# type: int min: 0 max: 50
# mesh_generation_interval = 0
+# Size of the MapBlock cache of the mesh generator. Increasing this will
+# increase the cache hit %, reducing the data being copied from the main
+# thread, thus reducing jitter.
+# type: int min: 0 max: 1000
+# meshgen_block_cache_size = 20
+
# Enables minimap.
# type: bool
# enable_minimap = true