end
local pos = self.object:get_pos()
- local node = minetest.get_node_or_nil({
- x = pos.x,
- y = pos.y + self.object:get_properties().collisionbox[2] - 0.05,
- z = pos.z
- })
-
+ local node
+ if pos then
+ node = minetest.get_node_or_nil({
+ x = pos.x,
+ y = pos.y + self.object:get_properties().collisionbox[2] - 0.05,
+ z = pos.z
+ })
+ else
+ return
+ end
-- Remove nodes in 'ignore'
if node and node.name == "ignore" then