local hive = {}
+local honey_max = 16
function hive.construct(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local formspec = [[ size[8,5;]
- label[1.35,0;Bees are making honey]
- label[1.35,0.5;with pollen around...]
+ label[0.5,0;Bees are busy making honey...]
image[6,0;1,1;hive_bee.png]
image[5,0;1,1;hive_layout.png]
list[context;honey;5,0;1,1;]
local time = (minetest.get_timeofday() or 0) * 24000
if time < 5500 or time > 18500 then return true end
- local inv = minetest.get_meta(pos):get_inventory()
+ local inv = minetest.get_meta(pos):get_inventory()
local honeystack = inv:get_stack("honey", 1)
local honey = honeystack:get_count()
local maxp = vector.add(pos, radius)
local flowers = minetest.find_nodes_in_area_under_air(minp, maxp, "group:flower")
- if #flowers > 2 and honey < 16 then
+ if #flowers > 2 and honey < honey_max then
inv:add_item("honey", "xdecor:honey")
+ elseif honey == honey_max then
+ local timer = minetest.get_node_timer(pos)
+ timer:stop() return true
end
return true
end
on_punch = function(_, _, puncher)
puncher:set_hp(puncher:get_hp() - 2)
end,
- allow_metadata_inventory_put = function() return 0 end
+ allow_metadata_inventory_put = function() return 0 end,
+ on_metadata_inventory_take = function(pos, _, _, stack)
+ if stack:get_count() == honey_max then
+ local timer = minetest.get_node_timer(pos)
+ timer:start(math.random(64, 128))
+ end
+ end
})