]> git.lizzy.rs Git - shadowclad.git/blobdiff - level.h
Refactor code style
[shadowclad.git] / level.h
diff --git a/level.h b/level.h
index fe274949add4ffc2b5e31d26ca40c1ba56c92fc5..96fcb7aa47b862de68d1378227bb4bf8e29940a2 100644 (file)
--- a/level.h
+++ b/level.h
@@ -10,8 +10,8 @@ typedef GLuint Block;
 const Block BLOCK_EMPTY;
 const Block BLOCK_WALL01;
 
-Block get_block(GLushort x, GLushort y);
-void set_image(TGAimage* image);
-const struct aiScene* import_model(const char* path);
+Block getBlock(GLushort x, GLushort y);
+void setImage(TgaImage* image);
+const struct aiScene* importModel(const char* path);
 
 #endif