--- /dev/null
+local ressource_path = Game:get_path() .. "/ressources/"
+
+BlockSystem:register_block({
+ name = "game:stone",
+ texture_path = ressource_path .. "stone.png",
+})
+
+BlockSystem:register_block({
+ name = "game:dirt",
+ texture_path = ressource_path .. "dirt.png",
+})