#keymap_quicktune_dec = KEY_NEXT
#keymap_quicktune_inc = KEY_PRIOR
+# If set to true, you can place blocks at the position (feet + eye level) where you stand; this is helpful when working with nodeboxes
+#enable_build_where_you_stand = false
+
# Minimum FPS
# The amount of rendered stuff is dynamically set according to this
#wanted_fps = 30
#directional_colored_fog = true
#tooltip_show_delay = 400
# Delay showing tooltips, in miliseconds
+#screen_dpi = 72
+# adjust dpi configuration to your screen (Desktop only) e.g. for 4k screens
# Default timeout for cURL, in milliseconds
# Only has an effect if compiled with cURL
#mgv5_np_wetness = 0, 1, (40, 40, 40), 32474, 4, 1.1
#mgv6_spflags = biomeblend, jungles, mudflow
+
+#
+# Noise parameters can be specified as a set of positional values:
#mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6
+#
+# Or the new group format can be used instead:
+#mgv6_np_terrain_base = {
+# offset = -4
+# scale = 20
+# spread = (250, 250, 250)
+# seed = 82341
+# octaves = 5
+# persistence = 0.6
+#}
+
#mgv6_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6
#mgv6_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7
#mgv6_np_height_select = 0.5, 1, (250, 250, 250), 4213, 5, 0.69