end)
+local name
+function get_player_xp_level(player)
+ name = player:get_player_name()
+ return(pool[name].xp_level)
+end
+
+local name
+local temp_pool
+function set_player_xp_level(player,level)
+ name = player:get_player_name()
+ pool[name].xp_level = level
+ hud_manager.change_hud({
+ player = player,
+ hud_name = "xp_level_fg",
+ element = "text",
+ data = tostring(level)
+ })
+ hud_manager.change_hud({
+ player = player,
+ hud_name = "xp_level_bg",
+ element = "text",
+ data = tostring(level)
+ })
+end
+
minetest.hud_replace_builtin("health",{
hud_elem_type = "statbar",
position = {x = 0.5, y = 1},