]> git.lizzy.rs Git - Crafter.git/blobdiff - mods/minecart/rail.lua
Add in extremely basic prototype for minecarts
[Crafter.git] / mods / minecart / rail.lua
index fb1296ad4a650fe7547bd27f7f1a3d2a4d19019e..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 100644 (file)
@@ -1,59 +0,0 @@
-minetest.register_node("minecart:rail",{
-       description = "Rail",
-       wield_image = "rail.png",
-       tiles = {
-               "rail.png", "railcurve.png",
-               "railt.png", "railcross.png"
-       },
-       drawtype = "raillike",
-       paramtype = "light",
-       sunlight_propagates = true,
-       is_ground_content = false,
-       walkable = false,
-       node_placement_prediction = "",
-       selection_box = {
-               type = "fixed",
-               fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
-       },
-       sounds = main.stoneSound(),
-       on_place = function(itemstack, placer, pointed_thing)
-               if not pointed_thing.type == "node" then
-                       return
-               end
-               
-               local sneak = placer:get_player_control().sneak
-               local noddef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
-               if not sneak and noddef.on_rightclick then
-                       minetest.item_place(itemstack, placer, pointed_thing)
-                       return
-               end
-               local buildable = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name].buildable_to
-               --replace buildable
-               if buildable and minetest.get_node_group(minetest.get_node(vector.new(pointed_thing.under.x,pointed_thing.under.y-1,pointed_thing.under.z)).name, "soil") > 0 then
-                       return(minetest.item_place(itemstack, placer, pointed_thing))
-               end
-               --replace buildable above
-               local buildable = minetest.registered_nodes[minetest.get_node(pointed_thing.above).name].buildable_to
-               if buildable and minetest.get_node_group(minetest.get_node(vector.new(pointed_thing.above.x,pointed_thing.above.y-1,pointed_thing.above.z)).name, "soil") > 0 then
-                       return(minetest.item_place(itemstack, placer, pointed_thing))
-               end
-               --normal
-               local pos = pointed_thing.above
-               if minetest.registered_nodes[minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name].walkable and minetest.get_node(pointed_thing.above).name == "air" then
-                       minetest.set_node(pointed_thing.above, {name="minecart:rail"})
-                       itemstack:take_item(1)
-                       minetest.sound_play("stone",{pos=pointed_thing.above})
-                       return(itemstack)
-               end
-       end,
-       groups={stone=1,wood=1,rail=1},
-})
-
-minetest.register_craft({
-       output = "minecart:rail 32",
-       recipe = {
-               {"main:iron","","main:iron"},
-               {"main:iron","main:stick","main:iron"},
-               {"main:iron","","main:iron"}
-       }
-})