end
end
if not canExist then
+ self.object:set_detach()
self.object:remove()
end
end
minetest.add_entity(user:get_pos(), "hangglider:glider"):set_attach(user, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
elseif hangglider.use[user:get_player_name()] then --Unequip
- user:set_physics_override({
- gravity = 1,
- jump = 1,
- })
hangglider.use[user:get_player_name()] = false
end
end