bool parse_layout(char *, layout_t *);
bool parse_direction(char *, direction_t *);
bool parse_nearest_argument(char *, nearest_arg_t *);
+bool parse_swap_argument(char *, swap_arg_t *);
bool parse_cycle_direction(char *, cycle_dir_t *);
bool parse_circulate_direction(char *, circulate_dir_t *);
bool parse_list_option(char *, list_option_t *);
+bool parse_send_option(char *, send_option_t *);
bool parse_skip_client(char *, skip_client_t *);
bool parse_skip_desktop(char *, skip_desktop_t *);
bool parse_rotate(char *, rotate_t *);
+bool parse_flip(char *, flip_t *);
bool parse_fence_move(char *, fence_move_t *);
-bool parse_modifier_mask(char *, unsigned int *);
-void print_modifier_mask(char *, unsigned int);
+bool parse_pointer_action(char *, pointer_action_t *);
#endif