+local minetest,pairs = minetest,pairs
--ore def with required tool
-local ores = {"coal","iron","gold","diamond"}
-local tool = {"main:woodpick","main:stonepick","main:ironpick","main:goldpick","main:diamondpick"}
-for id,ore in pairs(ores) do
- local tool_required = {}
- for i = id,5 do
- table.insert(tool_required, tool[i])
- end
+local tool = {"main:woodpick","main:coalpick","main:stonepick","main:ironpick","main:lapispick","main:goldpick","main:diamondpick","main:emeraldpick","main:sapphirepick","main:rubypick"}
+local ores = {
+["coal"]={"main:woodpick","main:coalpick","main:stonepick","main:ironpick","main:lapispick","main:goldpick","main:diamondpick","main:emeraldpick","main:sapphirepick","main:rubypick"},
+["iron"]={"main:coalpick","main:stonepick","main:ironpick","main:lapispick","main:goldpick","main:diamondpick","main:emeraldpick","main:sapphirepick","main:rubypick"},
+["lapis"]={"main:ironpick","main:lapispick","main:goldpick","main:diamondpick","main:emeraldpick","main:sapphirepick","main:rubypick"},
+["gold"]={"main:ironpick","main:lapispick","main:goldpick","main:diamondpick","main:emeraldpick","main:sapphirepick","main:rubypick"},
+["diamond"]={"main:ironpick","main:lapispick","main:diamondpick","main:emeraldpick","main:sapphirepick","main:rubypick"},
+["emerald"]={"main:diamondpick","main:emeraldpick","main:sapphirepick","main:rubypick"},
+["sapphire"]={"main:diamondpick","main:emeraldpick","main:sapphirepick","main:rubypick"},
+["ruby"]={"main:diamondpick","main:emeraldpick","main:sapphirepick","main:rubypick"},
+}
+
+local drops ={
+ ["coal"]={"main:coal"},
+ ["iron"]={"main:ironore"},
+ ["lapis"]={"main:lapis"},
+ ["gold"]={"main:goldore"},
+ ["diamond"]={"main:diamond"},
+ ["emerald"]={"main:emerald"},
+ ["sapphire"]={"main:sapphire"},
+ ["ruby"]={"main:ruby"},
+}
+
+local levels = {
+ ["coal"]=1,
+ ["iron"]=2,
+ ["lapis"]=3,
+ ["gold"]=3,
+ ["diamond"]=4,
+ ["emerald"]=5,
+ ["sapphire"]=6,
+ ["ruby"]=7,
+}
+
+
+local level = 0
+local experience
+for ore,tool_required in pairs(ores) do
+ level = levels[ore]
- local drops = {"main:"..ore.."ore"}
- if ore == "diamond" then drops = {"main:diamond"} elseif ore == "coal" then drops = {"main:coal"} end
+ if ore == "iron" or ore == "gold" then
+ experience = 0
+ else
+ experience = level
+ end
+ minetest.register_node("main:"..ore.."block", {
+ description = ore:gsub("^%l", string.upper).." Block",
+ tiles = {ore.."block.png"},
+ groups = {stone = level, pathable = 1},
+ sounds = main.stoneSound(),
+ --light_source = 14,--debugging ore spawn
+ drop = {
+ max_items = 1,
+ items= {
+ {
+ rarity = 0,
+ tools = tool_required,
+ items = {"main:"..ore.."block"},
+ },
+ },
+ },
+ })
+
minetest.register_node("main:"..ore.."ore", {
description = ore:gsub("^%l", string.upper).." Ore",
tiles = {"stone.png^"..ore.."ore.png"},
- groups = {stone = id, pathable = 1,experience=id},
+ groups = {stone = level, pathable = 1,experience=experience},
sounds = main.stoneSound(),
--light_source = 14,--debugging ore spawn
drop = {
{
rarity = 0,
tools = tool_required,
- items = drops,
+ items = drops[ore],
},
},
},
})
+ minetest.register_node(":nether:"..ore.."ore", {
+ description = "Nether "..ore:gsub("^%l", string.upper).." Ore",
+ tiles = {"netherrack.png^"..ore.."ore.png"},
+ groups = {netherrack = level, pathable = 1, experience = experience},
+ sounds = main.stoneSound(),
+ light_source = 7,
+ drop = {
+ max_items = 1,
+ items= {
+ {
+ rarity = 0,
+ tools = tool_required,
+ items = drops[ore],
+ },
+ },
+ },
+ after_destruct = function(pos, oldnode)
+ if math.random() > 0.95 then
+ minetest.sound_play("tnt_ignite",{pos=pos,max_hear_distance=64})
+ minetest.after(1.5, function(pos)
+ tnt(pos,5)
+ end,pos)
+ end
+ end,
+ })
end
minetest.register_node("main:stone", {
}},
})
+local acceptable_soil = {
+ ["main:dirt"] = true,
+ ["main:grass"] = true,
+ ["aether:dirt"] = true,
+ ["aether:grass"] = true,
+}
minetest.register_node("main:tree", {
description = "Tree",
tiles = {"treeCore.png","treeCore.png","treeOut.png","treeOut.png","treeOut.png","treeOut.png"},
})
local name2 = minetest.get_node(vector.new(pos.x,pos.y+y-1,pos.z)).name
- if name2 == "main:dirt" or name2 == "main:grass" then
+ if acceptable_soil[name2] then
minetest.add_node(vector.new(pos.x,pos.y+y,pos.z),{name="main:sapling"})
end
end
items = {"main:dropped_leaves"},
},
{
- rarity = 6,
+ rarity = 25,
items = {"main:apple"},
},
{
- rarity = 10,
+ rarity = 20,
items = {"main:sapling"},
},
},
buildable_to = true,
is_ground_content = false,
drop = "",
- drowning = 1,
liquidtype = "source",
liquid_alternative_flowing = "main:waterflow",
liquid_alternative_source = "main:water",
- liquid_viscosity = 1,
+ liquid_viscosity = 0,
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
- groups = {water = 1, liquid = 1, cools_lava = 1, bucket = 1, source = 1,pathable = 1,drowning=1,disable_fall_damage=1},
+ groups = {water = 1, liquid = 1, cools_lava = 1, bucket = 1, source = 1,pathable = 1,drowning=1,disable_fall_damage=1,extinguish=1},
--sounds = default.node_sound_water_defaults(),
--water explodes in the nether
buildable_to = true,
is_ground_content = false,
drop = "",
- drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "main:waterflow",
liquid_alternative_source = "main:water",
- liquid_viscosity = 1,
+ liquid_viscosity = 0,
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
- groups = {water = 1, liquid = 1, notInCreative = 1, cools_lava = 1,pathable = 1,drowning=1,disable_fall_damage=1},
+ groups = {water = 1, liquid = 1, notInCreative = 1, cools_lava = 1,pathable = 1,drowning=1,disable_fall_damage=1,extinguish=1},
--sounds = default.node_sound_water_defaults(),
})
liquid_viscosity = 7,
liquid_renewable = false,
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
- groups = {lava = 3, liquid = 2, igniter = 1,hurt_inside=2},
+ groups = {lava = 3, liquid = 2, igniter = 1, fire=1,hurt_inside=1},
})
minetest.register_node("main:lavaflow", {
liquid_renewable = false,
liquid_range = 3,
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
- groups = {lava = 3, liquid = 2, igniter = 1,hurt_inside=2},
+ groups = {lava = 3, liquid = 2, igniter = 1, fire=1,hurt_inside=1},
})
minetest.register_node("main:ladder", {