+local minetest,ipairs,vector = minetest,ipairs,vector
for level = 0,9 do
local subtracter = 0
if level > 0 then subtracter = 1 end
chance = 1,
action = function(pos)
local power_level = 0
- local level = minetest.get_node_group(minetest.get_node(pos).name, "pressure_plate_on")
+ local level = minetest.get_item_group(minetest.get_node(pos).name, "pressure_plate_on")
--detect players
for _,object in ipairs(minetest.get_objects_inside_radius(pos, 1.2)) do
if object:is_player() and object:get_hp() > 0 then