# Server stuff
#
+# Default game (default when creating a new world)
+#default_game = mesetint
# Map directory (everything in the world is stored here)
#map-dir = /custom/map
# Message of the Day
#time_speed = 72
#server_unload_unused_data_timeout = 29
#server_map_save_interval = 5.3
+# To reduce lag, block transfers are slowed down when a player is building something.
+# This determines how long they are slowed down after placing or removing a node.
#full_block_send_enable_min_time_from_building = 2.0
# Set to true to enable experimental features or stuff that is tested
# (varies from version to version, usually not useful at all)