on_rotate = screwdriver.rotate_simple,
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
- node_box = xdecor.pixelnodebox(16, {
+ node_box = xdecor.pixelbox(16, {
{8, 0, 8, 6, .5, 6},
{1, 0, 1, 6, .5, 6},
{1, 0, 10, 5, .5, 5},
tiles = {"xdecor_wood.png"},
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
sounds = default.node_sound_wood_defaults(),
- node_box = xdecor.pixelnodebox(16, {
+ node_box = xdecor.pixelbox(16, {
{0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
})
})