+++ /dev/null
-local ranks = elidragon.ranks
-
-local player_huds = {}
-
-controls.register_on_press(function(player, key)
- if key == "sneak" then
- local name = player:get_player_name()
- local huds = {}
- for i, n, _, rank, rank_def in ranks.iterate_players() do
- table.insert(huds, player:hud_add({
- hud_elem_type = "text",
- position = {x = 0.5, y = 0},
- offset = {x = 20, y = 53 + (i - 1) * 18},
- text = n,
- alignment = {x = 1, y = 1},
- scale = {x = 100, y = 100},
- number = tonumber(rank_def.color, 16),
- }))
- table.insert(huds, player:hud_add({
- hud_elem_type = "image",
- position = {x = 0.5, y = 0},
- offset = {x = 0, y = 50 + (i - 1) * 18},
- text = "server_ping_" .. math.max(1, math.ceil(4 - minetest.get_player_information(n).avg_rtt * 4)) .. ".png",
- alignment = {x = -1, y = 1},
- scale = {x = 1.5, y = 1.5},
- number = 0xFFFFFF,
- }))
- end
- player_huds[name] = huds
- end
-end)
-
-controls.register_on_release(function(player, key)
- if key == "sneak" and player then
- for _, id in ipairs(player_huds[player:get_player_name()] or {}) do
- player:hud_remove(id)
- end
- end
-end)
-
-elidragon.playerlist = {}