# Enable smooth lighting with simple ambient occlusion.
# Disable for speed or for different looks.
#smooth_lighting = true
-# Path to texture directory. All textures are first searched from here.
+# Adjust the gamma encoding for the light tables. Valid values are in the range
+# 1.1 to 3.0 (inclusive); lower numbers are brighter. This setting is for the
+# client only and is ignored by the server
+#display_gamma = 1.8
+# Path to texture directory. All textures are first searched from here.
#texture_path =
# Video back-end.
# Possible values: null, software, burningsvideo, direct3d8, direct3d9, opengl.
# Set to true enables waving plants. Requires shaders enabled.
#enable_waving_plants = false
# Enables caching of facedir rotated meshes
+#ambient_occlusion_gamma = 2.2
+# The strength (darkness) of node ambient-occlusion shading.
+# Lower is darker, Higher is lighter. The valid range of values for this
+# setting is 0.25 to 4.0 inclusive. If the value is out of range it will be
+# set to the nearest valid value.
#enable_mesh_cache = true
# The time in seconds it takes between repeated
# right clicks when holding the right mouse button.
#directional_colored_fog = true
# Delay showing tooltips, stated in milliseconds
#tooltip_show_delay = 400
-# Adjust dpi configuration to your screen (Desktop only) e.g. for 4k screens
+# Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens
#screen_dpi = 72
# Default timeout for cURL, stated in milliseconds.
# Only has an effect if compiled with cURL.
# Noise parameters for biome API temperature and humidity
#mg_biome_np_heat = 50, 50, (500, 500, 500), 5349, 3, 0.5, 2.0
#mg_biome_np_humidity = 50, 50, (500, 500, 500), 842, 3, 0.5, 2.0
-