texture = "smoke.png^[colorize:"..color..":255",
})
end
- minetest.sound_play("fireworks_pop",{pos=pos,pitch=math.random(80,100)/100,gain=6.0})
+ minetest.sound_play("fireworks_pop",{pos=pos,pitch=math.random(80,100)/100,gain=6.0,max_hear_distance = 128})
end