# type: int min: 20 max: 4000
# viewing_range = 100
+# Camera near plane distance in nodes, between 0 and 0.5
+# Most users will not need to change this.
+# Increasing can reduce artifacting on weaker GPUs.
+# 0.1 = Default, 0.25 = Good value for weaker tablets.
+# type: float min: 0 max: 0.5
+# near_plane = 0.1
+
# Width component of the initial window size.
# type: int
# screen_w = 1024
# fov = 72
# Field of view while zooming in degrees.
-# This requires the "zoom" privilege on the server.
+# Requires to be allowed by server-sided mods.
# type: int min: 7 max: 160
# zoom_fov = 15
# type: int min: 0 max: 255
# crosshair_alpha = 255
+# Maximum number of recent chat messages to show
+# type: int min: 2 max: 20
+# recent_chat_messages = 6
+
# Whether node texture animations should be desynchronized per mapblock.
# type: bool
# desynchronize_mapblock_texture_animation = true
# opaque_water = false
# Textures on a node may be aligned either to the node or to the world.
-# The former mode sutis better things like machines, furniture, etc., while
+# The former mode suits better things like machines, furniture, etc., while
# the latter makes stairs and microblocks fit surroundings better.
# However, as this possibility is new, thus may not be used by older servers,
# this option allows enforcing it for certain node types. Note though that
# type: int
# tooltip_show_delay = 400
+# Append item name to tooltip.
+# type: bool
+# tooltip_append_itemname = false
+
# Whether freetype fonts are used, requires freetype support to be compiled in.
# type: bool
# freetype = true
# type: float min: 0 max: 1
# sound_volume = 0.7
+# type: bool
+# mute_sound = false
+
#
# Client
#
# type: bool
# enable_pvp = true
-# Enable mod channels.
+# Enable mod channels support.
# type: bool
# enable_mod_channels = false
# Map generation attributes specific to Mapgen v7.
# 'ridges' enables the rivers.
-# 'biomerepeat' causes surface biomes to repeat in the floatlands.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
-# type: flags possible values: mountains, ridges, floatlands, caverns, biomerepeat, nomountains, noridges, nofloatlands, nocaverns, nobiomerepeat
-# mgv7_spflags = mountains,ridges,nofloatlands,caverns,biomerepeat
+# type: flags possible values: mountains, ridges, floatlands, caverns, nomountains, noridges, nofloatlands, nocaverns
+# mgv7_spflags = mountains,ridges,nofloatlands,caverns
# Y of mountain density gradient zero level. Used to shift mountains vertically.
# type: int