]> git.lizzy.rs Git - dragonblocks3d-lua.git/blobdiff - modules/RenderEngine/src/init.lua
Yaw & Pitch bound to mouse input
[dragonblocks3d-lua.git] / modules / RenderEngine / src / init.lua
index ceabab96debb1510c6dc0f028b5cfe0ccf1b0976..b0c8b89c3317e1c2176ba9c7fe4b36ae538b5fcc 100644 (file)
@@ -33,8 +33,8 @@ function RenderEngine:render_loop()
        until glfw.window_should_close(self.window)
 end
 
-function RenderEngine:update_projection_matrix(width, height)
-       gl.uniform_matrix4f(gl.get_uniform_location(self.shaders, "projection"), true, glm.perspective(math.rad(self.fov), width / height, 0.1, 100))
+function RenderEngine:update_projection_matrix()
+       gl.uniform_matrix4f(gl.get_uniform_location(self.shaders, "projection"), true, glm.perspective(math.rad(self.fov), self.window_width / self.window_height, 0.1, 100))
 end
 
 function RenderEngine:update_view_matrix()