]> git.lizzy.rs Git - Crafter.git/blobdiff - mods/main/mapgen.lua
remove server debug
[Crafter.git] / mods / main / mapgen.lua
index 02553909cc99cd39aa596323fcfd9ea16eccf26e..2507fe735b4051ca7627da4b3d3b113871fd65b5 100644 (file)
@@ -2,6 +2,7 @@ minetest.register_alias("mapgen_stone", "main:stone")
 minetest.register_alias("mapgen_dirt", "main:dirt")
 minetest.register_alias("mapgen_dirt_with_grass", "main:grass")
 minetest.register_alias("mapgen_water_source", "main:water")
+minetest.register_alias("mapgen_river_water_source", "main:water")
 minetest.register_alias("mapgen_sand", "main:sand")
 minetest.register_alias("mapgen_tree", "main:tree")
 minetest.register_alias("mapgen_leaves", "main:leaves")
@@ -139,25 +140,49 @@ minetest.register_biome({
        humidity_point = 35,
 })
 
+--[[
 minetest.register_decoration({
        name = "main:tree",
+       deco_type = "simple",
+       place_on = {"main:grass"},
+       sidelen = 16,
+       fill_ratio = 0.005,
+       biomes = {"grassland"},
+       y_max = 31000,
+       y_min = 0,
+       --schematic = treeSchematic,
+       --flags = "place_center_x, place_center_z, force_placement",
+       --rotation = "random",
+       decoration = "main:tree",
+       height = 4,
+       height_max = 6,
+})
+]]--
+minetest.register_decoration({
+       name = "main:tree_big",
        deco_type = "schematic",
        place_on = {"main:grass"},
        sidelen = 16,
-       noise_params = {
-               offset = 0.024,
-               scale = 0.015,
-               spread = {x = 250, y = 250, z = 250},
-               seed = 2,
-               octaves = 3,
-               persist = 0.66
-       },
+       fill_ratio = 0.0025,
        biomes = {"grassland"},
        y_max = 31000,
        y_min = 0,
-       schematic = treeSchematic,
+       schematic = tree_big,
        flags = "place_center_x, place_center_z",
        rotation = "random",
+       place_offset_y = 1,
+})
+minetest.register_decoration({
+       name = "main:tree_small",
+       deco_type = "schematic",
+       place_on = {"main:grass"},
+       sidelen = 16,
+       fill_ratio = 0.0025,
+       biomes = {"grassland"},
+       y_max = 31000,
+       y_min = 0,
+       schematic = tree_small,
+       flags = "place_center_x, place_center_z",
+       rotation = "random",
+       place_offset_y = 1,
 })
-
-