rope", {
-       description = "Rope", walkable = false, climbable = true, 
-       groups = {dig_immediate=3}, selection_box = rope_sbox,
-       tiles = {"xdecor_rope.png"}, inventory_image = "xdecor_rope_inv.png", 
-       wield_image = "xdecor_rope_inv.png", drawtype = "plantlike" })
-
-xdecor.register("stereo", {
-       description = "Stereo", groups = {snappy=3},
-       tiles = {"xdecor_stereo_top.png", "xdecor_stereo_bottom.png",
-       "xdecor_stereo_left.png^[transformFX", "xdecor_stereo_left.png",
-       "xdecor_stereo_back.png", "xdecor_stereo_front.png"} })
-
-xdecor.register("stone_rune", {
-       description = "Stone Rune", tiles = {"xdecor_stone_rune.png"},
-       groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
-
-xdecor.register("stone_tile", {
-       description = "Stone Tile", tiles = {"xdecor_stone_tile.png"},
-       groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
+       description = "Multi Shelf",
+       inventory = {size=24},
+       infotext = "Multi Shelf",
+       on_rotate = screwdriver.rotate_simple,
+       tiles = {"default_wood.png", "default_wood.png^xdecor_multishelf.png"},
+       groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
+       sounds = default.node_sound_wood_defaults()
+})
+
+xpanes.register_pane("rust_bar", {
+       description = "Rust Bars",
+       tiles = {"xdecor_rust_bars.png"},
+       drawtype = "airlike",
+       paramtype = "light",
+       textures = {"xdecor_rust_bars.png", "xdecor_rust_bars.png", "xpanes_space.png"},
+       inventory_image = "xdecor_rust_bars.png",
+       wield_image = "xdecor_rust_bars.png",
+       groups = {cracky=3, oddly_breakable_by_hand=2, pane=1},
+       recipe = {
+               {"", "default:dirt", ""},
+               {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
+               {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
+       }
+})
+
+xdecor.register("stonepath", {
+       description = "Garden Stone Path",
+       tiles = {"default_stone.png"},
+       groups = {snappy=3},
+       on_rotate = screwdriver.rotate_simple,
+       sounds = default.node_sound_stone_defaults(),
+       sunlight_propagates = true,
+       node_box = xdecor.pixelnodebox(16, {
+               {8,  0,  8, 6, 0.5, 6},
+               {1,  0,  1, 6, 0.5, 6},
+               {1,  0, 10, 5, 0.5, 5},
+               {10, 0,  2, 4, 0.5, 4}
+       }),
+       selection_box = xdecor.nodebox.slab_y(0.05)
+})
+
+local stonish = {"desertstone_tile", "stone_tile", "stone_rune",
+               "coalstone_tile", "hard_clay"}
+
+for _, t in pairs(stonish) do
+       xdecor.register(t, {
+               drawtype = "normal",
+               description = string.gsub(" "..t, "%W%l", string.upper):sub(2):gsub("_", " "),
+               tiles = {"xdecor_"..t..".png"},
+               groups = {cracky=1},
+               sounds = default.node_sound_stone_defaults()
+       })
+end
 
 xdecor.register("table", {
-       description = "Table", tiles = {"xdecor_wood_tile.png"},
-       groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
-       node_box = {type="fixed", fixed={
-               {-0.5, 0.4, -0.5, 0.5, 0.5, 0.5}, 
-               {-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}}} })
+       description = "Table",
+       tiles = {"xdecor_wood.png"},
+       groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
+       sounds = default.node_sound_wood_defaults(),
+       node_box = xdecor.pixelnodebox(16, {
+               {0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
+       })
+})
+
+xdecor.register("tatami", {
+       description = "Tatami",
+       tiles = {"xdecor_tatami.png"},
+       wield_image = "xdecor_tatami.png",
+       groups = {snappy=3, flammable=3},
+       node_box = xdecor.nodebox.slab_y(0.0625)
+})
 
 xdecor.register("tv", {
-       description = "Television", light_source = 11, groups = {snappy=3},
+       description = "Television",
+       light_source = 11,
+       groups = {snappy=3},
+       on_rotate = screwdriver.rotate_simple,
        tiles = {
                "xdecor_television_left.png^[transformR270",
                "xdecor_television_left.png^[transformR90",
                "xdecor_television_left.png^[transformFX",
-               "xdecor_television_left.png",
-               "xdecor_television_back.png",
-               {name="xdecor_television_front_animated.png",
-               animation = {type="vertical_frames", length=80.0}}} })
-               
+               "xdecor_television_left.png", "xdecor_television_back.png",
+               { name = "xdecor_television_front_animated.png",
+                       animation = {type="vertical_frames", length=80.0} }
+       }
+})
+
+xpanes.register_pane("wood_frame", {
+       description = "Wood Frame",
+       tiles = {"xdecor_wood_frame.png"},
+       drawtype = "airlike",
+       paramtype = "light",
+       textures = {"xdecor_wood_frame.png", "xdecor_wood_frame.png", "xpanes_space.png"},
+       inventory_image = "xdecor_wood_frame.png",
+       wield_image = "xdecor_wood_frame.png",
+       groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=3},
+       sounds = default.node_sound_wood_defaults(),
+       recipe = {
+               {"group:wood", "group:stick", "group:wood"},
+               {"group:stick", "group:stick", "group:stick"},
+               {"group:wood", "group:stick", "group:wood"}
+       }
+})
+
 xdecor.register("woodframed_glass", {
-       description = "Wood Framed Glass", drawtype = "glasslike_framed_optional", 
-       tiles = {"xdecor_framed_glass.png", "xdecor_framed_glass_detail.png"},
-       groups = {snappy=3}, sounds = default.node_sound_glass_defaults() })
+       description = "Wood Framed Glass",
+       drawtype = "glasslike_framed",
+       tiles = {"xdecor_woodframed_glass.png", "xdecor_woodframed_glass_detail.png"},
+       groups = {cracky=3, oddly_breakable_by_hand=2},
+       sounds = default.node_sound_glass_defaults()
+})
 
 xdecor.register("wood_tile", {
-       description = "Wood Tile", tiles = {"xdecor_wood_tile.png"},
-       groups = {snappy=3, wood=1}, sounds = default.node_sound_wood_defaults() })
+       description = "Wood Tile",
+       tiles = {"xdecor_wood_tile.png"},
+       drawtype = "normal",
+       groups = {choppy=1, oddly_breakable_by_hand=1, wood=1, flammable=2},
+       sounds = default.node_sound_wood_defaults()
+})