/** \param filename is the string identifying the file which should be tested for existence.\r
\return True if file exists, and false if it does not exist or an error occurred. */\r
virtual bool existFile(const path& filename) const =0;\r
-\r
- //! Creates a new empty collection of attributes, usable for serialization and more.\r
- /** \param driver: Video driver to be used to load textures when specified as attribute values.\r
- Can be null to prevent automatic texture loading by attributes.\r
- \return Pointer to the created object.\r
- If you no longer need the object, you should call IAttributes::drop().\r
- See IReferenceCounted::drop() for more information. */\r
- virtual IAttributes* createEmptyAttributes(video::IVideoDriver* driver=0) =0;\r
};\r
\r
\r