end
end
+ if def.custom_timer then
+ mob_register.do_custom_timer = function(self,dtime)
+ self.c_timer = self.c_timer + dtime
+ if self.c_timer >= self.custom_timer then
+ self.c_timer = 0
+ self.custom_timer_function(self,dtime)
+ end
+ end
+ end
+
mob_register.manage_projectile_timer = function(self,dtime)
self.projectile_timer = self.projectile_timer - dtime
end
+ if def.friendly_in_daylight then
+ mob_register.handle_friendly_in_daylight_timer = function(self,dtime)
+ self.friendly_in_daylight_timer = self.friendly_in_daylight_timer + dtime
+ if self.friendly_in_daylight_timer >= 2 then
+ self.friendly_in_daylight_timer = 0
+ local pos = self.object:get_pos()
+ local light = minetest.get_node_light(pos)
+ if pos and light and light >= 13 then --1 greater than torch light
+ if self.following == false then
+ self.hostile = false
+ end
+ else
+ self.hostile = true
+ end
+ end
+ end
+ end
+
--this stops the pig from flying into the air
mob_register.manage_jump_timer = function(self,dtime)
if self.jump_timer > 0 then