/** This shouldn't be used for anything outside the VideoDriver. */\r
virtual u32 getChangedID_Index() const = 0;\r
\r
+ //! Used by the VideoDriver to remember the buffer link.\r
+ virtual void setHWBuffer(void *ptr) const = 0;\r
+ virtual void *getHWBuffer() const = 0;\r
+\r
//! Describe what kind of primitive geometry is used by the meshbuffer\r
/** Note: Default is EPT_TRIANGLES. Using other types is fine for rendering.\r
But meshbuffer manipulation functions might expect type EPT_TRIANGLES\r