#include <GL/glxew.h>
#include <GL/glut.h>
-//#include "debugutil.h"
#include "level.h"
#include "logger.h"
#include "performance.h"
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH);
glutCreateWindow(NULL);
- // glutSetWindowTitle(getGlInfoString());
glutSetWindowTitle("shadowclad");
logInfo("OpenGL %s", (const char*) glGetString(GL_VERSION));