stack_max = 1,
--wield_image = "bucket.png",
--liquids_pointable = true,
- on_place = function(itemstack, placer, pointed_thing)
- --do the sucking water out of farmland thing first
- if pointed_thing.under and minetest.get_node(pointed_thing.under).name == "farming:farmland_wet" then
- minetest.set_node(pointed_thing.under,{name="farming:farmland_dry"})
- itemstack:replace(ItemStack("main:bucket_water"))
- return(itemstack)
- end
-
-
+ on_place = function(itemstack, placer, pointed_thing)
local pos = bucket_raycast(placer)
if not pos then
stack_max = 1,
--liquids_pointable = false,
on_place = function(itemstack, placer, pointed_thing)
- if pointed_thing.under and minetest.get_node(pointed_thing.under).name == "farming:farmland_dry" then
- minetest.set_node(pointed_thing.under,{name="farming:farmland_wet"})
- itemstack:replace(ItemStack("main:bucket"))
- return(itemstack)
- end
local pos = bucket_raycast(placer)
if not pos then
--set it to lava
if buildable_under == true then
- if pos_under.y > -10033 then
- minetest.add_node(pos_under,{name="main:lava"})
- else
- minetest.add_node(pos_under,{name="nether:lava"})
+ if pos_under.y < 20000 then
+ if pos_under.y > -10033 then
+ minetest.add_node(pos_under,{name="main:lava"})
+ else
+ minetest.add_node(pos_under,{name="nether:lava"})
+ end
+ itemstack:replace(ItemStack("main:bucket"))
+ return(itemstack)
end
- itemstack:replace(ItemStack("main:bucket"))
- return(itemstack)
elseif buildable_above then
- if pos_above.y > -10033 then
- minetest.add_node(pos_above,{name="main:lava"})
- else
- minetest.add_node(pos_above,{name="nether:lava"})
+ if pos_above.y < 20000 then
+ if pos_above.y > -10033 then
+ minetest.add_node(pos_above,{name="main:lava"})
+ else
+ minetest.add_node(pos_above,{name="nether:lava"})
+ end
+ itemstack:replace(ItemStack("main:bucket"))
+ return(itemstack)
end
- itemstack:replace(ItemStack("main:bucket"))
- return(itemstack)
end
end,
on_secondary_use = function(itemstack, user, pointed_thing)
--set it to lava
if buildable_under == true then
- minetest.set_node(pos_under,{name="main:lava"})
- itemstack:replace(ItemStack("main:bucket"))
- return(itemstack)
+ if pos_under.y < 20000 then
+ if pos_under.y > -10033 then
+ minetest.add_node(pos_under,{name="main:lava"})
+ else
+ minetest.add_node(pos_under,{name="nether:lava"})
+ end
+ itemstack:replace(ItemStack("main:bucket"))
+ return(itemstack)
+ end
elseif buildable_above then
- minetest.set_node(pos_above,{name="main:lava"})
- itemstack:replace(ItemStack("main:bucket"))
- return(itemstack)
+ if pos_above.y < 20000 then
+ if pos_above.y > -10033 then
+ minetest.add_node(pos_above,{name="main:lava"})
+ else
+ minetest.add_node(pos_above,{name="nether:lava"})
+ end
+ itemstack:replace(ItemStack("main:bucket"))
+ return(itemstack)
+ end
end
end,
})