damage_groups = {damage=hurty},
})
end
+ self.hurt_inside_timer = 0.25
else
self.hurt_inside_timer = self.hurt_inside_timer - dtime
end
local path = minetest.find_path(self.object:get_pos(),self.following_pos,self.view_distance*2,1,1,"A*")
if path then--or (self.path_data and table.getn(self.path_data) < 3)) then
self.path_data = path
- elseif not path and self.path_data and table.getn(self.path_data) <= 4 then
+ end
+ if self.path_data and table.getn(self.path_data) <= 4 then
self.path_data = nil
end