#ifndef _DRAGONSTD_LIST_H_ // include guard
#define _DRAGONSTD_LIST_H_
-#include "bits/callback.h" // for Iterator, Comparator
+#include <stdbool.h> // for bool
+#include "bits/callback.h" // for Iterator, Comparator, Transformer, Callback
#include "bits/compare.h" // for cmp_ref (not used in file)
#define LIST_ITERATE(list, node) for (ListNode *node = (list)->fst; node != NULL; node = node->nxt)
This function should be called before any other function is called on the list.
*/
-void *list_add(List *list, void *dat, Comparator cmp, Transformer trans);
+bool list_add(List *list, void *dat, Comparator cmp, Transformer trans);
/*
Add an element to the list.
- If an equal element is already on the list, return it and don't add anything.
- Otherwise, return added element.
+ If an equal element is already in the list, don't add anything.
+ Return whether an element has been added.
*/
void *list_get(List *list, void *key, Comparator cmp, Transformer trans);
The first matching element is returned, or NULL if none found.
*/
-void *list_del(List *list, void *key, Comparator cmp, Transformer trans);
+bool list_del(List *list, void *key, Comparator cmp, Callback call);
/*
- Delete an element from the list.
+ Delete an element from the list if it is found.
+ Return whether an element has been deleted.
- The first matching element is returned (after being removed from the list), or NULL
- if none found.
+ The first matching element is deleted.
*/
void list_apd(List *list, void *dat);