# type: bool
# inventory_items_animations = false
-# Android systems only: Tries to create inventory textures from meshes
-# when no supported render was found.
-# type: bool
-# inventory_image_hack = false
-
# Fraction of the visible distance at which fog starts to be rendered
# type: float min: 0 max: 0.99
# fog_start = 0.4