# type: float
# mgv5_cave_width = 0.125
+# Y of upper limit of large pseudorandom caves.
+# type: int
+# mgv5_large_cave_depth = -256
+
# Y-level of cavern upper limit.
# type: int
# mgv5_cavern_limit = -256
# type: float
# mgv7_cave_width = 0.09
+# Y of upper limit of large pseudorandom caves.
+# type: int
+# mgv7_large_cave_depth = -33
+
# Controls the density of floatland mountain terrain.
# Is an offset added to the 'np_mountain' noise value.
# type: float
# type: float
# mgfractal_cave_width = 0.09
+# Y of upper limit of large pseudorandom caves.
+# type: int
+# mgfractal_large_cave_depth = -33
+
# Choice of 18 fractals from 9 formulas.
# 1 = 4D "Roundy" mandelbrot set.
# 2 = 4D "Roundy" julia set.