#viewing_range_nodes_min = 35
#screenW = 800
#screenH = 600
-#host_game =
#port = 30000
#address = kray.dy.fi
#name =
#client_delete_unused_sectors_timeout = 1200
#enable_fog = true
+#new_style_water = true
+#new_style_leaves = true
+#frametime_graph = false
# Server side stuff
-# - The possible generators are:
-# (Indeed you can do all of them with only "power" 8))
-# H=value:
-# constant <value>
-# H=slope.dot(pos):
-# linear <height> <slope.X> <slope.Y>
-# H=slope.dot(pos^power):
-# power <height> <slope.X> <slope.Y> <power>
+#map-dir = /home/palle/custom_map
-#mapgen_heightmap_blocksize = 32
-#height_randmax = constant 50.0
-#height_randfactor = constant 0.6
-#height_base = linear 0 0 0
#plants_amount = 1.0
#ravines_amount = 1.0
#coal_amount = 1.0
#max_block_send_distance = 5
#max_block_generate_distance = 4
-#disable_water_climb = true
-# Note that this gets applied at map generation time
-#endless_water = true
-
# 20 min/day
#time_speed = 72
# 4 min/day