---first we join the necessary channels so the mod can "listen" to what the server says
-weather = minetest.mod_channel_join("weather_nodes")
-weather_type = minetest.mod_channel_join("weather_type")
-running_send = minetest.mod_channel_join("running_send")
-player_movement_state = minetest.mod_channel_join("player.player_movement_state")
+--don't crash if not in crafter client
+for _,r in pairs(minetest.get_csm_restrictions()) do
+ if r == true then
+ return
+ end
+end
+if not minetest.get_node_def("client_version_checker:this_is_the_signature_of_crafter00111010010001000011110000110011") then
+ return
+end
+nodes = nil
+function initialize_all()
+ --declare globals for now
---we load everything seperately because it's easier to work on individual files than have everything jammed into one file
---not into seperate mods because that is unnecessary and cumbersome
-local path = minetest.get_modpath("crafter_client")
-dofile(path.."/player_input.lua")
-dofile(path.."/weather_handling.lua")
-dofile(path.."/environment_effects.lua")
+ --next we load everything seperately because it's easier to work on individual files than have everything jammed into one file
+ --not into seperate mods because that is unnecessary and cumbersome
+ local path = minetest.get_modpath("crafter_client")
+ dofile(path.."/player_input.lua")
+ dofile(path.."/weather_handling.lua")
+ dofile(path.."/environment_effects.lua")
+ dofile(path.."/nether.lua")
+ dofile(path.."/aether.lua")
+ dofile(path.."/waila.lua")
+ dofile(path.."/music_handling.lua")
+ dofile(path.."/version_send.lua")
+ dofile(path.."/colored_names/colored_names.lua")
+ dofile(path.."/fire_handling.lua")
+ dofile(path.."/sleeping.lua")
+end
+--we must delay initialization until the player exists in the world
+local function recursive_startup_attempt()
+ local ready_to_go = minetest.localplayer
+ if ready_to_go and minetest.get_node_or_nil(minetest.localplayer:get_pos()) then
+ --good to begin
+ initialize_all()
+ else
+ --try again
+ minetest.after(0,function()
+ recursive_startup_attempt()
+ end)
+ end
+end
+
+--begin initial attempt
+recursive_startup_attempt()