mob_register.head_coord = def.head_coord
mob_register.flip_pitch = def.flip_pitch
else
- print("create some other functions to turn mob " .. def.mobname)
+ --print("create some other functions to turn mob " .. def.mobname)
end
mob_register.hurt_inside_timer = 0
mob_register.projectile_timer_cooldown = def.projectile_timer_cooldown
mob_register.attacked_hostile = def.attacked_hostile
-
+mob_register.attack_damage = def.attack_damage
mob_register.projectile_timer = 0
mob_register.projectile_type = def.projectile_type