end,
after_dig_node = function(pos, node, meta, digger)
local itemstack = ItemStack("mcl_mobspawners:spawner")
- itemstack:get_meta():from_table(meta)
- tt.reload_itemstack_description(itemstack)
- minetest.add_item(pos, itemstack)
+ if mcl_enchanting.has_enchantment(digger:get_wielded_item(), "silk_touch") then
+ itemstack:get_meta():from_table(meta)
+ tt.reload_itemstack_description(itemstack)
+ minetest.add_item(pos, itemstack)
+ end
end
})