# type: key
# keymap_cmd_local = .
-# Key for opening the chat console.
-# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
-# type: key
-# keyman_console = KEY_F10
-
# Key for toggling unlimited view range.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
# type: key
# - topbottom: split screen top/bottom.
# - sidebyside: split screen side by side.
# - pageflip: quadbuffer based 3d.
+# Note that the interlaced mode requires shaders to be enabled.
# type: enum values: none, anaglyph, interlaced, topbottom, sidebyside, pageflip
# 3d_mode = none
# In-game chat console height, between 0.1 (10%) and 1.0 (100%).
# type: float min: 0.1 max: 1
-# console_height = 1.0
+# console_height = 0.6
# In-game chat console background color (R,G,B).
# type: string
# Restricts the access of certain client-side functions on servers
# Combine these byteflags below to restrict more client-side features:
-# LOOKUP_NODES_LIMIT: 1 (limits get_node call client-side to csm_flavour_noderange_limit)
+# LOAD_CLIENT_MODS: 1 (disable client mods loading)
# CHAT_MESSAGES: 2 (disable send_chat_message call client-side)
# READ_ITEMDEFS: 4 (disable get_item_def call client-side)
# READ_NODEDEFS: 8 (disable get_node_def call client-side)
# type: int
-# type: int
-# csm_flavour_limits = 3
+# LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to csm_flavour_noderange_limit)
+# csm_flavour_limits = 18
# If the CSM flavour for node range is enabled, get_node is limited to
# this many nodes from the player.