/** \return: The override color */\r
virtual video::SColor getOverrideColor(void) const = 0;\r
\r
+ //! Gets the currently used text color\r
+ /** Either a skin-color for the current state or the override color */\r
+ virtual video::SColor getActiveColor() const = 0;\r
+\r
//! Sets if the button text should use the override color or the color in the gui skin.\r
/** \param enable: If set to true, the override color, which can be set\r
with IGUIStaticText::setOverrideColor is used, otherwise the\r