]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - minetest.conf.example
updated changelog
[dragonfireclient.git] / minetest.conf.example
index 172032f400e6dea8bef0c5d43231986f180b51f0..48f326229889d957fdd86698a0e603201fe36dc1 100644 (file)
@@ -3,45 +3,80 @@
 # ../../minetest.conf
 # Any other path can be chosen by passing the path as a parameter
 # to the program, eg. "minetest.exe ../minetest.conf.example"
+#
+# By default, all the settings are commented and not functional.
+# Uncomment settings by removing the preceding #.
 
-dedicated_server =
-
+#
 # Client side stuff
+#
+
+#wanted_fps = 30
+#fps_max = 60
+#viewing_range_nodes_max = 300
+#viewing_range_nodes_min = 35
+#screenW = 800
+#screenH = 600
+#port = 30000
+#address = 
+#name = 
 
-wanted_fps = 30
-fps_max = 60
-viewing_range_nodes_max = 300
-viewing_range_nodes_min = 20
-screenW = 
-screenH = 
-host_game = 
-port = 30000
-address = celer.oni.biz
-name = 
+# Whether to try to fog out the border of the visible area
+#enable_fog = true
+# Enable a bit lower water surface; disable for speed
+#new_style_water = true
+# Enable nice leaves; disable for speed
+#new_style_leaves = true
+# Enable smooth lighting with simple ambient occlusion; disable for speed
+#smooth_lighting = true
+# Whether to draw a frametime graph
+#frametime_graph = false
+# Enable combining mainly used textures to a bigger one
+#enable_texture_atlas = true
+# Path to texture directory
+#texture_path =
+# Possible values: null, software, burningsvideo, direct3d8, direct3d9, opengl
+#video_driver = opengl
 
-random_input = false
-client_delete_unused_sectors_timeout = 1200
+# 
+#random_input = false
+#client_delete_unused_sectors_timeout = 1200
 
+#
 # Server side stuff
+#
+
+# Set to true to enable experimental features
+#enable_experimental = false
 
-# - The possible generators are:
-# (Indeed you can do all of them with only "power" 8))
-# H=value:
-#     constant <value>
-# H=slope.dot(pos):
-#     linear <height> <slope.X> <slope.Y>
-# H=slope.dot(pos^power):
-#     power <height> <slope.X> <slope.Y> <power>
-
-mapgen_heightmap_blocksize = 64
-mapgen_height_randmax = constant 70.0
-mapgen_height_randfactor = constant 0.6
-mapgen_height_base = linear 0 80 0
-mapgen_plants_amount = 1.0
+#map-dir = /home/palle/custom_map
 
 # Set to true to enable creative mode (unlimited inventory)
-creative_mode = false
+#creative_mode = false
+
+#enable_damage = false
+
+#give_initial_stuff = false
+
 # Player and object positions are sent at intervals specified by this
-objectdata_inverval = 0.2
+#objectdata_inverval = 0.2
+
+#active_object_range = 2
+
+#max_simultaneous_block_sends_per_client = 1
+#max_simultaneous_block_sends_server_total = 4
+
+#max_block_send_distance = 5
+#max_block_generate_distance = 4
+
+# 20 min/day
+#time_speed = 72
+# 4 min/day
+#time_speed = 360
+# 1 min/day
+#time_speed = 1440
 
+#time_send_interval = 5
+#server_unload_unused_sectors_timeout = 60
+#server_map_save_interval = 60