]> git.lizzy.rs Git - hangglider.git/blobdiff - init.lua
Minetest_systemd dependency is now optional
[hangglider.git] / init.lua
index c694f0e6102c606165ad0668208d44e7d6850367..b2469068aedfeeeaf6849d4f9b2c67902915a0cf 100644 (file)
--- a/init.lua
+++ b/init.lua
 
 local HUD_Overlay = true --show glider struts as overlay on HUD
 local debug = false --show debug info in top-center of hud
+local moveModelUp = false
+if tonumber(string.sub(minetest.get_version().string, 1, 1)) and tonumber(string.sub(minetest.get_version().string, 1, 1)) > 4 then
+       moveModelUp = true
+end
 hangglider = {} --Make this global, so other mods can tell if hangglider exists.
 hangglider.use = {}
 if HUD_Overlay then
@@ -64,13 +68,17 @@ minetest.register_entity("hangglider:airstopper", { --A one-instant entity that
                                if player:get_player_velocity().y < 0.5 and player:get_player_velocity().y > -0.5 then 
                                        --Let go when the player actually stops, as that's the whole point.
                                        if hangglider.use[pname] then
-                                               minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+                                               if moveModelUp then
+                                                       minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
+                                               else
+                                                       minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+                                               end
                                        end
                                        canExist = false
                                end
                        end
                        if not canExist then
-                               self.attach:set_detach()
+                               player:set_detach()
                        end
                end
                if not canExist then
@@ -79,6 +87,22 @@ minetest.register_entity("hangglider:airstopper", { --A one-instant entity that
        end
 })
 
+if minetestd and minetestd.services.gravityctl.enabled then
+minetestd.gravityctl.register_gravity_effect("hangglider", 
+       function(player) 
+               return hangglider.use[player:get_player_name()] 
+       end,
+       function(gravity, player) 
+               local vel = player:get_player_velocity()
+               if debug then player:hud_change(hangglider.debug[pname].id, "text", vel.y..', '..player:get_physics_override().gravity..', '..tostring(hangglider.airbreak[pname])) end
+               return ((vel.y + 3)/20)
+       end,
+       7,
+       1000
+)
+end
+
+local step_v
 minetest.register_entity("hangglider:glider", {
        visual = "mesh",
        visual_size = {x = 12, y = 12},
@@ -98,19 +122,31 @@ minetest.register_entity("hangglider:glider", {
                                        if mrn_name then
                                                if not (mrn_name.walkable or (mrn_name.drowning and mrn_name.drowning == 1)) then
                                                        canExist = true
-                                                       local vel = player:get_player_velocity()
+                                                       step_v = player:get_player_velocity().y
+                                                       if step_v < 0 then
+                                                               player:set_physics_override({speed=math.abs(step_v/2) + 0.75})
+                                                       else
+                                                               player:set_physics_override({speed=1})
+                                                       end
+                                                       if not minetestd then
+                                                               if debug then player:hud_change(hangglider.debug[pname].id, "text", step_v..', '..player:get_physics_override().gravity..', '..tostring(hangglider.airbreak[pname])) end
+                                                               player:set_physics_override({gravity=((step_v + 3)/20)})
+                                                       end
+                                                       --[[local vel = player:get_player_velocity()
                                                        if debug then player:hud_change(hangglider.debug[pname].id, "text", vel.y..', '..grav..', '..tostring(hangglider.airbreak[pname])) end
                                                        
                                                        player:set_physics_override({gravity = (vel.y + 2.0)/20})
-                                               end
+                                               ]]end
                                        end
                                end
                                if not canExist then
                                        player:set_physics_override({
-                                               gravity = 1,
                                                jump = 1,
                                                speed = 1,
                                        })
+                                       if not minetestd then
+                                               player:set_physics_override({gravity=1})
+                                       end
                                        hangglider.use[pname] = false
                                        if HUD_Overlay then
                                        player:hud_change(hangglider.id[pname], "text", "blank.png")
@@ -174,38 +210,44 @@ minetest.register_tool("hangglider:hangglider", {
        description = "Glider",
        inventory_image = "glider_item.png",
        stack_max=1,
-       on_use = function(itemstack, user, pointed_thing)
-               if not user then
+       on_use = function(itemstack, player, pointed_thing)
+               if not player then
                        return
                end
-               local pos = user:get_pos()
-               local pname = user:get_player_name()
+               local pos = player:get_pos()
+               local pname = player:get_player_name()
                if minetest.get_node(pos).name == "air" and not hangglider.use[pname] then --Equip
                        minetest.sound_play("bedsheet", {pos=pos, max_hear_distance = 8, gain = 1.0})
-                       if HUD_Overlay then user:hud_change(hangglider.id[pname], "text", "glider_struts.png") end
+                       if HUD_Overlay then player:hud_change(hangglider.id[pname], "text", "glider_struts.png") end
                        local airbreak = false
-                       local vel = user:get_player_velocity().y
+                       local vel = player:get_player_velocity().y
                        if vel < -1.5 then  -- engage mid-air, falling fast, so stop but ramp velocity more quickly
                                --hangglider.airbreak[pname] = true
                                airbreak = true
                                local stopper = minetest.add_entity(pos, "hangglider:airstopper")
-                               stopper:get_luaentity().attach = user
-                               user:set_attach( stopper, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+                               minetest.after(0, function(stopper, player) --"Extreme Measures"
+                                       stopper:set_pos(player:get_pos())
+                                       stopper:get_luaentity().attach = player
+                                       player:set_attach( stopper, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+                               end, stopper, player)
                        end
-                       user:set_physics_override({gravity = 0,jump=0,speed=1.75})
                        if not airbreak then 
-                               
-                               minetest.add_entity(user:get_pos(), "hangglider:glider"):set_attach(user, "", {x=0,y=0,z=0}, {x=0,y=0,z=0}) 
+                               if moveModelUp then
+                                       minetest.add_entity(pos, "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
+                               else
+                                       minetest.add_entity(pos, "hangglider:glider"):set_attach(player, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+                               end
                        end
                        hangglider.use[pname] = true
+                       player:set_physics_override({jump = 0})
                        -- if minetest 0.4.x use this:
                        
                        -- if minetest 5.x use this:
-                       -- minetest.add_entity(user:get_pos(), "hangglider:glider"):set_attach(user, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
+                       -- minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
                        itemstack:set_wear(itemstack:get_wear() + 255)
                        return itemstack
                elseif hangglider.use[pname] then --Unequip
-                       if HUD_Overlay then user:hud_change(hangglider.id[pname], "text", "blank.png") end
+                       if HUD_Overlay then player:hud_change(hangglider.id[pname], "text", "default_wood.png^[colorize:#0000:255") end
                        hangglider.use[pname] = false
                end
        end,
@@ -225,4 +267,4 @@ minetest.register_craft({
                {"default:stick", "", "default:stick"},
                {"", "default:stick", ""},
        }
-})
+})
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